Player Matchup

Yemoja
Yemoja
Deynai
Yemoja
Level 26
God Stats
27W - 26L
1,634 SR
Queue Stats
159W - 111L
1,672 Elo+
Party 1
Artemis
Artemis
FarriderDato
Artemis
Level 89
God Stats
4W - 5L
1,313 SR
Queue Stats
91W - 84L
1,565 Elo+
Party 3
Neith
Neith
Katiiil
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 24L
1,576 Elo+
Party 1
Chang'e
Chang'e
Xywok
Chang'e
Level 48
God Stats
3W - 1L
1,854 SR
Queue Stats
80W - 53L
1,679 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YoungAndFine
Cu Chulainn
Level 27
God Stats
1W - 3L
1,401 SR
Queue Stats
19W - 12L
1,668 Elo+
Party 3
Team Averages
Level 44
1,541 SR
1,632 Elo+

VS

Team Averages
Level 90
1,616 SR
1,614 Elo+
Fenrir
Fenrir
KillerBeetz
Fenrir
Level 128
God Stats
11W - 4L
1,869 SR
Queue Stats
146W - 77L
1,667 Elo+
Party 2
Ra
Ra
Manuloma
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Minimoustachio
Neith
Level 106
God Stats
2W - 1L
1,613 SR
Queue Stats
69W - 47L
1,648 Elo+
Party 2
Tiamat
Tiamat
Minimoustachío
Tiamat
Level 25
God Stats
12W - 2L
1,596 SR
Queue Stats
20W - 6L
1,542 Elo+
Party 2
Ganesha
Ganesha
jojojo87
Ganesha
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 49L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deynai
Yemoja
13
2 / 3 / 3
9,236
462
9,524
16,253
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
FarriderDato
Artemis
13
2 / 5 / 1
8,152
408
7,672
16,657
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Katiiil
Neith
15
3 / 4 / 3
9,406
470
8,523
15,310
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Xywok
Chang'e
17
3 / 5 / 1
10,206
510
12,660
18,993
7,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
YoungAndFine
Cu Chulainn
14
0 / 5 / 4
8,169
408
6,659
17,586
14,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
11 / 1 / 5
12,257
613
17,561
20,369
9,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
7 / 1 / 4
11,163
558
8,744
12,352
6,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 3 / 4
10,637
532
4,628
7,419
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 1 / 7
12,202
610
23,171
13,959
28,584
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
jojojo87
Ganesha
15
0 / 4 / 12
9,702
485
7,380
16,568
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
22
22
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Deynai
Yemoja
2
3
3
1.17
L
Artemis
FarriderDato
Artemis
2
5
1
0.5
L
Neith
Katiiil
Neith
3
4
3
1.13
W
Fenrir
11
1
5
13.5
W
7
1
4
9
W
0
3
4
0.67
W
4
1
7
7.5
L
Chang'e
Xywok
Chang'e
3
5
1
0.7
L
Cu Chulainn
YoungAndFine
Cu Chulainn
0
5
4
0.4
W
Ganesha
jojojo87
Ganesha
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,038
Damage
61,484
84,799
Taken
70,667
44,883
Mitigated
63,293
28,545
Healing
37,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Deynai
Yemoja
9,524
2,855
2,752
3,287
16,253
13,296
275
8,217
8,036
33,260
0
L
Artemis
FarriderDato
Artemis
7,672
4,205
0
4,333
16,657
4,816
0
5,408
11,249
0
44,809
L
Neith
Katiiil
Neith
8,523
3,962
0
6,320
15,310
4,891
150
6,950
8,360
0
65,145
W
Fenrir
17,561
8,712
0
14,114
20,369
9,969
867
5,747
14,398
0
97,480
W
8,744
1,045
1,920
6,538
12,352
6,050
2,251
6,086
5,994
67,990
0
W
4,628
1,671
0
3,717
7,419
2,951
4,060
1,793
5,626
0
78,298
W
23,171
3,841
152
8,945
13,959
28,584
4,023
4,264
9,281
101,917
0
L
Chang'e
Xywok
Chang'e
12,660
1,363
1,861
7,145
18,993
7,073
0
8,875
10,118
70,850
0
L
Cu Chulainn
YoungAndFine
Cu Chulainn
6,659
2,118
0
2,847
17,586
14,807
0
9,845
7,741
214
44,079
W
Ganesha
jojojo87
Ganesha
7,380
320
0
2,016
16,568
15,739
545
3,846
12,572
26,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,169
Gold Earned
55,961
517
Minions Killed
644
0
Camps Cleared
0
1,623,732
Distance Traveled
1,876,093
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,236
462
61
3
0
315,437
4
L
Artemis
8,152
408
82
4
0
314,463
2
L
Neith
9,406
470
122
6
0
303,880
4
W
Fenrir
12,257
613
126
6
0
432,725
6
W
Ra
11,163
558
159
8
0
407,519
4
W
Neith
10,637
532
169
8
0
307,367
0
W
Tiamat
12,202
610
182
9
0
353,902
1
L
Chang'e
10,206
510
122
6
0
352,536
4
L
Cu Chulainn
8,169
408
130
7
0
337,416
6
W
Ganesha
9,702
485
8
0
0
374,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role