Player Matchup

Cthulhu
Cthulhu
CrackedWarrior4
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CrusadeWard
Baron Samedi
Level 25
God Stats
12W - 3L
1,500 SR
Queue Stats
55W - 43L
1,378 Elo+
Party 1
Neith
Neith
Stephx12346844
Neith
Level 18
God Stats
9W - 7L
1,644 SR
Queue Stats
13W - 15L
1,498 Elo+
Solo
Serqet
Serqet
TybeeDave
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 32L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
conquerer123
Nu Wa
Level 29
God Stats
9W - 10L
1,483 SR
Queue Stats
175W - 176L
1,514 Elo+
Solo
Team Averages
Level 19
1,525 SR
1,453 Elo+

VS

Team Averages
Level 35
1,553 SR
1,513 Elo+
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ILLestHoots420
Artemis
Level 13
God Stats
7W - 11L
1,532 SR
Queue Stats
9W - 22L
1,289 Elo+
Party 2
Tyr
Tyr
PlumsforThumbs
Tyr
Level 6
God Stats
5W - 5L
1,458 SR
Queue Stats
12W - 6L
1,543 Elo+
Solo
Fenrir
Fenrir
PootyChungus
Fenrir
Level 108
God Stats
23W - 33L
1,420 SR
Queue Stats
141W - 142L
1,467 Elo+
Party 2
Hades
Hades
zCheepy
Hades
Level 22
God Stats
7W - 4L
1,853 SR
Queue Stats
33W - 43L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,660
416
4,280
11,450
7,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
CrusadeWard
Baron Samedi
11
1 / 11 / 4
6,714
420
5,665
12,621
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 6 / 2
7,071
442
5,859
9,767
2,796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Serqet
TybeeDave
Serqet
11
3 / 8 / 1
7,682
480
4,955
12,776
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 5 / 2
8,213
513
6,861
8,879
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
8 / 1 / 11
9,140
571
8,104
9,335
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 9
6,847
428
4,983
6,970
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 2 / 0
9,676
605
9,690
10,793
8,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
16
8 / 2 / 6
9,605
600
8,112
13,697
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hades
zCheepy
Hades
15
11 / 0 / 8
9,519
595
10,714
10,533
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
37
37
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
8
1
11
13.5
L
0
7
2
0.14
L
Baron Samedi
CrusadeWard
Baron Samedi
1
11
4
0.27
W
1
4
9
1.38
W
9
2
0
4.5
W
Fenrir
8
2
6
5.5
L
3
6
2
0.67
L
Serqet
TybeeDave
Serqet
3
8
1
0.44
L
2
5
2
0.6
W
Hades
zCheepy
Hades
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,620
Damage
41,603
55,493
Taken
51,328
20,582
Mitigated
26,771
6,516
Healing
21,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,104
43
0
2,931
9,335
4,825
976
3,203
5,970
37,563
0
L
4,280
952
0
357
11,450
7,750
0
1,620
9,621
17,688
0
L
Baron Samedi
CrusadeWard
Baron Samedi
5,665
983
489
1,700
12,621
3,851
272
4,222
8,248
27,037
0
W
4,983
1,884
0
806
6,970
2,214
392
3,072
3,850
0
16,031
W
9,690
1,443
0
4,484
10,793
8,036
2
3,947
6,124
0
53,129
W
Fenrir
8,112
2,018
208
6,906
13,697
5,531
805
2,427
10,579
0
68,272
L
5,859
1,102
0
345
9,767
2,796
424
5,083
4,530
0
36,513
L
Serqet
TybeeDave
Serqet
4,955
864
0
2,085
12,776
3,961
0
4,376
8,146
0
29,358
L
6,861
1,884
0
1,540
8,879
2,224
152
2,945
5,725
35,850
0
W
Hades
zCheepy
Hades
10,714
391
664
5,633
10,533
6,165
1,778
3,406
6,906
48,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
44,787
258
Minions Killed
420
0
Camps Cleared
0
1,270,407
Distance Traveled
1,427,004
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,140
571
76
5
0
292,396
5
L
Cthulhu
6,660
416
33
2
0
260,958
0
L
Baron Samedi
6,714
420
43
3
0
232,172
0
W
Artemis
6,847
428
27
2
0
257,044
0
W
Tyr
9,676
605
104
7
0
279,059
1
W
Fenrir
9,605
600
115
7
0
304,854
6
L
Neith
7,071
442
57
4
0
233,468
1
L
Serqet
7,682
480
58
4
0
296,333
2
L
Nu Wa
8,213
513
67
4
0
247,476
2
W
Hades
9,519
595
98
6
0
293,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role