Player Matchup

Cabrakan
Cabrakan
DinoDecaf
Cabrakan
Level 28
God Stats
23W - 10L
1,726 SR
Queue Stats
183W - 205L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
N3XUZ
Amaterasu
Level 20
God Stats
15W - 8L
1,504 SR
Queue Stats
39W - 35L
1,452 Elo+
Solo
Sol
Sol
Zenkaku10
Sol
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 60L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
linunties
Danzaburou
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 25L
1,500 Elo+
Party 3
Bastet
Bastet
xelsas
Bastet
Level 31
God Stats
7W - 7L
1,500 SR
Queue Stats
47W - 59L
1,550 Elo+
Party 1
Team Averages
Level 26
1,546 SR
1,489 Elo+

VS

Team Averages
Level 11
1,462 SR
1,390 Elo+
Yemoja
Yemoja
Alextreyu04
Yemoja
Level 15
God Stats
1W - 3L
1,509 SR
Queue Stats
6W - 6L
1,290 Elo+
Solo
Arachne
Arachne
Coppertop2204
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,686 Elo+
Party 2
Cupid
Cupid
Oraphim
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,378 Elo+
Party 2
Amaterasu
Amaterasu
ZiggyCT
Amaterasu
Level 25
God Stats
5W - 5L
1,432 SR
Queue Stats
434W - 421L
1,433 Elo+
Solo
Merlin
Merlin
t1ngus
Merlin
Level 8
God Stats
2W - 5L
1,367 SR
Queue Stats
4W - 6L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DinoDecaf
Cabrakan
13
7 / 5 / 5
9,382
586
8,730
13,560
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
N3XUZ
Amaterasu
16
6 / 0 / 3
9,778
611
8,013
12,238
11,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 0 / 3
9,810
613
10,259
12,017
4,252
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
linunties
Danzaburou
13
3 / 3 / 6
8,788
549
6,984
10,388
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
xelsas
Bastet
14
3 / 1 / 6
8,736
546
5,881
10,183
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
6 / 4 / 0
7,319
457
6,331
12,204
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
11
0 / 7 / 2
6,584
412
2,787
11,158
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
Oraphim
Cupid
12
1 / 4 / 0
7,435
465
5,607
8,114
2,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
ZiggyCT
Amaterasu
11
2 / 6 / 3
6,930
433
7,056
16,081
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
t1ngus
Merlin
12
0 / 4 / 1
7,025
439
7,926
6,353
2,189
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
25
Kills
9
9
Deaths
25
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
6
4
0
1.5
L
Arachne
0
7
2
0.14
W
Cabrakan
DinoDecaf
Cabrakan
7
5
5
1.9
W
Amaterasu
N3XUZ
Amaterasu
6
0
3
7.5
L
Cupid
Oraphim
Cupid
1
4
0
0.25
W
6
0
3
7.5
L
Amaterasu
ZiggyCT
Amaterasu
2
6
3
0.58
W
Danzaburou
linunties
Danzaburou
3
3
6
2
L
Merlin
t1ngus
Merlin
0
4
1
0.13
W
Bastet
xelsas
Bastet
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,867
Damage
29,707
58,386
Taken
53,910
37,205
Mitigated
21,596
21,886
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,331
1,285
1,054
2,640
12,204
5,450
0
6,134
6,070
19,600
0
L
Arachne
2,787
2,044
0
1,712
11,158
3,398
0
2,275
8,883
0
25,918
W
Cabrakan
DinoDecaf
Cabrakan
8,730
1,210
0
1,452
13,560
13,955
518
3,983
9,577
24,655
0
W
Amaterasu
N3XUZ
Amaterasu
8,013
3,400
0
5,413
12,238
11,045
2,214
0
12,238
0
54,543
L
Cupid
Oraphim
Cupid
5,607
2,777
0
2,882
8,114
2,773
957
1,039
7,075
0
38,464
W
10,259
4,572
0
8,908
12,017
4,252
3,825
5,086
6,931
69,101
0
L
Amaterasu
ZiggyCT
Amaterasu
7,056
3,270
0
6,492
16,081
7,786
190
6,784
9,297
0
27,982
W
Danzaburou
linunties
Danzaburou
6,984
2,723
0
2,225
10,388
4,246
1,260
4,526
5,862
0
45,262
L
Merlin
t1ngus
Merlin
7,926
588
0
500
6,353
2,189
201
2,757
3,596
51,170
0
W
Bastet
xelsas
Bastet
5,881
2,740
0
3,888
10,183
3,707
0
662
9,521
0
50,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,494
Gold Earned
35,293
445
Minions Killed
311
0
Camps Cleared
0
1,492,922
Distance Traveled
1,363,897
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,319
457
29
2
0
241,646
0
L
Arachne
6,584
412
60
4
0
326,869
0
W
Cabrakan
9,382
586
28
2
0
275,673
2
W
Amaterasu
9,778
611
119
7
0
308,240
0
L
Cupid
7,435
465
83
5
0
268,217
0
W
Sol
9,810
613
130
8
0
302,056
1
L
Amaterasu
6,930
433
49
3
0
276,194
0
W
Danzaburou
8,788
549
80
5
0
249,682
0
L
Merlin
7,025
439
90
6
0
250,971
3
W
Bastet
8,736
546
88
6
0
357,271
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role