Player Matchup

Hercules
Hercules
Orbitral
Hercules
Level 89
God Stats
26W - 11L
1,500 SR
Queue Stats
456W - 274L
1,516 Elo+
Party 1
Medusa
Medusa
Vitamacks
Medusa
Level 4
God Stats
1W - 1L
1,756 SR
Queue Stats
5W - 2L
1,728 Elo+
Party 1
Tiamat
Tiamat
khaoz666Penance
Tiamat
Level 144
God Stats
2W - 5L
1,400 SR
Queue Stats
41W - 74L
1,403 Elo+
Solo
Team Averages
Level 79
1,552 SR
1,549 Elo+

VS

Team Averages
Level 73
1,603 SR
1,553 Elo+
Tyr
Tyr
Dirnamoth
Tyr
Level 17
God Stats
3W - 0L
1,905 SR
Queue Stats
21W - 10L
1,672 Elo+
Solo
Discordia
Discordia
Marchelo_Sebas
Discordia
Level 60
God Stats
4W - 4L
1,406 SR
Queue Stats
257W - 236L
1,490 Elo+
Party 2
Medusa
Medusa
xxtan4tosxx
Medusa
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
331W - 310L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Orbitral
Hercules
18
7 / 1 / 4
13,371
704
17,191
29,384
37,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
Vitamacks
Medusa
13
3 / 13 / 3
11,165
588
7,128
17,715
6,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 8 / 7
11,415
601
11,675
19,836
11,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 10
13,781
725
25,464
25,038
17,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Marchelo_Sebas
Discordia
15
2 / 4 / 14
12,007
632
14,802
14,678
5,142
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
10 / 5 / 12
13,580
715
21,158
15,784
6,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
11
Kills
22
22
Deaths
11
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
Discordia
Marchelo_Sebas
Discordia
2
4
14
2.25
L
Hercules
Orbitral
Hercules
7
1
4
9
L
Medusa
Vitamacks
Medusa
3
13
3
0.35
L
1
8
7
0.56
W
Medusa
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,994
Damage
61,424
66,935
Taken
55,500
55,418
Mitigated
28,908
11,702
Healing
12,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,464
4,834
0
8,920
25,038
17,093
0
3,753
20,592
0
85,259
W
Discordia
Marchelo_Sebas
Discordia
14,802
430
0
2,319
14,678
5,142
219
3,853
10,256
47,483
0
L
Hercules
Orbitral
Hercules
17,191
3,185
0
9,228
29,384
37,379
0
5,930
23,454
820
49,135
L
Medusa
Vitamacks
Medusa
7,128
3,634
0
754
17,715
6,653
0
4,014
13,701
0
24,961
L
11,675
925
0
1,720
19,836
11,386
54
4,994
14,842
50,894
0
W
Medusa
21,158
10,775
0
1,671
15,784
6,673
3,356
4,057
11,226
0
73,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
39,368
165
Minions Killed
248
0
Camps Cleared
0
972,024
Distance Traveled
1,074,206
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,781
725
87
5
0
404,641
7
W
Discordia
12,007
632
76
4
0
332,716
6
L
Hercules
13,371
704
68
4
0
400,475
1
L
Medusa
11,165
588
36
2
0
260,344
3
L
Tiamat
11,415
601
61
3
0
311,205
6
W
Medusa
13,580
715
85
4
0
336,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role