Player Matchup

Tyr
Tyr
Caulifla0
Tyr
Level 29
God Stats
2W - 2L
1,778 SR
Queue Stats
149W - 168L
1,523 Elo+
Party 3
Arachne
Arachne
GatewayToGaming
Arachne
Level 27
God Stats
20W - 25L
1,415 SR
Queue Stats
126W - 127L
1,446 Elo+
Party 1
Artemis
Artemis
ghostslug
Artemis
Level 8
God Stats
20W - 16L
1,547 SR
Queue Stats
47W - 49L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
rojocapo7289
Kukulkan
Level 27
God Stats
68W - 62L
1,495 SR
Queue Stats
95W - 83L
1,497 Elo+
Solo
Cthulhu
Cthulhu
xcanibusx
Cthulhu
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 52L
1,477 Elo+
Party 3
Team Averages
Level 21
1,547 SR
1,481 Elo+

VS

Team Averages
Level 13
1,429 SR
1,395 Elo+
Nemesis
Nemesis
Endertonyn06
Nemesis
Level 17
God Stats
12W - 13L
1,528 SR
Queue Stats
62W - 74L
1,464 Elo+
Solo
Olorun
Olorun
Infernodots
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Discordia
Discordia
LazyThursday
Discordia
Level 22
God Stats
4W - 10L
1,310 SR
Queue Stats
6W - 14L
1,213 Elo+
Solo
Cthulhu
Cthulhu
Quik-ZOMBIE21
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
The kill8296
Kukulkan
Level 18
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 4L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 15
11,664
1,060
13,856
8,796
10,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
18 / 0 / 13
12,069
1,097
21,061
13,925
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
ghostslug
Artemis
18
3 / 0 / 24
11,086
1,008
9,539
7,223
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
rojocapo7289
Kukulkan
18
6 / 1 / 18
11,907
1,082
23,444
8,565
3,521
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
xcanibusx
Cthulhu
15
1 / 0 / 8
9,028
821
6,521
4,403
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

322

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Endertonyn06
Nemesis
15
0 / 3 / 1
9,370
852
8,224
15,502
6,812
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
15
1 / 13 / 0
9,343
849
8,888
23,507
10,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
LazyThursday
Discordia
15
0 / 3 / 0
8,803
800
8,649
9,888
3,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
14
0 / 8 / 0
8,871
806
9,208
24,560
20,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
The kill8296
Kukulkan
13
0 / 9 / 0
8,684
789
1,555
12,112
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
2
36
Kills
1
1
Deaths
36
78
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
15
15.5
L
Nemesis
Endertonyn06
Nemesis
0
3
1
0.17
W
18
0
13
24.5
L
Olorun
1
13
0
0.08
L
Discordia
LazyThursday
Discordia
0
3
0
0
L
Cthulhu
0
8
0
0
L
Kukulkan
The kill8296
Kukulkan
0
9
0
0
W
Artemis
ghostslug
Artemis
3
0
24
15
W
Kukulkan
rojocapo7289
Kukulkan
6
1
18
15
W
Cthulhu
xcanibusx
Cthulhu
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,421
Damage
36,524
42,912
Taken
85,569
27,395
Mitigated
47,565
13,613
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,856
1,996
0
1,706
8,796
10,100
0
3,734
4,887
121
20,183
L
Nemesis
Endertonyn06
Nemesis
8,224
3,054
0
562
15,502
6,812
0
5,238
10,139
0
32,397
W
21,061
15,939
0
7,819
13,925
6,155
0
7,660
6,090
0
32,352
L
Olorun
8,888
5,446
80
5,206
23,507
10,533
0
10,676
12,606
23,011
0
L
Discordia
LazyThursday
Discordia
8,649
638
0
0
9,888
3,818
0
2,339
7,399
21,942
0
L
Cthulhu
9,208
261
153
596
24,560
20,963
0
8,825
15,445
31,160
0
L
Kukulkan
The kill8296
Kukulkan
1,555
675
0
367
12,112
5,439
0
2,708
9,304
8,358
0
W
Artemis
ghostslug
Artemis
9,539
6,080
0
1,877
7,223
2,976
0
6,545
628
0
16,598
W
Kukulkan
rojocapo7289
Kukulkan
23,444
2,588
0
1,361
8,565
3,521
0
6,532
1,983
56,415
0
W
Cthulhu
xcanibusx
Cthulhu
6,521
498
625
225
4,403
4,643
0
3,289
1,024
11,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,754
Gold Earned
45,071
169
Minions Killed
174
5
Camps Cleared
2
925,603
Distance Traveled
859,316
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,664
1,060
11
1
5
227,899
1
L
Nemesis
9,370
852
52
5
2
204,326
0
W
Arachne
12,069
1,097
24
2
0
225,615
0
L
Olorun
9,343
849
40
4
0
141,609
0
L
Discordia
8,803
800
24
2
0
195,964
0
L
Cthulhu
8,871
806
51
5
0
176,255
1
L
Kukulkan
8,684
789
7
1
0
141,162
0
W
Artemis
11,086
1,008
15
1
0
174,052
0
W
Kukulkan
11,907
1,082
104
9
0
204,692
2
W
Cthulhu
9,028
821
15
1
0
93,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role