Player Matchup

Apollo
Apollo
Blind_Prinny
Apollo
Level 21
God Stats
4W - 2L
1,695 SR
Queue Stats
24W - 16L
1,626 Elo+
Solo
Amaterasu
Amaterasu
RJay_416
Amaterasu
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
233W - 237L
1,626 Elo+
Solo
Ares
Ares
Yopop122
Ares
Level 3
God Stats
0W - 3L
1,266 SR
Queue Stats
1W - 3L
1,209 Elo+
Solo
Arachne
Arachne
flexxstylez
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 190L
1,407 Elo+
Solo
Zeus
Zeus
xxBabyDaddyxx
Zeus
Level 6
God Stats
33W - 31L
1,774 SR
Queue Stats
77W - 78L
1,681 Elo+
Solo
Team Averages
Level 15
1,547 SR
1,510 Elo+

VS

Team Averages
Level 20
1,477 SR
1,661 Elo+
Loki
Loki
Causalkiller110
Loki
Level 28
God Stats
7W - 5L
1,237 SR
Queue Stats
165W - 127L
1,695 Elo+
Solo
Kukulkan
Kukulkan
FenixWolfBr
Kukulkan
Level 27
God Stats
36W - 23L
1,646 SR
Queue Stats
136W - 149L
1,509 Elo+
Solo
Nemesis
Nemesis
ibrickopengreens
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 43L
1,783 Elo+
Solo
Ymir
Ymir
jr_gaming1
Ymir
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
61W - 63L
1,613 Elo+
Solo
Jormungandr
Jormungandr
neodupp
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 1 / 0
3,984
569
1,448
2,171
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
RJay_416
Amaterasu
8
1 / 3 / 0
4,548
650
2,327
7,680
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
3
0 / 1 / 0
3,388
484
496
2,157
898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
flexxstylez
Arachne
4
0 / 1 / 0
3,452
493
49
3,022
766
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 2 / 0
3,840
549
2,120
2,684
733
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
4,906
701
4,137
4,014
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
FenixWolfBr
Kukulkan
6
1 / 0 / 1
3,891
556
740
1,094
145
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 1
4,774
682
2,106
2,860
601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 2
4,297
614
716
1,789
651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
neodupp
Jormungandr
9
2 / 0 / 1
5,129
733
1,719
4,154
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
1
0
0
W
3
1
0
3
W
Kukulkan
FenixWolfBr
Kukulkan
1
0
1
1.5
L
Amaterasu
RJay_416
Amaterasu
1
3
0
0.33
L
Ares
0
1
0
0
L
Arachne
flexxstylez
Arachne
0
1
0
0
W
2
0
1
2.5
W
0
0
2
1
W
Jormungandr
neodupp
Jormungandr
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,440
Damage
9,418
17,714
Taken
13,911
6,568
Mitigated
3,907
5,585
Healing
2,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
1,448
762
0
441
2,171
1,063
0
688
1,483
0
18,816
W
4,137
1,902
0
91
4,014
938
174
0
4,014
0
13,929
W
Kukulkan
FenixWolfBr
Kukulkan
740
240
246
202
1,094
145
722
0
1,094
8,409
0
L
Amaterasu
RJay_416
Amaterasu
2,327
960
0
3,978
7,680
3,108
0
0
7,680
0
20,444
L
Ares
496
34
99
425
2,157
898
0
768
1,389
3,334
0
L
Arachne
flexxstylez
Arachne
49
49
0
134
3,022
766
0
0
3,022
0
8,308
W
2,106
1,130
0
334
2,860
601
0
270
2,590
0
23,023
W
716
175
0
800
1,789
651
614
226
1,563
10,909
0
W
Jormungandr
neodupp
Jormungandr
1,719
234
0
740
4,154
1,572
0
2,120
2,034
26,375
0
L
2,120
536
0
508
2,684
733
0
1,505
965
14,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,212
Gold Earned
22,997
142
Minions Killed
196
0
Camps Cleared
0
496,265
Distance Traveled
712,469
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,984
569
37
5
0
130,566
3
W
Loki
4,906
701
29
4
0
146,343
0
W
Kukulkan
3,891
556
22
3
0
123,197
1
L
Amaterasu
4,548
650
48
7
0
115,937
0
L
Ares
3,388
484
6
1
0
71,825
0
L
Arachne
3,452
493
23
3
0
96,782
0
W
Nemesis
4,774
682
57
8
0
174,543
2
W
Ymir
4,297
614
24
3
0
136,362
4
W
Jormungandr
5,129
733
64
9
0
132,024
1
L
Zeus
3,840
549
28
4
0
81,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role