Player Matchup

Ullr
Ullr
Coppertop2204
Ullr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,453 Elo+
Party 1
Tyr
Tyr
DinkleDink
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Oraphim
Cthulhu
Level 7
God Stats
3W - 8L
1,331 SR
Queue Stats
46W - 50L
1,357 Elo+
Party 1
Scylla
Scylla
Zenkaku10
Scylla
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
45W - 60L
1,673 Elo+
Party 3
Tsukuyomi
Tsukuyomi
linunties
Tsukuyomi
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 25L
1,673 Elo+
Party 3
Team Averages
Level 13
1,466 SR
1,531 Elo+

VS

Team Averages
Level 25
1,478 SR
1,349 Elo+
Neith
Neith
MoleJack
Neith
Level 27
God Stats
10W - 5L
1,199 SR
Queue Stats
74W - 86L
1,240 Elo+
Party 2
Thanatos
Thanatos
Psychedelic222
Thanatos
Level 22
God Stats
5W - 1L
1,689 SR
Queue Stats
79W - 64L
1,368 Elo+
Party 4
Kukulkan
Kukulkan
TheGreatTiger
Kukulkan
Level 28
God Stats
3W - 1L
1,671 SR
Queue Stats
55W - 51L
1,468 Elo+
Party 4
Cthulhu
Cthulhu
alldayswole
Cthulhu
Level 25
God Stats
1W - 1L
1,460 SR
Queue Stats
72W - 64L
1,240 Elo+
Party 2
Aphrodite
Aphrodite
vxnxs1917
Aphrodite
Level 22
God Stats
2W - 1L
1,373 SR
Queue Stats
18W - 20L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
6,647
317
2,203
13,646
4,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
4 / 5 / 1
10,611
505
6,271
15,897
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Oraphim
Cthulhu
11
0 / 4 / 0
7,549
359
2,911
19,587
10,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Zenkaku10
Scylla
14
2 / 10 / 1
8,820
420
11,089
16,458
5,117
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
linunties
Tsukuyomi
12
0 / 8 / 1
7,844
374
7,782
15,519
8,319
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MoleJack
Neith
16
9 / 1 / 5
10,884
518
12,700
10,621
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
17
6 / 2 / 5
10,722
511
8,264
17,525
6,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
TheGreatTiger
Kukulkan
18
7 / 1 / 5
11,821
563
16,422
9,496
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
alldayswole
Cthulhu
16
6 / 0 / 8
11,273
537
11,548
9,928
9,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
vxnxs1917
Aphrodite
17
7 / 2 / 7
11,382
542
15,299
19,691
9,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
6
Kills
35
36
Deaths
6
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
4
5
1
0.9
W
Neith
MoleJack
Neith
9
1
5
11.5
L
Cthulhu
Oraphim
Cthulhu
0
4
0
0
W
Thanatos
6
2
5
4.25
W
Kukulkan
TheGreatTiger
Kukulkan
7
1
5
9.5
L
Scylla
Zenkaku10
Scylla
2
10
1
0.25
W
Cthulhu
alldayswole
Cthulhu
6
0
8
10
L
Tsukuyomi
linunties
Tsukuyomi
0
8
1
0.06
W
Aphrodite
vxnxs1917
Aphrodite
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,256
Damage
64,233
81,107
Taken
67,261
39,122
Mitigated
33,732
9,472
Healing
37,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,203
1,269
0
1,185
13,646
4,767
0
8,457
5,163
0
20,790
L
6,271
1,380
0
285
15,897
10,830
0
10,495
5,009
175
36,665
W
Neith
MoleJack
Neith
12,700
7,195
1,452
2,160
10,621
4,773
2,395
2,053
8,518
0
52,422
L
Cthulhu
Oraphim
Cthulhu
2,911
174
0
2,692
19,587
10,089
0
10,204
9,179
27,335
0
W
Thanatos
8,264
3,117
0
15,484
17,525
6,731
1,765
2,886
14,639
0
72,558
W
Kukulkan
TheGreatTiger
Kukulkan
16,422
1,440
0
500
9,496
4,088
2,130
4,423
5,048
91,932
0
L
Scylla
Zenkaku10
Scylla
11,089
2,639
0
3,251
16,458
5,117
0
7,602
8,724
41,520
0
W
Cthulhu
alldayswole
Cthulhu
11,548
1,915
151
2,791
9,928
9,025
290
1,585
8,318
47,615
0
L
Tsukuyomi
linunties
Tsukuyomi
7,782
1,547
0
2,059
15,519
8,319
0
5,730
9,763
0
50,121
W
Aphrodite
vxnxs1917
Aphrodite
15,299
2,668
2,416
12,536
19,691
9,115
2,553
3,228
16,138
58,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,471
Gold Earned
56,082
313
Minions Killed
546
0
Camps Cleared
0
1,790,815
Distance Traveled
1,798,066
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,647
317
43
2
0
313,937
0
L
Tyr
10,611
505
68
3
0
408,898
0
W
Neith
10,884
518
96
5
0
332,712
2
L
Cthulhu
7,549
359
33
2
0
386,592
0
W
Thanatos
10,722
511
111
5
0
358,706
2
W
Kukulkan
11,821
563
157
7
0
385,509
5
L
Scylla
8,820
420
82
4
0
330,765
2
W
Cthulhu
11,273
537
64
3
0
406,372
2
L
Tsukuyomi
7,844
374
87
4
0
350,623
1
W
Aphrodite
11,382
542
118
6
0
314,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role