Player Matchup

Vamana
Vamana
BEAR_8089
Vamana
Level 8
God Stats
2W - 2L
1,295 SR
Queue Stats
4W - 5L
1,288 Elo+
Party 2
Artemis
Artemis
Booza-lll
Artemis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 35L
1,081 Elo+
Party 1
Ymir
Ymir
ForgotenWarrior9
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,287 Elo+
Party 1
Nemesis
Nemesis
Kuc_25
Nemesis
Level 18
God Stats
11W - 13L
1,423 SR
Queue Stats
21W - 25L
1,340 Elo+
Party 2
Ne Zha
Ne Zha
XxUnfazedxX0
Ne Zha
Level 30
God Stats
2W - 0L
1,683 SR
Queue Stats
63W - 69L
1,375 Elo+
Party 1
Team Averages
Level 18
1,480 SR
1,274 Elo+

VS

Team Averages
Level 12
1,422 SR
1,407 Elo+
Tiamat
Tiamat
Trfg567uy54r
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Unlinedcello159
Bellona
Level 17
God Stats
0W - 2L
1,164 SR
Queue Stats
3W - 8L
1,182 Elo+
Solo
Guan Yu
Guan Yu
alexskittles900
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
baconkiller2
Erlang Shen
Level 22
God Stats
19W - 17L
1,500 SR
Queue Stats
87W - 68L
1,500 Elo+
Solo
Ah Puch
Ah Puch
herbelion_987
Ah Puch
Level 15
God Stats
16W - 21L
1,448 SR
Queue Stats
19W - 24L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BEAR_8089
Vamana
13
2 / 1 / 3
7,879
438
3,897
12,428
9,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Booza-lll
Artemis
11
0 / 5 / 1
6,979
388
3,804
6,325
2,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 2
7,888
438
2,958
10,928
9,145
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
Kuc_25
Nemesis
15
6 / 6 / 3
9,847
547
9,248
11,102
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
16
11 / 6 / 4
11,033
613
13,028
16,888
6,115
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 5 / 2
8,643
480
5,760
10,660
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 6 / 2
8,413
467
6,125
13,996
8,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 5 / 2
6,767
376
1,068
8,314
2,683
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
baconkiller2
Erlang Shen
15
11 / 3 / 2
10,141
563
12,347
14,028
6,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
13
3 / 3 / 6
8,799
489
11,183
10,373
8,495
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
19
Kills
19
21
Deaths
22
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
BEAR_8089
Vamana
2
1
3
3.5
W
Artemis
Booza-lll
Artemis
0
5
1
0.1
W
0
3
2
0.33
W
Nemesis
Kuc_25
Nemesis
6
6
3
1.25
L
Tiamat
1
5
2
0.4
L
3
6
2
0.67
W
Ne Zha
11
6
4
2.17
L
1
5
2
0.4
L
Erlang Shen
baconkiller2
Erlang Shen
11
3
2
4
L
Ah Puch
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
36,483
57,671
Taken
57,371
34,169
Mitigated
32,492
13,673
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BEAR_8089
Vamana
3,897
2,164
168
4,117
12,428
9,631
731
4,311
8,117
0
26,306
W
Artemis
Booza-lll
Artemis
3,804
2,304
124
124
6,325
2,143
885
2,416
3,909
0
22,802
W
2,958
1,127
231
1,754
10,928
9,145
1,206
3,578
7,350
31,802
0
W
Nemesis
Kuc_25
Nemesis
9,248
4,613
0
283
11,102
7,135
5,006
1,747
9,355
0
48,334
L
Tiamat
5,760
667
0
2,916
10,660
6,501
629
0
10,370
47,064
0
L
6,125
2,640
0
2,896
13,996
8,315
1,988
1,383
12,613
0
38,540
W
Ne Zha
13,028
5,270
405
6,467
16,888
6,115
0
4,891
11,997
0
50,643
L
1,068
221
85
672
8,314
2,683
0
0
8,289
0
18,695
L
Erlang Shen
baconkiller2
Erlang Shen
12,347
6,581
0
3,954
14,028
6,498
144
864
13,118
0
39,098
L
Ah Puch
11,183
1,147
0
3,951
10,373
8,495
454
711
9,587
47,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,626
Gold Earned
42,763
342
Minions Killed
320
0
Camps Cleared
0
1,609,244
Distance Traveled
1,611,447
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,879
438
45
3
0
376,330
0
W
Artemis
6,979
388
55
3
0
297,171
0
W
Ymir
7,888
438
69
4
0
296,479
0
W
Nemesis
9,847
547
96
5
0
323,088
0
L
Tiamat
8,643
480
80
4
0
296,856
1
L
Bellona
8,413
467
72
4
0
365,644
3
W
Ne Zha
11,033
613
77
4
0
316,176
1
L
Guan Yu
6,767
376
29
2
0
245,566
2
L
Erlang Shen
10,141
563
71
4
0
372,581
1
L
Ah Puch
8,799
489
68
4
0
330,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role