Player Matchup

Merlin
Merlin
HalfACokeCan
Merlin
Level 20
God Stats
10W - 5L
1,410 SR
Queue Stats
41W - 29L
1,537 Elo+
Party 1
Bacchus
Bacchus
LordOmskii
Bacchus
Level 4
God Stats
0W - 1L
1,293 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Strap or Diie
Cernunnos
Level 26
God Stats
14W - 12L
1,433 SR
Queue Stats
81W - 67L
1,490 Elo+
Party 1
Team Averages
Level 17
1,379 SR
1,509 Elo+

VS

Team Averages
Level 42
1,446 SR
1,293 Elo+
Bakasura
Bakasura
AKmeatalrip
Bakasura
Level 53
God Stats
12W - 17L
1,449 SR
Queue Stats
290W - 368L
1,359 Elo+
Party 2
Nike
Nike
DoggishZebra
Nike
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
304W - 328L
1,318 Elo+
Party 2
Khepri
Khepri
F0rg0t3nSn1p3r
Khepri
Level 28
God Stats
35W - 36L
1,389 SR
Queue Stats
125W - 157L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 5
9,269
579
13,443
10,010
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
LordOmskii
Bacchus
12
2 / 3 / 3
9,460
591
8,236
11,813
11,995
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cernunnos
Strap or Diie
Cernunnos
14
3 / 4 / 2
9,862
616
8,667
11,767
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AKmeatalrip
Bakasura
15
8 / 1 / 1
12,291
768
10,264
7,931
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 9
11,169
698
10,736
15,556
8,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 4
10,652
666
4,746
15,153
11,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
5
Kills
10
10
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AKmeatalrip
Bakasura
8
1
1
8.5
W
1
2
9
2.75
W
1
2
4
1.5
L
Merlin
0
3
5
0.83
L
Bacchus
LordOmskii
Bacchus
2
3
3
1.17
L
Cernunnos
Strap or Diie
Cernunnos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
25,746
33,590
Taken
38,640
18,466
Mitigated
25,720
5,231
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AKmeatalrip
Bakasura
10,264
6,466
0
4,301
7,931
5,486
1,351
3,168
4,763
0
69,159
W
10,736
1,418
0
3,434
15,556
8,360
0
8,901
6,655
0
62,653
W
4,746
91
529
5,968
15,153
11,874
280
10,030
5,123
22,493
0
L
Merlin
13,443
830
0
14
10,010
2,729
0
1,221
8,278
57,210
0
L
Bacchus
LordOmskii
Bacchus
8,236
1,415
843
1,356
11,813
11,995
175
2,066
9,038
14,543
0
L
Cernunnos
Strap or Diie
Cernunnos
8,667
4,908
709
2,309
11,767
3,742
254
1,491
9,660
0
41,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,591
Gold Earned
34,112
163
Minions Killed
207
0
Camps Cleared
0
864,533
Distance Traveled
1,009,576
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,291
768
84
5
0
355,123
0
W
Nike
11,169
698
93
6
0
333,297
3
W
Khepri
10,652
666
30
2
0
321,156
4
L
Merlin
9,269
579
80
5
0
276,767
0
L
Bacchus
9,460
591
7
0
0
311,901
5
L
Cernunnos
9,862
616
76
5
0
275,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role