Player Matchup

Hou Yi
Hou Yi
KushMinister
Hou Yi
Level 124
God Stats
7W - 3L
1,521 SR
Queue Stats
171W - 94L
1,827 Elo+
Party 1
Tyr
Tyr
LTUPreDaToR
Tyr
Level 145
God Stats
1W - 2L
1,511 SR
Queue Stats
190W - 106L
1,827 Elo+
Party 1
Baron Samedi
Baron Samedi
Zmoglis
Baron Samedi
Level 118
God Stats
7W - 2L
1,711 SR
Queue Stats
136W - 74L
1,793 Elo+
Party 1
Team Averages
Level 129
1,581 SR
1,816 Elo+

VS

Team Averages
Level 90
1,611 SR
1,545 Elo+
Nu Wa
Nu Wa
Mazzail
Nu Wa
Level 68
God Stats
3W - 4L
1,653 SR
Queue Stats
231W - 168L
1,554 Elo+
Party 2
Artio
Artio
Midgardloke
Artio
Level 74
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
robert1233
Fenrir
Level 127
God Stats
9W - 6L
1,560 SR
Queue Stats
289W - 219L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
7 / 1 / 7
12,374
687
20,720
11,761
4,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 8
12,644
702
14,601
22,642
23,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Zmoglis
Baron Samedi
15
2 / 2 / 9
11,147
619
13,657
10,671
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mazzail
Nu Wa
14
3 / 4 / 0
10,514
584
15,006
14,768
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 4
10,225
568
8,710
25,461
31,833
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
robert1233
Fenrir
13
1 / 6 / 3
10,070
559
6,427
18,393
7,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
1
7
10.5
W
5
2
8
4.5
L
Nu Wa
Mazzail
Nu Wa
3
4
0
0.75
L
1
4
4
0.75
W
Baron Samedi
Zmoglis
Baron Samedi
2
2
9
3.25
L
Fenrir
robert1233
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,978
Damage
30,143
45,074
Taken
58,622
32,918
Mitigated
44,477
20,007
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
20,720
10,489
0
0
11,761
4,491
2,331
6,768
4,621
0
78,180
W
14,601
1,371
0
11,780
22,642
23,110
293
10,352
11,692
0
47,004
L
Nu Wa
Mazzail
Nu Wa
15,006
5,058
0
848
14,768
5,640
0
2,647
11,919
44,861
0
L
8,710
493
2,861
4,124
25,461
31,833
87
6,319
18,559
23,391
0
W
Baron Samedi
Zmoglis
Baron Samedi
13,657
837
3,184
5,043
10,671
5,317
258
5,442
4,955
54,882
0
L
Fenrir
robert1233
Fenrir
6,427
1,780
0
2,262
18,393
7,004
0
3,688
14,461
0
42,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,165
Gold Earned
30,809
235
Minions Killed
126
0
Camps Cleared
0
992,244
Distance Traveled
952,761
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,374
687
124
7
0
316,826
2
W
Tyr
12,644
702
37
2
0
364,402
5
L
Nu Wa
10,514
584
48
3
0
289,232
7
L
Artio
10,225
568
32
2
0
343,705
5
W
Baron Samedi
11,147
619
74
4
0
311,016
4
L
Fenrir
10,070
559
46
3
0
319,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role