Player Matchup

Fenrir
Fenrir
DHC_Panda
Fenrir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 71L
1,536 Elo+
Party 2
Medusa
Medusa
Rokuonjishouji
Medusa
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
267W - 276L
1,545 Elo+
Solo
Hercules
Hercules
The_Abyss_Break
Hercules
Level 146
God Stats
2W - 0L
1,727 SR
Queue Stats
96W - 74L
1,595 Elo+
Party 2
Discordia
Discordia
l Le Tardif l
Discordia
Level 141
God Stats
13W - 13L
2,014 SR
Queue Stats
867W - 871L
1,525 Elo+
Party 3
Cupid
Cupid
tidavid666QC
Cupid
Level 104
God Stats
7W - 4L
1,736 SR
Queue Stats
441W - 444L
1,469 Elo+
Party 3
Team Averages
Level 124
1,695 SR
1,534 Elo+

VS

Team Averages
Level 108
1,440 SR
1,515 Elo+
Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BBSxSwiper
Cu Chulainn
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 1
He Bo
He Bo
Existias
He Bo
Level 128
God Stats
2W - 3L
1,743 SR
Queue Stats
75W - 62L
1,510 Elo+
Party 1
Cupid
Cupid
MoreNakedSnake
Cupid
Level 144
God Stats
2W - 4L
1,155 SR
Queue Stats
51W - 50L
1,506 Elo+
Solo
Serqet
Serqet
RG1012
Serqet
Level 41
God Stats
2W - 4L
1,303 SR
Queue Stats
308W - 287L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DHC_Panda
Fenrir
15
7 / 5 / 15
9,835
894
7,858
11,968
8,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
9 / 4 / 17
11,725
1,066
12,086
11,078
5,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Hercules
16
7 / 3 / 20
9,904
900
9,130
24,753
13,452
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
l Le Tardif l
Discordia
17
9 / 4 / 18
10,679
971
17,680
8,536
3,580
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
8 / 5 / 22
10,629
966
14,403
12,359
5,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 9 / 6
8,504
773
7,512
12,656
4,617
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
BBSxSwiper
Cu Chulainn
17
4 / 7 / 5
9,016
820
9,455
18,383
13,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Existias
He Bo
16
8 / 10 / 4
10,335
940
17,139
12,988
4,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 8 / 6
8,260
751
9,282
11,882
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
RG1012
Serqet
15
4 / 6 / 8
9,089
826
10,764
10,958
5,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
48
40
Kills
19
21
Deaths
40
92
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
9
6
0.56
L
Cu Chulainn
BBSxSwiper
Cu Chulainn
4
7
5
0.93
W
Fenrir
DHC_Panda
Fenrir
7
5
15
2.9
L
He Bo
Existias
He Bo
8
10
4
1
L
1
8
6
0.5
L
Serqet
RG1012
Serqet
4
6
8
1.33
W
9
4
17
4.38
W
Hercules
7
3
20
5.67
W
Discordia
l Le Tardif l
Discordia
9
4
18
4.5
W
8
5
22
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,157
Damage
54,152
68,694
Taken
66,867
36,592
Mitigated
32,765
29,404
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,512
3,313
555
918
12,656
4,617
216
4,228
8,353
0
16,069
L
Cu Chulainn
BBSxSwiper
Cu Chulainn
9,455
618
1,030
3,902
18,383
13,361
12
5,198
13,085
8,941
13,013
W
Fenrir
DHC_Panda
Fenrir
7,858
929
693
1,542
11,968
8,876
512
4,754
7,046
0
11,269
L
He Bo
Existias
He Bo
17,139
744
0
1,235
12,988
4,366
269
3,525
9,238
29,056
0
L
9,282
5,644
933
1,362
11,882
4,968
186
2,611
9,221
0
21,436
L
Serqet
RG1012
Serqet
10,764
1,596
136
534
10,958
5,453
0
2,118
8,790
0
10,837
W
12,086
4,724
592
542
11,078
5,289
2,730
1,506
9,494
0
43,726
W
Hercules
9,130
2,932
2,963
14,207
24,753
13,452
193
8,068
15,809
0
15,158
W
Discordia
l Le Tardif l
Discordia
17,680
1,384
2,414
1,388
8,536
3,580
1,371
2,858
5,521
25,336
0
W
14,403
8,998
2,136
2,927
12,359
5,395
1,291
3,450
8,729
0
25,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,772
Gold Earned
45,204
109
Minions Killed
94
0
Camps Cleared
0
1,036,419
Distance Traveled
924,947
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,504
773
17
2
0
165,112
0
L
Cu Chulainn
9,016
820
15
1
0
212,768
2
W
Fenrir
9,835
894
8
1
0
202,083
0
L
He Bo
10,335
940
30
3
0
169,153
1
L
Cupid
8,260
751
31
3
0
166,986
0
L
Serqet
9,089
826
1
0
0
210,928
0
W
Medusa
11,725
1,066
53
5
0
203,707
1
W
Hercules
9,904
900
12
1
0
220,269
0
W
Discordia
10,679
971
13
1
0
206,630
1
W
Cupid
10,629
966
23
2
0
203,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role