Player Matchup

Jing Wei
Jing Wei
Dashtreat
Jing Wei
Level 27
God Stats
1W - 3L
1,426 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Eternaton
Cu Chulainn
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
87W - 95L
1,543 Elo+
Party 3
Ao Kuang
Ao Kuang
OriginalFall99
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 111L
1,553 Elo+
Party 3
Ymir
Ymir
Pablog286689
Ymir
Level 14
God Stats
5W - 4L
1,447 SR
Queue Stats
12W - 15L
1,463 Elo+
Party 3
Discordia
Discordia
imsnaky
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,459 Elo+
Party 3
Team Averages
Level 44
1,474 SR
1,504 Elo+

VS

Team Averages
Level 21
1,447 SR
1,399 Elo+
Ymir
Ymir
Bugington
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,265 Elo+
Party 2
Discordia
Discordia
Obi502
Discordia
Level 23
God Stats
3W - 2L
1,227 SR
Queue Stats
88W - 75L
1,535 Elo+
Party 1
Cupid
Cupid
ReplacingOwl
Cupid
Level 5
God Stats
5W - 2L
1,468 SR
Queue Stats
6W - 9L
1,265 Elo+
Party 2
Pele
Pele
Starfreak12
Pele
Level 18
God Stats
9W - 2L
1,813 SR
Queue Stats
91W - 64L
1,463 Elo+
Party 1
Mercury
Mercury
ρrøмєŧєus
Mercury
Level 28
God Stats
3W - 4L
1,226 SR
Queue Stats
84W - 66L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dashtreat
Jing Wei
10
2 / 3 / 2
6,180
475
6,530
8,857
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
Eternaton
Cu Chulainn
12
1 / 4 / 1
7,133
549
5,279
9,760
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
12
4 / 5 / 1
7,402
569
7,250
13,036
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
5,435
418
1,037
5,695
2,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
imsnaky
Discordia
10
0 / 8 / 1
5,992
461
552
6,395
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 0 / 3
7,001
539
6,277
7,943
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Obi502
Discordia
12
6 / 2 / 2
7,937
611
5,452
4,705
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 3
6,464
497
3,104
6,084
1,890
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
10 / 0 / 1
8,350
642
8,468
7,650
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 4
8,051
619
5,494
9,072
4,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
24
24
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
3
4.5
L
Jing Wei
Dashtreat
Jing Wei
2
3
2
1
L
Cu Chulainn
Eternaton
Cu Chulainn
1
4
1
0.38
W
Discordia
Obi502
Discordia
6
2
2
3.5
L
Ao Kuang
4
5
1
0.9
L
0
4
1
0.13
W
2
3
3
1.17
W
10
0
1
10.5
L
Discordia
imsnaky
Discordia
0
8
1
0.06
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,648
Damage
28,795
43,743
Taken
35,454
16,452
Mitigated
14,618
10,607
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,277
2,295
0
2,039
7,943
4,542
0
1,259
6,684
31,752
0
L
Jing Wei
Dashtreat
Jing Wei
6,530
4,739
0
3,263
8,857
2,307
200
3,082
5,739
0
31,724
L
Cu Chulainn
Eternaton
Cu Chulainn
5,279
1,312
0
3,066
9,760
6,036
0
0
9,385
0
41,076
W
Discordia
Obi502
Discordia
5,452
569
0
688
4,705
1,547
495
2,522
2,183
36,517
0
L
Ao Kuang
7,250
1,170
0
3,635
13,036
4,448
0
2,368
10,429
44,429
0
L
1,037
224
0
643
5,695
2,060
0
3,013
2,640
11,193
0
W
3,104
1,373
54
879
6,084
1,890
22
1,108
4,976
0
25,313
W
8,468
2,798
0
2,380
7,650
2,547
729
984
6,566
0
42,773
L
Discordia
imsnaky
Discordia
552
110
0
0
6,395
1,601
878
2,756
3,346
24,448
0
W
5,494
2,515
0
3,340
9,072
4,092
0
2,966
5,756
0
43,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,142
Gold Earned
37,803
293
Minions Killed
356
0
Camps Cleared
0
1,307,137
Distance Traveled
1,304,980
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,001
539
51
4
0
244,933
2
L
Jing Wei
6,180
475
47
4
0
262,872
2
L
Cu Chulainn
7,133
549
88
7
0
254,866
1
W
Discordia
7,937
611
75
6
0
256,493
2
L
Ao Kuang
7,402
569
85
7
0
288,973
0
L
Ymir
5,435
418
29
2
0
251,504
0
W
Cupid
6,464
497
55
4
0
217,256
1
W
Pele
8,350
642
78
6
0
291,985
6
L
Discordia
5,992
461
44
3
0
248,922
0
W
Mercury
8,051
619
97
7
0
294,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role