Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dpaula17brooy_jj
Thanatos
Level 127
God Stats
3W - 2L
1,177 SR
Queue Stats
104W - 93L
1,468 Elo+
Party 3
Eset
Eset
Gaptim_kira
Eset
Level 146
God Stats
3W - 7L
1,292 SR
Queue Stats
339W - 367L
1,493 Elo+
Party 2
Yemoja
Yemoja
Gara10FaelH
Yemoja
Level 115
God Stats
0W - 2L
1,336 SR
Queue Stats
104W - 90L
1,500 Elo+
Party 3
Chiron
Chiron
Jvitin
Chiron
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 95L
1,486 Elo+
Party 3
Team Averages
Level 125
1,361 SR
1,489 Elo+

VS

Team Averages
Level 108
1,547 SR
1,585 Elo+
Tiamat
Tiamat
ComradCoyote
Tiamat
Level 126
God Stats
22W - 13L
1,873 SR
Queue Stats
175W - 142L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
DEM0NTeK
Ne Zha
Level 121
God Stats
18W - 12L
1,320 SR
Queue Stats
220W - 202L
1,487 Elo+
Party 1
Bacchus
Bacchus
DeadPan00
Bacchus
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 46L
1,533 Elo+
Solo
Ah Puch
Ah Puch
Scorpyo550
Ah Puch
Level 115
God Stats
6W - 1L
1,500 SR
Queue Stats
21W - 17L
1,825 Elo+
Party 1
Neith
Neith
renan_ods
Neith
Level 108
God Stats
232W - 234L
1,543 SR
Queue Stats
233W - 234L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
2 / 6 / 0
9,546
455
5,546
15,768
11,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 2 / 4
9,379
447
6,313
9,421
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 7 / 1
7,689
366
4,847
10,069
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
13
1 / 5 / 7
9,537
454
7,431
19,395
15,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Jvitin
Chiron
15
4 / 5 / 2
9,732
463
10,735
13,658
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
7 / 3 / 3
12,352
588
16,534
15,809
12,377
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
DEM0NTeK
Ne Zha
18
10 / 2 / 5
12,217
582
11,701
17,256
6,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DeadPan00
Bacchus
16
2 / 3 / 10
11,030
525
7,719
14,355
16,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Scorpyo550
Ah Puch
16
4 / 2 / 4
10,349
493
11,660
11,779
4,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
renan_ods
Neith
18
2 / 3 / 5
12,290
585
7,557
10,705
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
13
Kills
25
25
Deaths
13
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
6
0
0.33
W
Tiamat
7
3
3
2.83
W
Ne Zha
DEM0NTeK
Ne Zha
10
2
5
6.25
W
Bacchus
DeadPan00
Bacchus
2
3
10
2.33
L
5
2
4
3.5
L
1
7
1
0.21
L
Yemoja
1
5
7
0.9
L
Chiron
Jvitin
Chiron
4
5
2
1
W
Ah Puch
Scorpyo550
Ah Puch
4
2
4
3
W
Neith
renan_ods
Neith
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
55,171
68,311
Taken
69,904
38,323
Mitigated
43,977
19,511
Healing
31,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,546
1,028
0
4,935
15,768
11,086
592
9,993
5,287
54,664
0
W
Tiamat
16,534
767
226
7,446
15,809
12,377
4,543
6,185
9,624
83,338
0
W
Ne Zha
DEM0NTeK
Ne Zha
11,701
6,645
525
10,859
17,256
6,906
4,982
2,356
14,900
0
66,003
W
Bacchus
DeadPan00
Bacchus
7,719
973
0
3,933
14,355
16,036
1,375
2,001
12,354
38,629
0
L
6,313
1,628
0
6,636
9,421
3,309
0
2,427
6,994
0
39,347
L
4,847
795
212
675
10,069
3,433
822
5,793
4,244
26,622
0
L
Yemoja
7,431
1,192
1,116
1,719
19,395
15,265
303
9,801
9,392
27,369
0
L
Chiron
Jvitin
Chiron
10,735
3,187
830
3,388
13,658
5,230
258
7,101
6,385
0
58,966
W
Ah Puch
Scorpyo550
Ah Puch
11,660
293
0
4,056
11,779
4,702
2,743
5,276
6,503
47,619
0
W
Neith
renan_ods
Neith
7,557
2,601
0
4,223
10,705
3,956
2,766
2,006
8,699
0
94,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,883
Gold Earned
58,238
390
Minions Killed
555
0
Camps Cleared
0
1,364,577
Distance Traveled
1,913,340
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,546
455
115
5
0
235,543
0
W
Tiamat
12,352
588
191
9
0
373,567
0
W
Ne Zha
12,217
582
92
4
0
415,379
1
W
Bacchus
11,030
525
64
3
0
402,673
1
L
Thanatos
9,379
447
69
3
0
194,131
0
L
Eset
7,689
366
51
2
0
270,405
4
L
Yemoja
9,537
454
39
2
0
317,328
2
L
Chiron
9,732
463
116
6
0
347,170
1
W
Ah Puch
10,349
493
52
2
0
387,705
3
W
Neith
12,290
585
156
7
0
334,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role