Player Matchup

Thor
Thor
ACasualJew
Thor
Level 40
God Stats
9W - 10L
1,470 SR
Queue Stats
248W - 241L
1,461 Elo+
Solo
Kukulkan
Kukulkan
BigBird88TM
Kukulkan
Level 33
God Stats
11W - 15L
1,448 SR
Queue Stats
79W - 110L
1,475 Elo+
Solo
Tyr
Tyr
DiosJunior
Tyr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 106L
1,401 Elo+
Solo
Neith
Neith
IGoHart
Neith
Level 125
God Stats
4W - 4L
1,607 SR
Queue Stats
20W - 18L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
TiltedV2
Cthulhu
Level 33
God Stats
14W - 5L
1,629 SR
Queue Stats
32W - 16L
1,569 Elo+
Party 2
Team Averages
Level 56
1,531 SR
1,492 Elo+

VS

Team Averages
Level 53
1,589 SR
1,460 Elo+
Ra
Ra
EagleWithGlases
Ra
Level 40
God Stats
5W - 14L
1,347 SR
Queue Stats
423W - 466L
1,326 Elo+
Solo
Pele
Pele
FATpancakes1007
Pele
Level 65
God Stats
6W - 2L
1,855 SR
Queue Stats
165W - 134L
1,492 Elo+
Party 1
Tyr
Tyr
S0l0Prime
Tyr
Level 88
God Stats
5W - 10L
1,537 SR
Queue Stats
354W - 380L
1,456 Elo+
Party 3
Ares
Ares
St80fEmergency
Ares
Level 48
God Stats
17W - 17L
1,686 SR
Queue Stats
159W - 195L
1,448 Elo+
Party 3
Anhur
Anhur
Wetwilly346
Anhur
Level 26
God Stats
2W - 3L
1,519 SR
Queue Stats
100W - 92L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 7
12,302
535
10,086
12,830
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
BigBird88TM
Kukulkan
16
4 / 6 / 4
11,229
488
10,223
13,723
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 3
11,887
517
9,623
16,742
19,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
IGoHart
Neith
18
6 / 4 / 8
11,608
505
12,737
14,139
6,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
TiltedV2
Cthulhu
16
5 / 2 / 10
11,346
493
15,192
20,350
19,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
5,706
248
0
0
0
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 9 / 2
10,427
453
14,730
19,431
10,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
1 / 2 / 1
11,216
488
10,975
21,713
16,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 9 / 5
8,710
379
5,634
18,733
11,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 3 / 1
11,124
484
17,621
19,495
8,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
23
Kills
12
13
Deaths
23
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
W
Kukulkan
BigBird88TM
Kukulkan
4
6
4
1
W
2
1
3
3.5
L
0
0
0
0
L
4
9
2
0.56
W
Neith
IGoHart
Neith
6
4
8
2.5
L
1
2
1
0.75
L
1
9
5
0.39
W
Cthulhu
TiltedV2
Cthulhu
5
2
10
5
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,861
Damage
48,960
77,784
Taken
79,372
58,664
Mitigated
46,823
23,055
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,086
1,107
414
5,865
12,830
6,049
0
304
12,476
0
78,352
W
Kukulkan
BigBird88TM
Kukulkan
10,223
2,364
320
999
13,723
6,670
1,378
306
13,342
61,703
0
W
9,623
2,458
0
8,261
16,742
19,933
780
0
16,042
0
63,820
L
0
0
0
0
0
0
0
0
0
0
0
L
14,730
4,129
0
1,561
19,431
10,399
0
6,591
12,790
0
91,957
W
Neith
IGoHart
Neith
12,737
5,997
0
2,256
14,139
6,416
2,772
1,576
12,563
0
99,548
L
10,975
2,450
0
12,018
21,713
16,788
0
3,129
17,909
0
79,435
L
5,634
288
0
667
18,733
11,194
0
6,570
12,113
24,710
0
W
Cthulhu
TiltedV2
Cthulhu
15,192
1,607
968
3,972
20,350
19,596
510
3,448
16,902
31,197
0
L
17,621
8,846
0
5,643
19,495
8,442
0
9,125
10,345
0
78,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,372
Gold Earned
47,183
553
Minions Killed
431
0
Camps Cleared
0
2,114,385
Distance Traveled
1,633,718
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,302
535
126
5
0
445,605
9
W
Kukulkan
11,229
488
102
4
0
422,888
0
W
Tyr
11,887
517
133
6
0
433,970
2
L
Ra
5,706
248
0
0
0
8,352
0
L
Pele
10,427
453
125
5
0
438,790
3
W
Neith
11,608
505
164
7
0
346,730
3
L
Tyr
11,216
488
146
6
0
447,983
5
L
Ares
8,710
379
30
1
0
350,852
6
W
Cthulhu
11,346
493
28
1
0
465,192
10
L
Anhur
11,124
484
130
6
0
387,741
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role