Player Matchup

Ne Zha
Ne Zha
FuriousWolf77
Ne Zha
Level 135
God Stats
5W - 3L
1,605 SR
Queue Stats
292W - 276L
1,558 Elo+
Party 1
Ullr
Ullr
ImpurestPiano65
Ullr
Level 128
God Stats
8W - 2L
1,641 SR
Queue Stats
151W - 110L
1,675 Elo+
Party 1
Merlin
Merlin
hippoboy133579
Merlin
Level 38
God Stats
12W - 5L
1,528 SR
Queue Stats
79W - 65L
1,525 Elo+
Party 1
Team Averages
Level 100
1,591 SR
1,586 Elo+

VS

Team Averages
Level 42
1,422 SR
1,287 Elo+
Cthulhu
Cthulhu
AndreaArier
Cthulhu
Level 10
God Stats
11W - 10L
1,381 SR
Queue Stats
15W - 20L
1,235 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Darkstxrm
Tsukuyomi
Level 11
God Stats
3W - 4L
1,417 SR
Queue Stats
19W - 29L
1,181 Elo+
Party 2
Tiamat
Tiamat
tsipro
Tiamat
Level 105
God Stats
6W - 10L
1,468 SR
Queue Stats
92W - 128L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 16
8,482
848
4,368
4,882
2,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
9 / 0 / 11
9,093
909
10,861
6,521
2,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
9 / 0 / 11
8,807
881
11,112
4,705
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndreaArier
Cthulhu
8
0 / 10 / 0
5,869
587
4,796
12,893
10,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Darkstxrm
Tsukuyomi
9
0 / 10 / 0
6,103
610
1,840
10,838
3,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
tsipro
Tiamat
10
0 / 3 / 0
6,125
613
2,758
8,940
6,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
0
23
Kills
0
0
Deaths
23
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AndreaArier
Cthulhu
0
10
0
0
L
Tsukuyomi
Darkstxrm
Tsukuyomi
0
10
0
0
W
5
0
16
13
W
9
0
11
14.5
W
9
0
11
14.5
L
Tiamat
tsipro
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,341
Damage
9,394
16,108
Taken
32,671
6,724
Mitigated
19,396
4,198
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AndreaArier
Cthulhu
4,796
154
87
780
12,893
10,138
0
5,232
7,179
12,088
0
L
Tsukuyomi
Darkstxrm
Tsukuyomi
1,840
177
111
482
10,838
3,249
0
3,983
6,501
0
16,841
W
4,368
1,062
0
1,093
4,882
2,700
971
2,048
2,746
0
24,475
W
10,861
5,638
0
1,875
6,521
2,387
1,637
2,606
3,715
0
46,132
W
11,112
986
0
1,230
4,705
1,637
473
2,557
2,048
20,671
0
L
Tiamat
tsipro
Tiamat
2,758
96
0
3,198
8,940
6,009
0
989
7,797
20,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,382
Gold Earned
18,097
125
Minions Killed
87
0
Camps Cleared
0
530,432
Distance Traveled
457,937
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,869
587
25
3
0
146,370
0
L
Tsukuyomi
6,103
610
31
3
0
139,252
0
W
Ne Zha
8,482
848
32
3
0
212,295
4
W
Ullr
9,093
909
72
7
0
167,250
0
W
Merlin
8,807
881
21
2
0
150,887
0
L
Tiamat
6,125
613
31
3
0
172,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role