Player Matchup

Fenrir
Fenrir
Gatec2
Fenrir
Level 11
God Stats
3W - 0L
1,840 SR
Queue Stats
46W - 35L
1,555 Elo+
Party 1
Sun Wukong
Sun Wukong
JESGE
Sun Wukong
Level 11
God Stats
2W - 0L
1,776 SR
Queue Stats
40W - 39L
1,498 Elo+
Party 2
Hercules
Hercules
LOMO_1
Hercules
Level 121
God Stats
3W - 5L
1,180 SR
Queue Stats
208W - 182L
1,511 Elo+
Party 2
Kukulkan
Kukulkan
Oxtor
Kukulkan
Level 29
God Stats
16W - 3L
1,837 SR
Queue Stats
135W - 125L
1,612 Elo+
Solo
Rama
Rama
globcik
Rama
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 43L
1,638 Elo+
Party 1
Team Averages
Level 40
1,627 SR
1,562 Elo+

VS

Team Averages
Level 24
1,699 SR
1,629 Elo+
Scylla
Scylla
Avantyurist
Scylla
Level 29
God Stats
16W - 16L
1,625 SR
Queue Stats
56W - 46L
1,578 Elo+
Solo
Cupid
Cupid
Garayito
Cupid
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 136L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
NotMrdog2106
Sun Wukong
Level 20
God Stats
3W - 8L
1,873 SR
Queue Stats
197W - 154L
1,772 Elo+
Solo
Thanatos
Thanatos
Optikonn
Thanatos
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
43W - 37L
1,679 Elo+
Party 3
Athena
Athena
Roarlikeagoat
Athena
Level 29
God Stats
2W - 2L
1,777 SR
Queue Stats
25W - 20L
1,778 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gatec2
Fenrir
20
9 / 3 / 17
18,629
548
20,440
25,197
18,507
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
JESGE
Sun Wukong
20
4 / 5 / 11
15,567
458
13,405
38,154
30,785
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
LOMO_1
Hercules
20
6 / 3 / 18
16,040
472
20,301
33,655
35,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Oxtor
Kukulkan
20
5 / 6 / 12
16,563
487
21,724
17,934
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rama
globcik
Rama
20
18 / 3 / 14
20,454
602
35,719
35,212
15,583
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
1 / 7 / 7
14,646
431
15,832
19,698
9,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Garayito
Cupid
19
1 / 12 / 2
13,257
390
9,233
23,077
10,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
NotMrdog2106
Sun Wukong
20
11 / 4 / 4
17,780
523
39,989
37,571
49,404
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
Optikonn
Thanatos
19
6 / 11 / 5
14,020
412
16,515
30,809
22,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 9 / 12
13,225
389
13,543
34,465
42,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
50
42
Kills
20
20
Deaths
43
72
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
7
7
0.64
L
Cupid
Garayito
Cupid
1
12
2
0.17
W
Fenrir
Gatec2
Fenrir
9
3
17
5.83
W
Sun Wukong
JESGE
Sun Wukong
4
5
11
1.9
W
Hercules
LOMO_1
Hercules
6
3
18
5
L
Sun Wukong
NotMrdog2106
Sun Wukong
11
4
4
3.25
L
Thanatos
Optikonn
Thanatos
6
11
5
0.77
W
Kukulkan
Oxtor
Kukulkan
5
6
12
1.83
L
1
9
12
0.78
W
Rama
globcik
Rama
18
3
14
8.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,589
Damage
95,112
150,152
Taken
145,620
108,442
Mitigated
134,720
64,676
Healing
43,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
15,832
817
0
5,709
19,698
9,183
853
4,077
15,305
113,653
0
L
Cupid
Garayito
Cupid
9,233
5,685
468
2,907
23,077
10,617
0
3,682
19,209
0
74,494
W
Fenrir
Gatec2
Fenrir
20,440
7,600
0
10,600
25,197
18,507
3,748
6,631
18,566
0
128,881
W
Sun Wukong
JESGE
Sun Wukong
13,405
3,082
0
11,822
38,154
30,785
53
9,621
28,533
14,411
90,698
W
Hercules
LOMO_1
Hercules
20,301
5,813
0
14,613
33,655
35,558
0
8,778
24,877
0
72,106
L
Sun Wukong
NotMrdog2106
Sun Wukong
39,989
8,056
0
15,964
37,571
49,404
74
5,137
32,294
0
149,357
L
Thanatos
Optikonn
Thanatos
16,515
3,852
0
16,531
30,809
22,520
0
4,758
25,851
0
96,441
W
Kukulkan
Oxtor
Kukulkan
21,724
1,356
0
2,065
17,934
8,009
96
1,891
16,043
107,636
0
L
13,543
3,496
0
2,032
34,465
42,996
110
5,749
28,408
44,164
0
W
Rama
globcik
Rama
35,719
30,963
0
25,576
35,212
15,583
8,207
4,629
30,583
0
237,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,253
Gold Earned
72,928
747
Minions Killed
701
0
Camps Cleared
0
3,213,095
Distance Traveled
2,949,214
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,646
431
166
5
0
551,770
9
L
Cupid
13,257
390
134
4
0
545,873
0
W
Fenrir
18,629
548
140
4
0
700,567
5
W
Sun Wukong
15,567
458
125
4
0
574,927
1
W
Hercules
16,040
472
73
2
0
697,331
3
L
Sun Wukong
17,780
523
217
6
0
665,384
6
L
Thanatos
14,020
412
120
4
0
568,716
2
W
Kukulkan
16,563
487
155
5
0
668,579
4
L
Athena
13,225
389
64
2
0
617,471
12
W
Rama
20,454
602
254
7
0
571,691
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role