Player Matchup

Neith
Neith
JimmyPopeyero
Neith
Level 27
God Stats
29W - 25L
1,574 SR
Queue Stats
52W - 39L
1,541 Elo+
Party 2
Amaterasu
Amaterasu
RubeenAnton
Amaterasu
Level 105
God Stats
3W - 2L
1,577 SR
Queue Stats
234W - 213L
1,589 Elo+
Party 2
Hun Batz
Hun Batz
SrSotos
Hun Batz
Level 119
God Stats
3W - 4L
1,268 SR
Queue Stats
337W - 325L
1,543 Elo+
Party 2
Discordia
Discordia
camp97
Discordia
Level 48
God Stats
3W - 2L
1,600 SR
Queue Stats
55W - 44L
1,585 Elo+
Party 2
Ares
Ares
colonelcreeps
Ares
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,492 Elo+
Solo
Team Averages
Level 66
1,504 SR
1,550 Elo+

VS

Team Averages
Level 34
1,394 SR
1,255 Elo+
Da Ji
Da Ji
Dragneelghost
Da Ji
Level 34
God Stats
1W - 1L
1,736 SR
Queue Stats
33W - 56L
1,349 Elo+
Party 3
Danzaburou
Danzaburou
MrSHELBY27cm
Danzaburou
Level 27
God Stats
41W - 40L
1,352 SR
Queue Stats
57W - 59L
1,280 Elo+
Party 1
Ymir
Ymir
dani2rcd
Ymir
Level 56
God Stats
2W - 10L
1,267 SR
Queue Stats
4W - 24L
1,138 Elo+
Party 1
Kukulkan
Kukulkan
rober_g7
Kukulkan
Level 23
God Stats
1W - 6L
1,067 SR
Queue Stats
3W - 15L
1,138 Elo+
Party 1
Bellona
Bellona
veest33
Bellona
Level 29
God Stats
45W - 43L
1,550 SR
Queue Stats
400W - 505L
1,372 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,612
509
5,523
6,983
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
RubeenAnton
Amaterasu
16
12 / 0 / 4
9,079
698
12,913
11,912
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
SrSotos
Hun Batz
14
7 / 3 / 3
8,069
621
6,167
9,920
3,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
camp97
Discordia
14
1 / 0 / 5
8,071
621
3,932
2,966
1,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 3 / 3
6,177
475
1,245
10,855
5,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 0
5,342
411
1,416
10,872
3,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
MrSHELBY27cm
Danzaburou
12
2 / 2 / 3
7,542
580
5,755
6,705
2,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
3 / 3 / 2
7,047
542
4,145
9,608
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
rober_g7
Kukulkan
10
0 / 2 / 1
5,594
430
542
5,443
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
veest33
Bellona
9
0 / 7 / 0
5,575
429
4,712
10,241
6,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
22
Kills
5
6
Deaths
22
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
1
0
4
3
L
Danzaburou
MrSHELBY27cm
Danzaburou
2
2
3
1.75
W
Amaterasu
RubeenAnton
Amaterasu
12
0
4
14
W
Hun Batz
SrSotos
Hun Batz
7
3
3
2.83
W
Discordia
camp97
Discordia
1
0
5
3.5
W
1
3
3
0.83
L
Ymir
3
3
2
1.33
L
Kukulkan
rober_g7
Kukulkan
0
2
1
0.25
L
Bellona
veest33
Bellona
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
16,570
42,636
Taken
42,869
20,611
Mitigated
21,262
18,057
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,416
55
0
1,452
10,872
3,626
0
537
10,311
0
20,839
W
5,523
2,362
0
4,036
6,983
2,370
345
1,076
5,907
0
42,225
L
Danzaburou
MrSHELBY27cm
Danzaburou
5,755
1,927
0
1,464
6,705
2,179
389
875
5,830
0
35,458
W
Amaterasu
RubeenAnton
Amaterasu
12,913
5,317
0
8,775
11,912
7,346
42
177
11,735
0
56,002
W
Hun Batz
SrSotos
Hun Batz
6,167
1,799
0
3,144
9,920
3,917
172
575
9,345
0
50,258
W
Discordia
camp97
Discordia
3,932
357
0
500
2,966
1,027
86
500
2,466
57,963
0
W
1,245
91
0
1,602
10,855
5,951
297
2,359
8,496
12,037
0
L
Ymir
4,145
972
0
1,900
9,608
7,362
132
1,339
8,217
22,867
0
L
Kukulkan
rober_g7
Kukulkan
542
141
0
880
5,443
1,894
0
1,339
3,880
22,038
0
L
Bellona
veest33
Bellona
4,712
1,869
0
2,065
10,241
6,201
0
759
9,454
0
24,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,008
Gold Earned
31,100
411
Minions Killed
239
0
Camps Cleared
0
1,253,229
Distance Traveled
1,193,063
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,342
411
48
4
0
238,879
2
W
Neith
6,612
509
71
5
0
219,351
0
L
Danzaburou
7,542
580
61
5
0
237,397
3
W
Amaterasu
9,079
698
98
8
0
295,010
3
W
Hun Batz
8,069
621
100
8
0
241,463
4
W
Discordia
8,071
621
116
9
0
262,545
2
W
Ares
6,177
475
26
2
0
234,860
2
L
Ymir
7,047
542
37
3
0
273,031
2
L
Kukulkan
5,594
430
38
3
0
223,026
0
L
Bellona
5,575
429
55
4
0
220,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role