Player Matchup

Cthulhu
Cthulhu
ProphetObama
Cthulhu
Level 24
God Stats
15W - 5L
1,632 SR
Queue Stats
31W - 26L
1,556 Elo+
Party 2
Anhur
Anhur
Rxvert4598
Anhur
Level 52
God Stats
1W - 2L
1,200 SR
Queue Stats
50W - 53L
1,484 Elo+
Party 2
Apollo
Apollo
TaPRewind
Apollo
Level 48
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 23L
1,848 Elo+
Party 2
Team Averages
Level 41
1,444 SR
1,629 Elo+

VS

Team Averages
Level 37
1,498 SR
1,392 Elo+
Ravana
Ravana
killerbit00
Ravana
Level 35
God Stats
11W - 13L
1,329 SR
Queue Stats
72W - 111L
1,260 Elo+
Solo
Neith
Neith
qpjay
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,386 Elo+
Party 1
Achilles
Achilles
qpquae
Achilles
Level 49
God Stats
5W - 2L
1,666 SR
Queue Stats
45W - 50L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ProphetObama
Cthulhu
17
4 / 4 / 7
13,196
660
18,001
24,324
28,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
16
1 / 3 / 7
12,125
606
14,313
19,687
9,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
TaPRewind
Apollo
16
5 / 9 / 4
13,678
684
12,193
20,236
13,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
5 / 5 / 7
12,439
622
14,926
16,701
8,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
qpjay
Neith
16
5 / 4 / 11
12,717
636
22,640
15,349
6,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
qpquae
Achilles
16
6 / 2 / 9
12,660
633
14,261
22,416
32,101
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
10
Kills
16
16
Deaths
11
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ProphetObama
Cthulhu
4
4
7
1.88
W
Anhur
1
3
7
1.5
W
Apollo
TaPRewind
Apollo
5
9
4
0.78
L
Ravana
5
5
7
1.7
L
Neith
qpjay
Neith
5
4
11
2.63
L
Achilles
qpquae
Achilles
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,507
Damage
51,827
64,247
Taken
54,466
51,180
Mitigated
46,440
24,965
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ProphetObama
Cthulhu
18,001
1,546
1,936
6,773
24,324
28,423
948
693
23,631
58,483
0
W
Anhur
14,313
9,099
1,545
7,249
19,687
9,326
488
44
19,643
0
62,049
W
Apollo
TaPRewind
Apollo
12,193
7,506
1,251
6,211
20,236
13,431
1,439
24
20,212
0
51,008
L
Ravana
14,926
4,877
855
5,806
16,701
8,094
0
5,600
11,101
0
73,187
L
Neith
qpjay
Neith
22,640
9,515
402
2,009
15,349
6,245
496
5,354
9,995
0
63,929
L
Achilles
qpquae
Achilles
14,261
4,525
780
1,415
22,416
32,101
0
7,087
15,329
0
43,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,999
Gold Earned
37,816
211
Minions Killed
212
0
Camps Cleared
0
1,060,509
Distance Traveled
1,074,657
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,196
660
77
4
0
377,484
3
W
Anhur
12,125
606
69
3
0
335,331
3
W
Apollo
13,678
684
65
3
0
347,694
8
L
Ravana
12,439
622
97
5
0
386,596
4
L
Neith
12,717
636
80
4
0
315,179
0
L
Achilles
12,660
633
35
2
0
372,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role