Player Matchup

Ymir
Ymir
Doritoss03
Ymir
Level 44
God Stats
1W - 0L
1,305 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Paaquiitoo22
Cernunnos
Level 28
God Stats
2W - 0L
1,825 SR
Queue Stats
19W - 27L
1,500 Elo+
Party 2
Zeus
Zeus
bas_bergh
Zeus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,019 Elo+
Solo
Team Averages
Level 33
1,544 SR
1,340 Elo+

VS

Team Averages
Level 59
1,484 SR
1,441 Elo+
King Arthur
King Arthur
Edward-connors
King Arthur
Level 121
God Stats
6W - 12L
1,398 SR
Queue Stats
126W - 105L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
PEP_PER_RON_I
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Cerberus
Cerberus
Salaberria
Cerberus
Level 28
God Stats
4W - 2L
1,555 SR
Queue Stats
16W - 22L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 8
9,469
728
4,589
9,463
6,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Paaquiitoo22
Cernunnos
12
3 / 2 / 4
8,847
681
6,842
7,685
2,580
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
13
7 / 5 / 4
9,749
750
19,305
8,925
3,002
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Edward-connors
King Arthur
12
2 / 4 / 5
8,986
691
7,413
13,851
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
PEP_PER_RON_I
Baron Samedi
12
2 / 5 / 6
8,702
669
6,053
8,678
3,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Salaberria
Cerberus
12
4 / 2 / 3
9,271
713
6,590
14,519
8,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
8
8
Deaths
11
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
L
King Arthur
Edward-connors
King Arthur
2
4
5
1.13
L
Baron Samedi
PEP_PER_RON_I
Baron Samedi
2
5
6
1
W
Cernunnos
Paaquiitoo22
Cernunnos
3
2
4
2.5
L
Cerberus
Salaberria
Cerberus
4
2
3
2.75
W
Zeus
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,736
Damage
20,056
26,073
Taken
37,048
12,173
Mitigated
21,213
4,300
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,589
473
0
1,720
9,463
6,591
216
5,727
3,736
24,845
0
L
King Arthur
Edward-connors
King Arthur
7,413
1,544
79
2,945
13,851
8,855
0
7,689
6,162
0
23,752
L
Baron Samedi
PEP_PER_RON_I
Baron Samedi
6,053
579
1,251
792
8,678
3,935
0
6,500
2,178
15,690
0
W
Cernunnos
Paaquiitoo22
Cernunnos
6,842
2,545
0
1,465
7,685
2,580
1,574
3,519
4,166
0
43,331
L
Cerberus
Salaberria
Cerberus
6,590
159
0
1,855
14,519
8,423
0
9,761
4,758
32,818
0
W
Zeus
19,305
2,684
0
1,115
8,925
3,002
1,177
3,442
5,483
44,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
26,959
152
Minions Killed
114
0
Camps Cleared
0
612,071
Distance Traveled
654,786
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,469
728
30
2
0
218,884
2
L
King Arthur
8,986
691
29
2
0
256,389
2
L
Baron Samedi
8,702
669
16
1
0
187,591
0
W
Cernunnos
8,847
681
64
5
0
209,628
4
L
Cerberus
9,271
713
69
5
0
210,806
1
W
Zeus
9,749
750
58
4
0
183,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role