Player Matchup

Nemesis
Nemesis
HardestHardie69
Nemesis
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,521 Elo+
Party 2
Izanami
Izanami
Hendrrixxx
Izanami
Level 65
God Stats
9W - 8L
1,500 SR
Queue Stats
98W - 124L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
MissBoeng
Nu Wa
Level 123
God Stats
10W - 9L
1,514 SR
Queue Stats
29W - 34L
1,419 Elo+
Solo
Cabrakan
Cabrakan
SilverBack1318
Cabrakan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,474 Elo+
Solo
Scylla
Scylla
Wwwsauce
Scylla
Level 96
God Stats
3W - 4L
1,542 SR
Queue Stats
203W - 191L
1,434 Elo+
Solo
Team Averages
Level 98
1,511 SR
1,467 Elo+

VS

Team Averages
Level 94
1,387 SR
1,383 Elo+
Da Ji
Da Ji
Dentist76ale
Da Ji
Level 93
God Stats
12W - 6L
1,235 SR
Queue Stats
526W - 718L
1,347 Elo+
Party 3
Terra
Terra
SevenAndAHalf
Terra
Level 108
God Stats
9W - 11L
1,304 SR
Queue Stats
353W - 377L
1,388 Elo+
Party 1
Danzaburou
Danzaburou
SimpleRecatangle
Danzaburou
Level 103
God Stats
20W - 21L
1,389 SR
Queue Stats
564W - 567L
1,361 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XoninC
Cu Chulainn
Level 67
God Stats
7W - 6L
1,644 SR
Queue Stats
23W - 25L
1,440 Elo+
Solo
Tiamat
Tiamat
full_98felix
Tiamat
Level 100
God Stats
8W - 21L
1,364 SR
Queue Stats
354W - 511L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
10,336
492
10,322
16,921
7,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Izanami
Hendrrixxx
Izanami
15
3 / 3 / 5
9,565
455
9,798
12,698
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
MissBoeng
Nu Wa
15
4 / 5 / 1
9,696
462
12,646
14,382
5,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
16
7 / 6 / 9
11,344
540
12,755
21,232
25,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Wwwsauce
Scylla
16
4 / 4 / 5
9,892
471
12,728
10,806
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 7 / 7
11,557
550
12,587
17,966
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 4 / 10
9,564
455
6,374
14,483
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SimpleRecatangle
Danzaburou
17
7 / 6 / 6
11,774
561
12,126
16,181
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
XoninC
Cu Chulainn
17
2 / 1 / 8
10,481
499
14,606
18,087
13,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
17
3 / 3 / 6
10,648
507
10,023
13,645
11,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
59
21
Kills
22
22
Deaths
21
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
10
7
7
1.93
L
3
4
6
1.5
L
Izanami
Hendrrixxx
Izanami
3
3
5
1.83
L
Nu Wa
MissBoeng
Nu Wa
4
5
1
0.9
W
0
4
10
1.25
L
Cabrakan
7
6
9
1.92
W
Danzaburou
SimpleRecatangle
Danzaburou
7
6
6
1.67
L
Scylla
Wwwsauce
Scylla
4
4
5
1.63
W
Cu Chulainn
XoninC
Cu Chulainn
2
1
8
6
W
Tiamat
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,249
Damage
55,716
76,039
Taken
80,362
47,492
Mitigated
49,493
20,324
Healing
27,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,587
2,708
0
4,896
17,966
7,495
0
7,587
10,102
0
55,646
L
10,322
2,837
393
6,172
16,921
7,641
392
1,877
14,679
0
73,297
L
Izanami
Hendrrixxx
Izanami
9,798
5,717
804
5,559
12,698
5,062
1,675
2,581
10,052
0
71,403
L
Nu Wa
MissBoeng
Nu Wa
12,646
2,884
208
3,204
14,382
5,176
1,106
2,375
11,630
56,226
0
W
6,374
668
3,428
3,266
14,483
11,629
772
6,480
7,748
32,953
0
L
Cabrakan
12,755
1,792
0
3,594
21,232
25,150
228
6,353
14,568
40,715
0
W
Danzaburou
SimpleRecatangle
Danzaburou
12,126
4,745
0
5,071
16,181
5,349
3,750
6,279
9,828
0
53,549
L
Scylla
Wwwsauce
Scylla
12,728
857
0
390
10,806
4,463
182
3,149
7,326
61,845
0
W
Cu Chulainn
XoninC
Cu Chulainn
14,606
2,662
0
7,059
18,087
13,762
1,433
7,493
10,016
3,983
68,480
W
Tiamat
10,023
1,106
0
3,348
13,645
11,258
187
8,814
4,539
69,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,833
Gold Earned
54,024
561
Minions Killed
466
0
Camps Cleared
0
1,912,514
Distance Traveled
2,045,977
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,557
550
90
4
0
380,033
6
L
Nemesis
10,336
492
117
6
0
484,261
0
L
Izanami
9,565
455
130
6
0
379,961
5
L
Nu Wa
9,696
462
112
5
0
339,518
4
W
Terra
9,564
455
45
2
0
441,132
4
L
Cabrakan
11,344
540
52
2
0
355,358
4
W
Danzaburou
11,774
561
95
5
0
396,703
9
L
Scylla
9,892
471
150
7
0
353,416
2
W
Cu Chulainn
10,481
499
108
5
0
440,991
5
W
Tiamat
10,648
507
128
6
0
387,118
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role