Player Matchup

Arachne
Arachne
Bellenus
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ConvictedChidori
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,442 Elo+
Solo
Artemis
Artemis
Niokoles
Artemis
Level 6
God Stats
5W - 9L
1,352 SR
Queue Stats
13W - 18L
1,262 Elo+
Solo
Achilles
Achilles
TheZorathorno
Achilles
Level 27
God Stats
10W - 9L
1,293 SR
Queue Stats
30W - 40L
1,317 Elo+
Solo
Neith
Neith
UnrealSnipes
Neith
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 15
1,429 SR
1,404 Elo+

VS

Team Averages
Level 39
1,500 SR
1,554 Elo+
Cthulhu
Cthulhu
ElFetus
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,577 Elo+
Party 1
Chang'e
Chang'e
LifeWithJimmy
Chang'e
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 1
Neith
Neith
PapaGumpp
Neith
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,719 Elo+
Party 1
Pele
Pele
SuavecitaSquid
Pele
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 22L
1,461 Elo+
Party 1
Yemoja
Yemoja
xxxtentaculo
Yemoja
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bellenus
Arachne
12
0 / 6 / 0
7,415
824
738
9,354
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
12
0 / 0 / 0
7,260
807
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Artemis
Niokoles
Artemis
13
0 / 7 / 0
8,012
890
6,251
14,657
5,385
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
TheZorathorno
Achilles
14
3 / 9 / 0
9,024
1,003
10,408
21,070
16,754
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

15
0 / 7 / 1
8,662
962
10,372
16,572
6,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

86

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElFetus
Cthulhu
16
2 / 0 / 22
9,389
1,043
8,419
6,652
7,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
16
4 / 0 / 19
9,982
1,109
8,245
7,268
3,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
PapaGumpp
Neith
17
14 / 1 / 12
11,435
1,271
25,838
9,570
5,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 2 / 21
9,009
1,001
5,649
6,986
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
17
8 / 0 / 18
11,178
1,242
9,173
3,483
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
121
3
Kills
29
29
Deaths
3
1
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bellenus
Arachne
0
6
0
0
L
Tsukuyomi
0
0
0
0
W
Cthulhu
ElFetus
Cthulhu
2
0
22
13
W
Chang'e
4
0
19
13.5
L
Artemis
Niokoles
Artemis
0
7
0
0
W
Neith
PapaGumpp
Neith
14
1
12
20
W
1
2
21
5.75
L
Achilles
TheZorathorno
Achilles
3
9
0
0.33
L
0
7
1
0.07
W
Yemoja
8
0
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,769
Damage
57,324
61,653
Taken
33,959
31,523
Mitigated
24,459
5,091
Healing
14,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bellenus
Arachne
738
561
0
563
9,354
3,139
0
4,054
5,300
0
2,909
L
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
ElFetus
Cthulhu
8,419
1,045
0
0
6,652
7,229
0
0
6,652
18,142
0
W
Chang'e
8,245
792
4,036
3,478
7,268
3,699
0
0
7,268
30,436
0
L
Artemis
Niokoles
Artemis
6,251
3,458
0
1,236
14,657
5,385
0
5,529
9,128
0
21,050
W
Neith
PapaGumpp
Neith
25,838
14,646
0
1,536
9,570
5,528
0
0
9,570
0
45,264
W
5,649
1,526
0
412
6,986
3,089
0
0
6,986
0
17,756
L
Achilles
TheZorathorno
Achilles
10,408
2,793
0
2,613
21,070
16,754
0
7,977
13,093
0
17,894
L
10,372
3,628
0
679
16,572
6,245
0
8,277
8,295
0
43,818
W
Yemoja
9,173
2,674
4,145
863
3,483
4,914
0
0
3,483
17,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,373
Gold Earned
50,993
111
Minions Killed
182
3
Camps Cleared
7
480,683
Distance Traveled
892,104
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,415
824
7
1
0
32,901
0
L
Tsukuyomi
7,260
807
0
0
0
6,038
0
W
Cthulhu
9,389
1,043
19
2
1
200,057
0
W
Chang'e
9,982
1,109
70
8
5
172,436
0
L
Artemis
8,012
890
37
4
1
130,089
0
W
Neith
11,435
1,271
43
5
1
169,976
2
W
Pele
9,009
1,001
35
4
0
186,827
0
L
Achilles
9,024
1,003
10
1
1
169,820
1
L
Neith
8,662
962
57
6
1
141,835
0
W
Yemoja
11,178
1,242
15
2
0
162,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role