Player Matchup

Vamana
Vamana
CowChickenPig
Vamana
Level 28
God Stats
23W - 20L
1,427 SR
Queue Stats
186W - 204L
1,406 Elo+
Solo
Kali
Kali
Dark_FangXX
Kali
Level 25
God Stats
3W - 9L
1,320 SR
Queue Stats
95W - 94L
1,467 Elo+
Solo
Tiamat
Tiamat
RaVeXCoLoRs
Tiamat
Level 18
God Stats
11W - 10L
1,500 SR
Queue Stats
65W - 70L
1,395 Elo+
Solo
Loki
Loki
iPxncheZz DE
Loki
Level 15
God Stats
7W - 8L
1,359 SR
Queue Stats
15W - 22L
1,308 Elo+
Party 1
Ullr
Ullr
iSoNiiCs8069
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,241 Elo+
Party 1
Team Averages
Level 21
1,421 SR
1,363 Elo+

VS

Team Averages
Level 18
1,467 SR
1,332 Elo+
Cthulhu
Cthulhu
FALLEN_CRASH
Cthulhu
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 117L
1,269 Elo+
Party 2
Sylvanus
Sylvanus
FrostVenomX01
Sylvanus
Level 35
God Stats
6W - 12L
1,433 SR
Queue Stats
195W - 202L
1,384 Elo+
Party 3
Neith
Neith
Lord_Kyta
Neith
Level 9
God Stats
7W - 11L
1,321 SR
Queue Stats
17W - 31L
1,233 Elo+
Solo
Heimdallr
Heimdallr
MartianMan57
Heimdallr
Level 26
God Stats
6W - 2L
1,580 SR
Queue Stats
126W - 122L
1,489 Elo+
Party 3
He Bo
He Bo
prince_centurion
He Bo
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 123L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,630
392
6,264
10,427
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 0
9,305
423
4,748
15,628
5,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
13
1 / 6 / 0
8,260
375
4,894
10,808
5,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 6 / 1
7,949
361
3,423
10,812
4,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
6 / 5 / 1
10,240
465
8,040
16,208
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FALLEN_CRASH
Cthulhu
16
7 / 0 / 4
10,831
492
13,743
14,081
15,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
FrostVenomX01
Sylvanus
17
8 / 0 / 9
11,821
537
7,250
14,943
16,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Lord_Kyta
Neith
14
0 / 3 / 6
9,195
418
4,043
6,378
2,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
MartianMan57
Heimdallr
7
2 / 2 / 2
7,456
339
1,447
2,960
854
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

17
8 / 6 / 4
10,910
496
11,013
11,333
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
10
Kills
25
25
Deaths
11
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
1
5
0
0.2
W
Cthulhu
FALLEN_CRASH
Cthulhu
7
0
4
9
W
Sylvanus
FrostVenomX01
Sylvanus
8
0
9
12.5
W
Neith
Lord_Kyta
Neith
0
3
6
1
W
Heimdallr
MartianMan57
Heimdallr
2
2
2
1.5
L
Tiamat
1
6
0
0.17
L
0
6
1
0.08
L
6
5
1
1.3
W
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,369
Damage
37,496
63,883
Taken
49,695
29,626
Mitigated
39,214
13,169
Healing
13,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,264
3,019
0
3,812
10,427
7,267
0
6,485
3,400
0
29,078
L
4,748
2,426
0
4,036
15,628
5,412
2,030
5,204
10,424
0
65,937
W
Cthulhu
FALLEN_CRASH
Cthulhu
13,743
1,130
61
4,778
14,081
15,585
1,411
127
13,404
46,506
0
W
Sylvanus
FrostVenomX01
Sylvanus
7,250
2,591
1,706
5,215
14,943
16,560
954
3,056
11,424
37,220
0
W
Neith
Lord_Kyta
Neith
4,043
1,591
0
1,003
6,378
2,195
2,338
366
5,864
0
36,796
W
Heimdallr
MartianMan57
Heimdallr
1,447
386
0
0
2,960
854
424
141
2,803
0
12,630
L
Tiamat
4,894
717
0
1,106
10,808
5,963
1,013
4,542
6,255
36,208
0
L
3,423
1,330
0
50
10,812
4,414
781
6,955
3,712
0
29,104
L
8,040
5,498
0
4,165
16,208
6,570
194
7,873
8,085
0
54,590
W
11,013
1,598
0
1,097
11,333
4,020
1,709
610
10,546
50,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,384
Gold Earned
50,213
337
Minions Killed
344
0
Camps Cleared
0
1,801,611
Distance Traveled
1,723,220
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,630
392
36
2
0
341,658
0
L
Kali
9,305
423
89
4
0
418,159
1
W
Cthulhu
10,831
492
85
4
0
452,642
0
W
Sylvanus
11,821
537
66
3
0
374,526
1
W
Neith
9,195
418
87
4
0
386,548
0
W
Heimdallr
7,456
339
19
1
0
114,828
0
L
Tiamat
8,260
375
57
3
0
301,500
0
L
Loki
7,949
361
65
3
0
363,553
4
L
Ullr
10,240
465
90
4
0
376,741
0
W
He Bo
10,910
496
87
4
0
394,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role