Player Matchup

Sylvanus
Sylvanus
Gaffygoose84
Sylvanus
Level 13
God Stats
10W - 9L
1,775 SR
Queue Stats
143W - 108L
1,946 Elo+
Solo
Tiamat
Tiamat
GrandLotusIroh21
Tiamat
Level 28
God Stats
45W - 34L
1,630 SR
Queue Stats
408W - 371L
1,636 Elo+
Solo
Skadi
Skadi
JeffreyB_ackup
Skadi
Level 18
God Stats
24W - 28L
2,048 SR
Queue Stats
72W - 72L
1,832 Elo+
Solo
Neith
Neith
ToejamLunacy
Neith
Level 18
God Stats
7W - 10L
1,533 SR
Queue Stats
49W - 47L
1,591 Elo+
Solo
Nemesis
Nemesis
YoungBuck99
Nemesis
Level 29
God Stats
16W - 22L
1,479 SR
Queue Stats
238W - 267L
1,560 Elo+
Solo
Team Averages
Level 21
1,693 SR
1,713 Elo+

VS

Team Averages
Level 25
1,569 SR
1,639 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
ChangedScarf321
Tiamat
Level 21
God Stats
1W - 2L
1,320 SR
Queue Stats
71W - 37L
1,717 Elo+
Solo
Chaac
Chaac
RichyB918
Chaac
Level 18
God Stats
21W - 22L
1,502 SR
Queue Stats
53W - 47L
1,647 Elo+
Solo
Ymir
Ymir
Xx-Leon-S-K-xX
Ymir
Level 29
God Stats
10W - 5L
1,772 SR
Queue Stats
293W - 256L
1,597 Elo+
Party 1
Ravana
Ravana
vJanus
Ravana
Level 29
God Stats
2W - 1L
1,752 SR
Queue Stats
74W - 33L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gaffygoose84
Sylvanus
12
0 / 2 / 3
7,792
458
6,908
16,166
14,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 7 / 1
8,385
493
6,666
13,871
8,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
3 / 7 / 1
9,043
532
8,753
15,397
4,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 3 / 1
8,176
481
9,545
9,827
3,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
YoungBuck99
Nemesis
16
2 / 6 / 0
9,195
541
7,792
16,210
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 2 / 7
11,192
658
13,333
16,210
6,629
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 4 / 4
9,152
538
5,527
9,598
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
RichyB918
Chaac
16
1 / 3 / 3
9,759
574
11,412
15,653
10,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 0 / 10
9,365
551
4,276
12,678
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
vJanus
Ravana
20
13 / 0 / 4
12,316
724
17,221
12,150
6,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
9
Kills
25
25
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
7
5.25
W
1
4
4
0.75
L
Sylvanus
Gaffygoose84
Sylvanus
0
2
3
0.75
L
1
7
1
0.21
L
3
7
1
0.5
W
Chaac
RichyB918
Chaac
1
3
3
0.83
L
3
3
1
1.17
W
3
0
10
8
L
Nemesis
YoungBuck99
Nemesis
2
6
0
0.33
W
Ravana
vJanus
Ravana
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,664
Damage
51,769
71,471
Taken
66,289
37,630
Mitigated
40,333
23,073
Healing
30,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,333
7,248
0
9,810
16,210
6,629
4,808
5,648
10,562
0
77,234
W
5,527
714
0
2,931
9,598
5,126
1,299
1,105
8,493
42,785
0
L
Sylvanus
Gaffygoose84
Sylvanus
6,908
854
1,910
7,149
16,166
14,402
0
2,500
13,550
31,869
0
L
6,666
854
0
3,654
13,871
8,536
350
938
12,933
44,458
0
L
8,753
3,809
0
2,739
15,397
4,869
3,365
2,142
13,017
0
53,003
W
Chaac
RichyB918
Chaac
11,412
3,345
477
8,493
15,653
10,615
1,672
2,975
12,678
0
76,200
L
9,545
3,557
0
2,391
9,827
3,064
650
1,120
8,707
0
48,861
W
4,276
834
0
2,098
12,678
11,233
473
3,365
9,313
22,157
0
L
Nemesis
YoungBuck99
Nemesis
7,792
3,311
0
5,230
16,210
6,759
92
2,605
13,461
0
61,704
W
Ravana
vJanus
Ravana
17,221
6,161
0
7,101
12,150
6,730
1,063
1,826
10,324
0
97,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,591
Gold Earned
51,784
430
Minions Killed
557
0
Camps Cleared
0
1,442,228
Distance Traveled
1,646,188
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,192
658
144
8
0
302,873
5
W
Tiamat
9,152
538
101
6
0
308,721
0
L
Sylvanus
7,792
458
28
2
0
319,643
6
L
Tiamat
8,385
493
87
5
0
277,783
3
L
Skadi
9,043
532
94
6
0
231,720
2
W
Chaac
9,759
574
138
8
0
340,266
0
L
Neith
8,176
481
104
6
0
288,043
4
W
Ymir
9,365
551
33
2
0
333,308
0
L
Nemesis
9,195
541
117
7
0
325,039
1
W
Ravana
12,316
724
141
8
0
361,020
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role