Player Matchup

Odin
Odin
Hellghost500
Odin
Level 69
God Stats
38W - 33L
1,665 SR
Queue Stats
434W - 420L
1,451 Elo+
Party 2
Hades
Hades
ROGER-TJ-
Hades
Level 49
God Stats
3W - 3L
1,712 SR
Queue Stats
75W - 71L
1,465 Elo+
Party 2
Tiamat
Tiamat
Teyu_31
Tiamat
Level 65
God Stats
15W - 15L
1,611 SR
Queue Stats
103W - 100L
1,466 Elo+
Party 3
Serqet
Serqet
aaronsj2003
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 157L
1,479 Elo+
Party 3
Anubis
Anubis
anacrls_03
Anubis
Level 13
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 7L
1,170 Elo+
Party 3
Team Averages
Level 64
1,564 SR
1,406 Elo+

VS

Team Averages
Level 93
1,556 SR
1,470 Elo+
Khepri
Khepri
AR3A SammyPlayz
Khepri
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 101L
1,416 Elo+
Party 1
Mulan
Mulan
AR3A SinusBear
Mulan
Level 103
God Stats
17W - 21L
1,590 SR
Queue Stats
239W - 294L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
AR3A Villu
Nu Wa
Level 109
God Stats
18W - 17L
1,460 SR
Queue Stats
721W - 823L
1,396 Elo+
Party 1
Hachiman
Hachiman
TheColossal1
Hachiman
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
97W - 95L
1,695 Elo+
Solo
Pele
Pele
xMedusaVersacex
Pele
Level 159
God Stats
3W - 2L
1,731 SR
Queue Stats
189W - 221L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 5
9,238
420
10,201
21,526
15,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
ROGER-TJ-
Hades
13
3 / 6 / 5
8,815
401
12,115
21,912
11,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Teyu_31
Tiamat
15
2 / 11 / 4
9,755
443
11,704
17,003
8,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
18
10 / 6 / 1
11,675
531
14,157
19,854
7,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
anacrls_03
Anubis
13
0 / 9 / 2
8,067
367
1,739
12,416
4,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 14
9,736
443
6,002
11,709
7,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
9 / 5 / 8
12,933
588
12,477
18,719
12,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
17
4 / 5 / 9
11,680
531
17,821
13,867
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
TheColossal1
Hachiman
19
8 / 3 / 6
12,083
549
15,126
15,868
5,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
15 / 4 / 8
12,814
582
19,375
18,418
6,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
81
18
Kills
36
36
Deaths
20
17
Assists
45
Player
Kills
Deaths
Assists
KDA
W
0
3
14
2.33
W
9
5
8
2.6
W
Nu Wa
4
5
9
1.7
L
3
4
5
1.38
L
Hades
ROGER-TJ-
Hades
3
6
5
0.92
L
Tiamat
Teyu_31
Tiamat
2
11
4
0.36
W
Hachiman
TheColossal1
Hachiman
8
3
6
3.67
L
Serqet
10
6
1
1.75
L
Anubis
anacrls_03
Anubis
0
9
2
0.11
W
15
4
8
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,916
Damage
70,801
92,711
Taken
78,581
47,720
Mitigated
36,471
25,062
Healing
29,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,002
965
1,033
2,122
11,709
7,309
359
5,762
5,704
21,264
0
W
12,477
1,464
0
5,643
18,719
12,549
1,460
4,113
14,100
180
75,710
W
Nu Wa
17,821
5,137
450
5,538
13,867
4,184
1,163
4,035
8,607
66,256
0
L
10,201
3,251
0
4,982
21,526
15,597
0
4,186
17,166
0
46,951
L
Hades
ROGER-TJ-
Hades
12,115
1,274
1,561
9,483
21,912
11,377
0
4,741
17,025
42,279
0
L
Tiamat
Teyu_31
Tiamat
11,704
1,229
0
2,647
17,003
8,797
315
7,160
9,463
54,167
0
W
Hachiman
TheColossal1
Hachiman
15,126
8,160
0
6,046
15,868
5,609
1,342
4,820
10,480
0
90,206
L
Serqet
14,157
3,759
0
4,212
19,854
7,849
0
5,177
14,431
0
71,271
L
Anubis
anacrls_03
Anubis
1,739
742
0
2,177
12,416
4,100
782
1,665
10,627
24,662
0
W
19,375
6,007
0
8,380
18,418
6,820
1,309
5,932
11,276
0
80,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,550
Gold Earned
59,246
384
Minions Killed
502
0
Camps Cleared
0
1,815,121
Distance Traveled
1,940,233
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,736
443
28
1
0
406,416
6
W
Mulan
12,933
588
159
7
0
330,497
2
W
Nu Wa
11,680
531
87
4
0
381,363
2
L
Odin
9,238
420
74
3
0
406,396
0
L
Hades
8,815
401
54
2
0
357,416
1
L
Tiamat
9,755
443
111
5
0
334,133
0
W
Hachiman
12,083
549
121
6
0
372,645
4
L
Serqet
11,675
531
100
5
0
405,878
1
L
Anubis
8,067
367
45
2
0
311,298
0
W
Pele
12,814
582
107
5
0
449,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role