Player Matchup

King Arthur
King Arthur
HeroKiller25
King Arthur
Level 101
God Stats
3W - 4L
1,494 SR
Queue Stats
89W - 87L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
Trerfly
Jormungandr
Level 49
God Stats
7W - 4L
1,547 SR
Queue Stats
26W - 29L
1,580 Elo+
Party 1
Anhur
Anhur
baby-player
Anhur
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 26L
1,481 Elo+
Party 1
Team Averages
Level 66
1,514 SR
1,545 Elo+

VS

Team Averages
Level 82
1,606 SR
1,417 Elo+
Vamana
Vamana
Caliban45
Vamana
Level 107
God Stats
18W - 8L
1,821 SR
Queue Stats
79W - 99L
1,411 Elo+
Party 2
Chernobog
Chernobog
Imnext25
Chernobog
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 153L
1,424 Elo+
Party 2
Tiamat
Tiamat
naMgiPreaB
Tiamat
Level 69
God Stats
7W - 3L
1,497 SR
Queue Stats
177W - 192L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeroKiller25
King Arthur
20
5 / 6 / 10
17,146
612
18,753
24,784
28,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Trerfly
Jormungandr
20
9 / 7 / 8
18,049
645
25,505
26,317
20,577
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 7 / 11
17,423
622
24,748
24,510
9,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Caliban45
Vamana
20
6 / 3 / 8
17,905
639
16,361
43,037
49,218
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chernobog
Imnext25
Chernobog
20
3 / 6 / 14
18,486
660
24,819
19,901
7,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
naMgiPreaB
Tiamat
20
11 / 9 / 5
20,270
724
19,344
23,004
14,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
18
Kills
20
20
Deaths
18
29
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
Caliban45
Vamana
6
3
8
3.33
L
King Arthur
HeroKiller25
King Arthur
5
6
10
1.67
W
Chernobog
Imnext25
Chernobog
3
6
14
1.67
L
Jormungandr
Trerfly
Jormungandr
9
7
8
1.86
L
4
7
11
1.36
W
Tiamat
naMgiPreaB
Tiamat
11
9
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,006
Damage
60,524
75,611
Taken
85,942
58,917
Mitigated
70,814
6,629
Healing
33,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Caliban45
Vamana
16,361
7,240
0
24,034
43,037
49,218
776
12,037
29,912
1,176
87,587
L
King Arthur
HeroKiller25
King Arthur
18,753
2,490
522
837
24,784
28,481
312
5,146
19,250
0
69,178
W
Chernobog
Imnext25
Chernobog
24,819
13,650
0
3,609
19,901
7,350
3,905
6,217
13,294
0
132,006
L
Jormungandr
Trerfly
Jormungandr
25,505
4,348
0
0
26,317
20,577
560
6,693
19,499
90,365
0
L
24,748
14,281
546
4,724
24,510
9,859
2,427
8,731
15,629
0
115,752
W
Tiamat
naMgiPreaB
Tiamat
19,344
1,739
0
5,784
23,004
14,246
21
5,904
16,686
114,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,618
Gold Earned
56,661
313
Minions Killed
340
0
Camps Cleared
0
1,361,446
Distance Traveled
1,313,997
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,905
639
91
3
0
445,378
4
L
King Arthur
17,146
612
49
2
0
497,966
2
W
Chernobog
18,486
660
136
5
0
443,057
2
L
Jormungandr
18,049
645
96
3
0
408,588
7
L
Anhur
17,423
622
168
6
0
454,892
4
W
Tiamat
20,270
724
113
4
0
425,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role