Player Matchup

Yemoja
Yemoja
BMFang
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 50L
1,488 Elo+
Solo
Aphrodite
Aphrodite
GabyLuaGames
Aphrodite
Level 61
God Stats
14W - 10L
1,813 SR
Queue Stats
28W - 25L
1,823 Elo+
Party 2
Baron Samedi
Baron Samedi
Scarfecmega1993
Baron Samedi
Level 12
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 39L
1,206 Elo+
Solo
Thor
Thor
ThSolGames
Thor
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 20L
1,647 Elo+
Party 2
Hachiman
Hachiman
tokoyumi
Hachiman
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,307 Elo+
Solo
Team Averages
Level 21
1,563 SR
1,494 Elo+

VS

Team Averages
Level 17
1,539 SR
1,276 Elo+
Bellona
Bellona
Rossssssss
Bellona
Level 29
God Stats
128W - 142L
1,479 SR
Queue Stats
150W - 161L
1,394 Elo+
Solo
Tiamat
Tiamat
SirFroot
Tiamat
Level 17
God Stats
1W - 2L
1,712 SR
Queue Stats
3W - 2L
1,648 Elo+
Solo
Nemesis
Nemesis
Vel0TheRaptor
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,042 Elo+
Party 1
Kukulkan
Kukulkan
jackviper
Kukulkan
Level 26
God Stats
18W - 10L
1,741 SR
Queue Stats
80W - 76L
1,372 Elo+
Solo
Fenrir
Fenrir
woolmagic736
Fenrir
Level 7
God Stats
0W - 2L
1,265 SR
Queue Stats
3W - 22L
923 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BMFang
Yemoja
17
1 / 1 / 3
12,816
754
905
3,523
1,321
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
GabyLuaGames
Aphrodite
20
6 / 3 / 18
16,605
977
36,818
39,144
29,794
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Scarfecmega1993
Baron Samedi
20
8 / 10 / 15
17,323
1,019
15,533
30,495
15,427
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 7 / 16
17,519
1,031
16,465
29,605
15,081
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
tokoyumi
Hachiman
20
10 / 9 / 17
17,427
1,025
39,373
43,902
20,034
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rossssssss
Bellona
20
15 / 6 / 11
20,292
1,194
41,031
41,809
41,982
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
SirFroot
Tiamat
15
0 / 1 / 0
12,134
714
0
712
382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
20
2 / 10 / 8
14,807
871
12,596
19,525
10,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
jackviper
Kukulkan
20
7 / 1 / 12
18,112
1,065
70,345
20,179
9,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
20
6 / 15 / 11
16,897
994
13,583
38,096
33,223
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
72
33
Kills
30
30
Deaths
33
69
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BMFang
Yemoja
1
1
3
2.5
W
Aphrodite
GabyLuaGames
Aphrodite
6
3
18
5
L
Bellona
Rossssssss
Bellona
15
6
11
3.42
W
Baron Samedi
Scarfecmega1993
Baron Samedi
8
10
15
1.55
L
Tiamat
SirFroot
Tiamat
0
1
0
0
W
8
7
16
2.29
L
Nemesis
2
10
8
0.6
L
Kukulkan
jackviper
Kukulkan
7
1
12
13
W
Hachiman
tokoyumi
Hachiman
10
9
17
2.06
L
Fenrir
6
15
11
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,094
Damage
137,555
146,669
Taken
120,321
81,657
Mitigated
95,789
58,807
Healing
14,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BMFang
Yemoja
905
235
586
287
3,523
1,321
0
1,138
2,385
2,033
0
W
Aphrodite
GabyLuaGames
Aphrodite
36,818
5,147
14,634
24,188
39,144
29,794
0
20,924
18,220
63,175
0
L
Bellona
Rossssssss
Bellona
41,031
16,553
0
7,250
41,809
41,982
0
19,789
22,020
1,196
73,895
W
Baron Samedi
Scarfecmega1993
Baron Samedi
15,533
1,678
1,720
4,347
30,495
15,427
0
18,826
11,669
58,419
0
L
Tiamat
SirFroot
Tiamat
0
0
0
0
712
382
0
712
0
0
0
W
16,465
4,348
0
720
29,605
15,081
0
14,778
14,827
0
28,902
L
Nemesis
12,596
3,254
0
2,671
19,525
10,577
0
7,191
12,334
0
28,435
L
Kukulkan
jackviper
Kukulkan
70,345
4,862
0
1,756
20,179
9,625
0
9,957
10,222
119,927
0
W
Hachiman
tokoyumi
Hachiman
39,373
26,546
0
12,325
43,902
20,034
0
15,506
28,396
0
67,222
L
Fenrir
13,583
4,218
0
3,195
38,096
33,223
0
15,607
22,489
0
32,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,690
Gold Earned
82,242
266
Minions Killed
300
3
Camps Cleared
3
1,243,572
Distance Traveled
1,129,890
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,816
754
4
0
0
63,340
0
W
Aphrodite
16,605
977
71
4
0
336,640
0
L
Bellona
20,292
1,194
71
4
3
349,241
1
W
Baron Samedi
17,323
1,019
104
6
0
255,950
1
L
Tiamat
12,134
714
0
0
0
14,674
0
W
Thor
17,519
1,031
35
2
0
309,646
1
L
Nemesis
14,807
871
40
2
0
172,979
0
L
Kukulkan
18,112
1,065
143
8
0
302,703
0
W
Hachiman
17,427
1,025
52
3
3
277,996
0
L
Fenrir
16,897
994
46
3
0
290,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role