Player Matchup

Sun Wukong
Sun Wukong
C3R3A11
Sun Wukong
Level 140
God Stats
58W - 41L
1,585 SR
Queue Stats
100W - 76L
1,507 Elo+
Party 2
Thoth
Thoth
LordDrPepper
Thoth
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,456 Elo+
Party 3
Awilix
Awilix
MimikMew
Awilix
Level 87
God Stats
7W - 4L
1,802 SR
Queue Stats
141W - 164L
1,473 Elo+
Party 3
Nu Wa
Nu Wa
Zasa
Nu Wa
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,363 Elo+
Solo
Olorun
Olorun
illtickleya
Olorun
Level 125
God Stats
57W - 43L
1,586 SR
Queue Stats
125W - 123L
1,510 Elo+
Party 2
Team Averages
Level 98
1,595 SR
1,462 Elo+

VS

Team Averages
Level 87
1,537 SR
1,375 Elo+
Danzaburou
Danzaburou
DeronPlayz
Danzaburou
Level 108
God Stats
3W - 3L
1,446 SR
Queue Stats
97W - 134L
1,376 Elo+
Party 1
Apollo
Apollo
GowtherLaLujuria
Apollo
Level 157
God Stats
14W - 8L
1,500 SR
Queue Stats
386W - 368L
1,500 Elo+
Solo
Ymir
Ymir
MartianHunter24
Ymir
Level 87
God Stats
4W - 2L
1,741 SR
Queue Stats
81W - 112L
1,389 Elo+
Party 1
Horus
Horus
Telasasori
Horus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 90L
1,349 Elo+
Party 1
He Bo
He Bo
i_dont_tryhard45
He Bo
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 78L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C3R3A11
Sun Wukong
8
1 / 2 / 0
5,163
516
1,997
6,741
3,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 0
4,789
479
1,502
4,540
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
MimikMew
Awilix
9
1 / 5 / 0
5,439
544
3,583
8,148
2,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Zasa
Nu Wa
10
0 / 2 / 1
5,485
549
2,274
2,758
705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
9
1 / 0 / 1
5,193
519
5,711
3,201
809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeronPlayz
Danzaburou
13
9 / 0 / 1
7,522
752
7,129
5,798
1,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 2 / 0
4,713
471
3,984
4,798
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 0 / 2
5,185
519
1,622
6,174
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
7
0 / 0 / 1
4,406
441
385
2,036
625
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
2 / 1 / 5
5,295
530
3,147
3,846
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
C3R3A11
Sun Wukong
1
2
0
0.5
W
Danzaburou
DeronPlayz
Danzaburou
9
0
1
9.5
W
1
2
0
0.5
L
0
3
0
0
W
0
0
2
1
L
Awilix
MimikMew
Awilix
1
5
0
0.2
W
Horus
0
0
1
0.5
L
Nu Wa
Zasa
Nu Wa
0
2
1
0.25
W
2
1
5
4.5
L
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,067
Damage
16,267
25,388
Taken
22,652
8,233
Mitigated
8,178
6,628
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
C3R3A11
Sun Wukong
1,997
222
0
1,004
6,741
3,165
0
1,794
4,891
0
18,471
W
Danzaburou
DeronPlayz
Danzaburou
7,129
4,445
0
1,458
5,798
1,723
454
820
4,978
0
43,536
W
3,984
2,513
246
1,315
4,798
2,035
0
2,377
2,421
0
26,325
L
1,502
395
0
63
4,540
1,143
0
907
3,577
18,106
0
W
1,622
428
0
1,972
6,174
2,857
0
3,437
2,737
13,825
0
L
Awilix
MimikMew
Awilix
3,583
1,173
0
2,222
8,148
2,411
0
783
7,269
0
27,589
W
Horus
385
242
119
901
2,036
625
0
777
1,259
0
11,024
L
Nu Wa
Zasa
Nu Wa
2,274
380
0
154
2,758
705
271
202
2,530
28,024
0
W
3,147
239
0
1,727
3,846
938
360
2,076
1,770
15,452
0
L
Olorun
5,711
2,562
504
2,681
3,201
809
0
845
2,352
29,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,069
Gold Earned
27,121
250
Minions Killed
215
0
Camps Cleared
0
810,353
Distance Traveled
807,074
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,163
516
18
2
0
157,779
1
W
Danzaburou
7,522
752
84
8
0
190,453
2
W
Apollo
4,713
471
54
5
0
145,006
0
L
Thoth
4,789
479
32
3
0
149,029
1
W
Ymir
5,185
519
28
3
0
168,770
2
L
Awilix
5,439
544
65
7
0
185,648
0
W
Horus
4,406
441
23
2
0
116,665
3
L
Nu Wa
5,485
549
62
6
0
153,138
2
W
He Bo
5,295
530
26
3
0
186,180
3
L
Olorun
5,193
519
73
7
0
164,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role