Player Matchup

Fafnir
Fafnir
Great_Time_Whale
Fafnir
Level 63
God Stats
2W - 4L
1,619 SR
Queue Stats
111W - 106L
1,422 Elo+
Solo
Mercury
Mercury
OMGitsDirtyDan69
Mercury
Level 79
God Stats
4W - 6L
1,703 SR
Queue Stats
299W - 342L
1,519 Elo+
Solo
Izanami
Izanami
RoiScorpionN
Izanami
Level 61
God Stats
20W - 25L
1,408 SR
Queue Stats
80W - 102L
1,421 Elo+
Solo
Tiamat
Tiamat
TheLittleNEWT
Tiamat
Level 69
God Stats
26W - 20L
1,326 SR
Queue Stats
107W - 96L
1,417 Elo+
Solo
Cu Chulainn
Cu Chulainn
ab5tract95
Cu Chulainn
Level 66
God Stats
35W - 28L
1,506 SR
Queue Stats
229W - 199L
1,458 Elo+
Solo
Team Averages
Level 68
1,512 SR
1,447 Elo+

VS

Team Averages
Level 97
1,488 SR
1,476 Elo+
Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BIG_AND_BEASTIE
Izanami
Level 96
God Stats
12W - 16L
1,494 SR
Queue Stats
128W - 144L
1,425 Elo+
Solo
Ymir
Ymir
Cogbeo
Ymir
Level 107
God Stats
10W - 5L
1,491 SR
Queue Stats
136W - 145L
1,489 Elo+
Solo
Ravana
Ravana
Hatian Sin
Ravana
Level 104
God Stats
21W - 19L
1,595 SR
Queue Stats
450W - 481L
1,475 Elo+
Solo
King Arthur
King Arthur
Zanziproteinbar
King Arthur
Level 109
God Stats
6W - 6L
1,361 SR
Queue Stats
41W - 46L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 5
8,962
498
7,320
17,275
14,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
5 / 6 / 7
8,980
499
6,973
15,416
5,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
RoiScorpionN
Izanami
14
2 / 4 / 5
8,627
479
8,552
10,562
3,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 2
8,235
458
8,609
7,896
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ab5tract95
Cu Chulainn
15
3 / 3 / 4
9,432
524
13,645
17,721
15,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 3 / 5
9,711
540
9,398
10,483
7,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 7
10,570
587
15,110
12,253
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Cogbeo
Ymir
14
4 / 6 / 6
8,936
496
7,454
14,191
8,202
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Hatian Sin
Ravana
16
5 / 3 / 4
10,037
558
5,751
12,075
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
Zanziproteinbar
King Arthur
14
1 / 4 / 4
9,150
508
9,552
22,524
14,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
17
Kills
20
20
Deaths
18
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
3
5
2.17
W
6
2
7
4.75
W
Ymir
Cogbeo
Ymir
4
6
6
1.17
L
5
4
5
1.88
W
Ravana
Hatian Sin
Ravana
5
3
4
2.33
L
5
6
7
1.42
L
Izanami
RoiScorpionN
Izanami
2
4
5
1.13
L
2
3
2
1
W
King Arthur
Zanziproteinbar
King Arthur
1
4
4
0.75
L
Cu Chulainn
ab5tract95
Cu Chulainn
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,099
Damage
47,265
68,870
Taken
71,526
42,943
Mitigated
39,893
18,389
Healing
24,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,398
528
512
3,844
10,483
7,312
596
3,774
6,406
44,369
0
W
15,110
9,355
0
7,269
12,253
4,327
3,829
3,272
8,852
0
73,011
W
Ymir
Cogbeo
Ymir
7,454
2,211
419
1,638
14,191
8,202
76
4,114
9,964
32,887
0
L
7,320
1,410
0
5,815
17,275
14,132
161
4,645
12,494
15,290
0
W
Ravana
Hatian Sin
Ravana
5,751
1,717
0
4,071
12,075
5,368
1,039
2,349
9,474
0
51,173
L
6,973
3,974
1,092
3,370
15,416
5,769
0
2,760
12,430
0
40,340
L
Izanami
RoiScorpionN
Izanami
8,552
4,389
0
1,355
10,562
3,298
989
3,066
7,414
0
64,778
L
8,609
819
0
991
7,896
4,556
64
3,427
4,285
41,060
0
W
King Arthur
Zanziproteinbar
King Arthur
9,552
1,128
462
6,522
22,524
14,684
404
4,018
17,662
0
51,792
L
Cu Chulainn
ab5tract95
Cu Chulainn
13,645
2,180
0
5,766
17,721
15,188
578
2,200
15,395
7,792
54,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
48,404
398
Minions Killed
456
0
Camps Cleared
0
1,708,798
Distance Traveled
1,706,603
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,711
540
88
5
0
330,151
0
W
Izanami
10,570
587
139
8
0
309,208
4
W
Ymir
8,936
496
39
2
0
298,888
3
L
Fafnir
8,962
498
25
1
0
332,719
2
W
Ravana
10,037
558
86
5
0
407,984
5
L
Mercury
8,980
499
72
4
0
383,013
0
L
Izanami
8,627
479
112
6
0
313,319
6
L
Tiamat
8,235
458
78
4
0
348,850
0
W
King Arthur
9,150
508
104
6
0
360,372
0
L
Cu Chulainn
9,432
524
111
6
0
330,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role