Player Matchup

Ares
Ares
C0ASTK1LLA
Ares
Level 68
God Stats
3W - 4L
1,528 SR
Queue Stats
4W - 4L
1,546 Elo+
Party 3
Nemesis
Nemesis
FearedShadow
Nemesis
Level 143
God Stats
28W - 25L
1,333 SR
Queue Stats
686W - 652L
1,565 Elo+
Party 3
Bellona
Bellona
Harrisouly
Bellona
Level 62
God Stats
30W - 31L
1,680 SR
Queue Stats
522W - 474L
1,527 Elo+
Solo
Danzaburou
Danzaburou
TarrierBull9688
Danzaburou
Level 88
God Stats
6W - 3L
1,637 SR
Queue Stats
274W - 245L
1,436 Elo+
Solo
Tiamat
Tiamat
oryxdc
Tiamat
Level 99
God Stats
6W - 6L
1,530 SR
Queue Stats
145W - 144L
1,578 Elo+
Solo
Team Averages
Level 92
1,542 SR
1,530 Elo+

VS

Team Averages
Level 121
1,369 SR
1,456 Elo+
Sylvanus
Sylvanus
Coldseason
Sylvanus
Level 125
God Stats
10W - 7L
1,514 SR
Queue Stats
749W - 754L
1,472 Elo+
Party 1
Tiamat
Tiamat
OKuRq-0609
Tiamat
Level 121
God Stats
19W - 18L
1,447 SR
Queue Stats
352W - 385L
1,460 Elo+
Party 2
Bellona
Bellona
VendoMota31
Bellona
Level 89
God Stats
6W - 8L
1,465 SR
Queue Stats
393W - 375L
1,454 Elo+
Solo
Cernunnos
Cernunnos
jakesmurf88
Cernunnos
Level 126
God Stats
3W - 6L
1,124 SR
Queue Stats
364W - 360L
1,401 Elo+
Party 1
Loki
Loki
noveo1104
Loki
Level 144
God Stats
8W - 1L
1,294 SR
Queue Stats
561W - 606L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
8,620
410
3,721
11,731
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
FearedShadow
Nemesis
19
4 / 3 / 4
11,331
540
7,102
18,660
8,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Harrisouly
Bellona
18
2 / 5 / 5
11,495
547
11,964
24,076
19,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
TarrierBull9688
Danzaburou
17
5 / 10 / 2
12,097
576
14,241
19,695
8,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
oryxdc
Tiamat
14
2 / 5 / 1
9,211
439
8,981
11,886
7,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coldseason
Sylvanus
17
10 / 3 / 12
12,584
599
9,716
23,460
21,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
OKuRq-0609
Tiamat
17
2 / 1 / 6
11,143
531
9,932
9,103
8,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
VendoMota31
Bellona
18
2 / 2 / 8
11,703
557
14,653
17,523
18,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
jakesmurf88
Cernunnos
20
8 / 4 / 13
12,819
610
19,828
20,714
8,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
19
7 / 4 / 6
12,300
586
10,704
15,872
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
14
Kills
29
29
Deaths
14
16
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Sylvanus
Coldseason
Sylvanus
10
3
12
5.33
L
Nemesis
FearedShadow
Nemesis
4
3
4
2
L
Bellona
Harrisouly
Bellona
2
5
5
0.9
W
Tiamat
OKuRq-0609
Tiamat
2
1
6
5
L
Danzaburou
TarrierBull9688
Danzaburou
5
10
2
0.6
W
Bellona
VendoMota31
Bellona
2
2
8
3
W
Cernunnos
jakesmurf88
Cernunnos
8
4
13
3.63
W
Loki
7
4
6
2.5
L
Tiamat
oryxdc
Tiamat
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,009
Damage
64,833
86,048
Taken
86,672
50,438
Mitigated
63,502
17,271
Healing
35,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,721
0
0
1,740
11,731
6,690
0
4,314
7,417
15,885
0
W
Sylvanus
Coldseason
Sylvanus
9,716
2,951
2,529
10,925
23,460
21,028
1,497
5,619
17,639
36,789
0
L
Nemesis
FearedShadow
Nemesis
7,102
3,322
0
2,518
18,660
8,628
0
3,735
14,925
0
88,222
L
Bellona
Harrisouly
Bellona
11,964
3,347
0
6,993
24,076
19,138
486
3,046
21,030
3,420
65,515
W
Tiamat
OKuRq-0609
Tiamat
9,932
1,828
0
3,248
9,103
8,546
2,398
2,695
6,124
62,600
0
L
Danzaburou
TarrierBull9688
Danzaburou
14,241
5,641
0
3,904
19,695
8,978
0
3,892
15,803
0
65,553
W
Bellona
VendoMota31
Bellona
14,653
5,171
0
3,306
17,523
18,113
2,146
1,463
15,985
0
70,427
W
Cernunnos
jakesmurf88
Cernunnos
19,828
11,996
0
9,670
20,714
8,994
3,820
2,076
18,626
0
116,384
W
Loki
10,704
4,403
0
5,649
15,872
6,821
1,237
1,407
14,373
0
77,978
L
Tiamat
oryxdc
Tiamat
8,981
657
0
2,116
11,886
7,004
0
4,661
7,225
46,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,754
Gold Earned
60,549
558
Minions Killed
572
0
Camps Cleared
0
1,787,298
Distance Traveled
1,997,185
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,620
410
21
1
0
386,864
0
W
Sylvanus
12,584
599
56
3
0
345,565
2
L
Nemesis
11,331
540
157
7
0
422,499
1
L
Bellona
11,495
547
150
7
0
372,945
2
W
Tiamat
11,143
531
112
5
0
432,454
5
L
Danzaburou
12,097
576
122
6
0
304,213
2
W
Bellona
11,703
557
123
6
0
421,495
2
W
Cernunnos
12,819
610
157
7
0
378,364
3
W
Loki
12,300
586
124
6
0
419,307
0
L
Tiamat
9,211
439
108
5
0
300,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role