Player Matchup

Danzaburou
Danzaburou
Da Llama8503
Danzaburou
Level 68
God Stats
43W - 27L
1,739 SR
Queue Stats
236W - 135L
1,663 Elo+
Party 1
Nemesis
Nemesis
ElectedMusic914
Nemesis
Level 23
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 30L
1,758 Elo+
Party 1
Tiamat
Tiamat
Night Wolf ll
Tiamat
Level 66
God Stats
96W - 55L
1,854 SR
Queue Stats
231W - 141L
1,666 Elo+
Party 1
Team Averages
Level 52
1,698 SR
1,696 Elo+

VS

Team Averages
Level 54
1,347 SR
1,559 Elo+
Ravana
Ravana
MADvvDOG
Ravana
Level 23
God Stats
0W - 1L
1,320 SR
Queue Stats
10W - 16L
1,657 Elo+
Solo
Ymir
Ymir
iTz Panzon
Ymir
Level 125
God Stats
8W - 8L
1,330 SR
Queue Stats
231W - 250L
1,516 Elo+
Party 2
Tiamat
Tiamat
psychoslaugh
Tiamat
Level 14
God Stats
1W - 2L
1,392 SR
Queue Stats
2W - 3L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Da Llama8503
Danzaburou
14
3 / 1 / 9
10,275
685
16,847
9,524
2,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 3 / 9
10,317
688
8,415
12,859
8,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 7
10,705
714
12,173
7,440
6,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
MADvvDOG
Ravana
11
0 / 6 / 1
8,349
557
4,936
12,098
8,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 5 / 4
10,086
672
7,674
21,172
18,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
13
4 / 2 / 1
9,698
647
8,841
8,803
6,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
5
5
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Da Llama8503
Danzaburou
3
1
9
7.5
W
4
3
9
2.83
L
Ravana
MADvvDOG
Ravana
0
6
1
0.08
W
6
1
7
9.5
L
1
5
4
0.6
L
Tiamat
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,435
Damage
21,451
29,823
Taken
42,073
18,834
Mitigated
32,909
9,540
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Da Llama8503
Danzaburou
16,847
5,864
650
4,526
9,524
2,929
2,218
5,719
3,276
0
62,634
W
8,415
2,880
0
1,618
12,859
8,977
592
6,043
6,313
0
33,311
L
Ravana
MADvvDOG
Ravana
4,936
895
0
1,313
12,098
8,106
0
3,824
7,953
0
30,870
W
12,173
1,225
0
2,746
7,440
6,928
548
3,530
3,677
31,337
0
L
7,674
1,417
0
4,234
21,172
18,036
0
4,939
15,629
32,765
0
L
Tiamat
8,841
1,068
0
2,444
8,803
6,767
143
2,325
6,306
27,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
28,133
211
Minions Killed
197
0
Camps Cleared
0
770,654
Distance Traveled
720,541
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,275
685
108
7
0
242,593
0
W
Nemesis
10,317
688
40
3
0
259,942
3
L
Ravana
8,349
557
63
4
0
260,824
1
W
Tiamat
10,705
714
63
4
0
268,119
2
L
Ymir
10,086
672
77
5
0
245,838
1
L
Tiamat
9,698
647
57
4
0
213,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role