Player Matchup

Hun Batz
Hun Batz
Gold V
FlibDobBob
Hun Batz
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 106L
1,503 MMR
Solo
King Arthur
King Arthur
Silver I
Pax470
King Arthur
Silver I
Level 146
God Stats
0W - 2L
1,281 SR
Queue Stats
8W - 8L
1,450 MMR
Solo
Discordia
Discordia
Bronze III
Stoned1312
Discordia
Bronze III
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Terra
Terra
Gold I
TeamMate2
Terra
Gold I
Level 160
God Stats
42W - 40L
1,461 SR
Queue Stats
330W - 336L
1,457 MMR
Solo
Danzaburou
Danzaburou
Gold V
noopp3
Danzaburou
Gold V
Level 95
God Stats
0W - 2L
1,316 SR
Queue Stats
165W - 173L
1,495 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,412 SR
1,481 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,619 SR
1,481 MMR
Janus
Janus
Gold IV
AIy0n
Janus
Gold IV
Level 82
God Stats
7W - 6L
1,585 SR
Queue Stats
96W - 100L
1,511 MMR
Solo
Aphrodite
Aphrodite
Gold IV
DANymir
Aphrodite
Gold IV
Level 125
God Stats
4W - 2L
1,725 SR
Queue Stats
100W - 94L
1,485 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Drillzack
Sun Wukong
Gold II
Level 80
God Stats
45W - 32L
1,657 SR
Queue Stats
478W - 479L
1,468 MMR
Solo
Sobek
Sobek
Platinum IV
IchBinBenno
Sobek
Platinum IV
Level 87
God Stats
7W - 10L
1,186 SR
Queue Stats
389W - 366L
1,431 MMR
Solo
Cupid
Cupid
Gold III
burpy4
Cupid
Gold III
Level 122
God Stats
5W - 6L
1,943 SR
Queue Stats
410W - 396L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FlibDobBob
Hun Batz
15
1 / 6 / 2
8,987
449
6,810
18,116
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Pax470
King Arthur
16
2 / 7 / 3
9,923
496
13,660
20,762
18,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
Stoned1312
Discordia
14
1 / 5 / 5
8,480
424
10,544
10,600
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
TeamMate2
Terra
13
5 / 1 / 4
9,043
452
7,203
12,334
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
noopp3
Danzaburou
16
5 / 5 / 8
11,008
550
15,679
17,222
6,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TsukuyomiSetApolloNemesisScylla

VS

Bans
PersephoneGebAo KuangKhepriArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AIy0n
Janus
16
4 / 2 / 8
11,133
557
8,968
12,233
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
DANymir
Aphrodite
16
9 / 3 / 6
11,770
589
15,543
20,146
8,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Drillzack
Sun Wukong
18
4 / 1 / 6
12,229
611
14,253
20,364
29,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 5 / 8
11,020
551
6,126
20,193
17,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
burpy4
Cupid
17
2 / 3 / 6
11,399
570
9,217
11,527
4,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
58
14
Kills
24
24
Deaths
14
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
AIy0n
Janus
4
2
8
4
W
Aphrodite
DANymir
Aphrodite
9
3
6
4
W
Sun Wukong
Drillzack
Sun Wukong
4
1
6
7
L
Hun Batz
FlibDobBob
Hun Batz
1
6
2
0.33
W
5
5
8
1.8
L
King Arthur
Pax470
King Arthur
2
7
3
0.5
L
Discordia
Stoned1312
Discordia
1
5
5
0.7
L
Terra
TeamMate2
Terra
5
1
4
7
W
Cupid
burpy4
Cupid
2
3
6
1.67
L
Danzaburou
noopp3
Danzaburou
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,896
Damage
54,107
79,034
Taken
84,463
43,046
Mitigated
64,606
24,803
Healing
44,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AIy0n
Janus
8,968
207
0
3,312
12,233
4,058
117
2,559
9,624
76,057
0
W
Aphrodite
DANymir
Aphrodite
15,543
1,316
5,146
13,617
20,146
8,486
2,302
5,069
14,952
64,864
0
W
Sun Wukong
Drillzack
Sun Wukong
14,253
2,318
0
8,993
20,364
29,090
1,077
3,167
16,672
831
76,073
L
Hun Batz
FlibDobBob
Hun Batz
6,810
970
0
3,768
18,116
6,706
249
7,162
10,644
0
56,846
W
6,126
1,125
0
6,865
20,193
17,976
473
6,004
14,114
23,500
0
L
King Arthur
Pax470
King Arthur
13,660
2,815
0
4,818
20,762
18,884
0
8,749
11,254
236
58,342
L
Discordia
Stoned1312
Discordia
10,544
576
0
2,915
10,600
3,417
98
4,315
6,027
47,481
0
L
Terra
TeamMate2
Terra
7,203
1,675
285
6,526
12,334
7,487
0
4,079
8,051
34,451
0
W
Cupid
burpy4
Cupid
9,217
5,141
967
5,138
11,527
4,996
7,855
3,454
8,048
0
84,064
L
Danzaburou
noopp3
Danzaburou
15,679
5,969
0
6,491
17,222
6,552
492
5,849
11,039
0
81,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,441
Gold Earned
57,551
446
Minions Killed
512
0
Camps Cleared
0
1,822,967
Distance Traveled
1,875,282
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,133
557
124
6
0
401,551
0
W
Aphrodite
11,770
589
80
4
0
355,331
7
W
Sun Wukong
12,229
611
155
8
0
344,092
6
L
Hun Batz
8,987
449
94
5
0
376,883
7
W
Sobek
11,020
551
26
1
0
409,959
7
L
King Arthur
9,923
496
112
6
0
345,586
6
L
Discordia
8,480
424
73
4
0
390,755
4
L
Terra
9,043
452
49
2
0
368,880
5
W
Cupid
11,399
570
127
6
0
364,349
3
L
Danzaburou
11,008
550
118
6
0
340,863
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role