Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AchilisKIC
Tiamat
Level 107
God Stats
2W - 4L
1,840 SR
Queue Stats
165W - 141L
1,528 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IcyhotKIC
Kumbhakarna
Level 129
God Stats
4W - 2L
1,378 SR
Queue Stats
114W - 116L
1,455 Elo+
Party 1
Zeus
Zeus
TayPanic
Zeus
Level 76
God Stats
8W - 3L
1,816 SR
Queue Stats
95W - 56L
1,747 Elo+
Solo
Chiron
Chiron
jingwack
Chiron
Level 156
God Stats
5W - 4L
1,765 SR
Queue Stats
221W - 170L
1,673 Elo+
Party 1
Team Averages
Level 122
1,660 SR
1,581 Elo+

VS

Team Averages
Level 120
1,556 SR
1,552 Elo+
Loki
Loki
BustedNyoDaD
Loki
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
316W - 293L
1,640 Elo+
Party 2
Janus
Janus
IplzrChldrn
Janus
Level 107
God Stats
36W - 40L
1,500 SR
Queue Stats
742W - 692L
1,590 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kakaroooot
Ah Muzen Cab
Level 124
God Stats
3W - 5L
1,500 SR
Queue Stats
56W - 38L
1,681 Elo+
Solo
Fafnir
Fafnir
KansasMAYd
Fafnir
Level 158
God Stats
0W - 1L
1,548 SR
Queue Stats
20W - 12L
1,391 Elo+
Solo
Kuzenbo
Kuzenbo
Ultra soft Qtip
Kuzenbo
Level 86
God Stats
0W - 1L
1,730 SR
Queue Stats
42W - 27L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
5 / 3 / 7
12,684
793
10,285
17,820
9,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
AchilisKIC
Tiamat
18
4 / 4 / 11
12,354
772
19,426
13,344
11,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
IcyhotKIC
Kumbhakarna
16
1 / 3 / 11
10,452
653
4,290
17,512
12,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
19
6 / 0 / 9
12,649
791
23,756
11,626
4,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
jingwack
Chiron
20
9 / 0 / 11
13,918
870
21,941
14,332
5,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 3
11,870
742
5,471
16,981
6,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 4 / 3
9,976
624
12,800
13,420
4,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Kakaroooot
Ah Muzen Cab
18
1 / 4 / 3
10,281
643
15,703
13,056
4,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
KansasMAYd
Fafnir
16
0 / 2 / 6
9,675
605
5,670
20,401
22,683
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 8 / 6
9,989
624
13,571
24,522
24,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
25
Kills
9
10
Deaths
25
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
3
7
2.83
W
Tiamat
AchilisKIC
Tiamat
4
4
11
2.38
L
4
7
3
0.79
W
Kumbhakarna
IcyhotKIC
Kumbhakarna
1
3
11
2.17
L
2
4
3
0.88
L
Ah Muzen Cab
Kakaroooot
Ah Muzen Cab
1
4
3
0.63
L
Fafnir
KansasMAYd
Fafnir
0
2
6
1.5
W
Zeus
6
0
9
10.5
L
2
8
6
0.63
W
Chiron
jingwack
Chiron
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,698
Damage
53,215
74,634
Taken
88,380
44,725
Mitigated
63,944
26,972
Healing
10,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,285
6,086
0
6,471
17,820
9,589
327
5,757
11,939
0
53,287
W
Tiamat
AchilisKIC
Tiamat
19,426
1,831
489
3,006
13,344
11,900
403
4,709
8,586
44,140
0
L
5,471
1,076
0
435
16,981
6,823
0
7,045
9,082
0
35,288
W
Kumbhakarna
IcyhotKIC
Kumbhakarna
4,290
618
0
730
17,512
12,865
0
7,865
6,645
7,292
329
L
12,800
865
0
958
13,420
4,859
1
6,646
6,377
37,572
0
L
Ah Muzen Cab
Kakaroooot
Ah Muzen Cab
15,703
5,202
0
2,499
13,056
4,932
1
7,001
5,355
0
59,071
L
Fafnir
KansasMAYd
Fafnir
5,670
747
0
2,945
20,401
22,683
0
10,808
8,789
21,653
0
W
Zeus
23,756
2,081
0
5,681
11,626
4,412
108
6,727
4,745
66,758
0
L
13,571
2,285
498
3,180
24,522
24,647
0
14,443
9,209
35,315
0
W
Chiron
jingwack
Chiron
21,941
11,729
1,850
8,745
14,332
5,959
6,086
7,228
6,888
0
75,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,057
Gold Earned
51,791
470
Minions Killed
345
13
Camps Cleared
4
1,581,230
Distance Traveled
1,447,747
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,684
793
135
8
11
348,900
4
W
Tiamat
12,354
772
69
4
0
300,384
2
L
Loki
11,870
742
69
4
3
287,582
0
W
Kumbhakarna
10,452
653
11
1
0
288,739
0
L
Janus
9,976
624
85
5
0
320,489
0
L
Ah Muzen Cab
10,281
643
125
8
1
281,035
0
L
Fafnir
9,675
605
31
2
0
295,822
0
W
Zeus
12,649
791
87
5
2
322,267
2
L
Kuzenbo
9,989
624
35
2
0
262,819
2
W
Chiron
13,918
870
168
11
0
320,940
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role