Player Matchup

Sun Wukong
Sun Wukong
DieskerYe
Sun Wukong
Level 41
God Stats
26W - 28L
1,529 SR
Queue Stats
336W - 329L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
FeeniiiOnFeeniii
Erlang Shen
Level 88
God Stats
4W - 1L
1,851 SR
Queue Stats
109W - 140L
1,394 Elo+
Party 1
Tiamat
Tiamat
G0ld3nsun
Tiamat
Level 49
God Stats
2W - 8L
1,366 SR
Queue Stats
201W - 207L
1,506 Elo+
Party 3
Anhur
Anhur
QC FROSTY
Anhur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,503 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ThatOneRival
Kumbhakarna
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
102W - 119L
1,406 Elo+
Party 1
Team Averages
Level 54
1,592 SR
1,470 Elo+

VS

Team Averages
Level 54
1,442 SR
1,441 Elo+
Tiamat
Tiamat
 
Tiamat
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BroBanana
Apollo
Level 45
God Stats
5W - 4L
1,518 SR
Queue Stats
96W - 103L
1,442 Elo+
Solo
Hercules
Hercules
Fifa200816
Hercules
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,408 Elo+
Party 4
Hun Batz
Hun Batz
SkeezahhhSKY
Hun Batz
Level 29
God Stats
2W - 2L
1,190 SR
Queue Stats
24W - 17L
1,350 Elo+
Party 2
Tyr
Tyr
glhf126
Tyr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DieskerYe
Sun Wukong
10
1 / 2 / 0
5,730
521
4,732
6,477
3,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
FeeniiiOnFeeniii
Erlang Shen
9
0 / 5 / 0
5,132
467
2,167
8,434
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
G0ld3nsun
Tiamat
11
1 / 2 / 0
6,059
551
4,364
7,860
4,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
QC FROSTY
Anhur
7
1 / 3 / 0
4,681
426
3,296
6,861
1,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
ThatOneRival
Kumbhakarna
8
1 / 3 / 1
5,250
477
2,961
8,682
2,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
2 / 0 / 1
6,842
622
4,301
4,168
2,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
BroBanana
Apollo
10
4 / 2 / 3
5,915
538
10,129
6,729
1,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
Fifa200816
Hercules
9
4 / 1 / 3
5,980
544
2,527
6,728
2,346
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
SkeezahhhSKY
Hun Batz
11
3 / 0 / 1
6,418
583
3,232
4,574
1,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tyr
11
1 / 1 / 2
6,003
546
3,955
9,180
4,833
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
14
15
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
1
2.5
W
Apollo
BroBanana
Apollo
4
2
3
2.75
L
Sun Wukong
DieskerYe
Sun Wukong
1
2
0
0.5
L
Erlang Shen
FeeniiiOnFeeniii
Erlang Shen
0
5
0
0
W
Hercules
Fifa200816
Hercules
4
1
3
5.5
L
Tiamat
G0ld3nsun
Tiamat
1
2
0
0.5
L
Anhur
QC FROSTY
Anhur
1
3
0
0.33
W
Hun Batz
SkeezahhhSKY
Hun Batz
3
0
1
3.5
L
Kumbhakarna
ThatOneRival
Kumbhakarna
1
3
1
0.5
W
Tyr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,520
Damage
24,144
38,314
Taken
31,379
15,544
Mitigated
13,127
10,732
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,301
344
0
3,156
4,168
2,916
1,515
2,862
1,306
39,422
0
W
Apollo
BroBanana
Apollo
10,129
6,616
0
2,207
6,729
1,705
0
2,190
4,539
0
31,646
L
Sun Wukong
DieskerYe
Sun Wukong
4,732
1,202
0
870
6,477
3,897
0
0
6,477
0
27,167
L
Erlang Shen
FeeniiiOnFeeniii
Erlang Shen
2,167
957
0
2,549
8,434
2,579
29
778
7,630
0
22,465
W
Hercules
Fifa200816
Hercules
2,527
347
564
3,463
6,728
2,346
0
1,833
4,895
0
17,240
L
Tiamat
G0ld3nsun
Tiamat
4,364
178
0
3,454
7,860
4,648
0
3,184
4,363
36,017
0
L
Anhur
QC FROSTY
Anhur
3,296
1,577
0
1,308
6,861
1,436
22
0
6,861
0
14,852
W
Hun Batz
SkeezahhhSKY
Hun Batz
3,232
565
0
2,378
4,574
1,327
0
440
4,134
0
29,971
L
Kumbhakarna
ThatOneRival
Kumbhakarna
2,961
0
123
2,428
8,682
2,984
0
0
8,682
15,950
0
W
Tyr
3,955
906
0
5,459
9,180
4,833
0
0
8,666
0
28,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
31,158
216
Minions Killed
295
0
Camps Cleared
0
1,084,825
Distance Traveled
1,046,843
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,842
622
99
9
0
200,956
2
W
Apollo
5,915
538
54
5
0
220,165
1
L
Sun Wukong
5,730
521
41
4
0
219,818
4
L
Erlang Shen
5,132
467
60
5
0
216,057
1
W
Hercules
5,980
544
29
3
0
198,585
1
L
Tiamat
6,059
551
78
7
0
200,164
1
L
Anhur
4,681
426
28
3
0
202,861
0
W
Hun Batz
6,418
583
72
7
0
247,103
0
L
Kumbhakarna
5,250
477
9
1
0
245,925
0
W
Tyr
6,003
546
41
4
0
180,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role