Player Matchup

Sobek
Sobek
Adrii78
Sobek
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 201L
1,529 Elo+
Party 1
Scylla
Scylla
BUNNYYYYYY
Scylla
Level 98
God Stats
2W - 3L
1,332 SR
Queue Stats
233W - 227L
1,491 Elo+
Party 1
Achilles
Achilles
BitoTheGreat
Achilles
Level 93
God Stats
3W - 4L
1,790 SR
Queue Stats
39W - 52L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
TomasuOW
Hou Yi
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
WanyeWest
Bellona
Level 125
God Stats
7W - 3L
1,671 SR
Queue Stats
330W - 335L
1,538 Elo+
Party 1
Team Averages
Level 91
1,559 SR
1,523 Elo+

VS

Team Averages
Level 48
1,482 SR
1,419 Elo+
Freya
Freya
Dregonnzi
Freya
Level 59
God Stats
0W - 1L
1,595 SR
Queue Stats
41W - 35L
1,289 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Eutebrol
Cu Chulainn
Level 46
God Stats
2W - 2L
1,282 SR
Queue Stats
35W - 42L
1,447 Elo+
Solo
Ravana
Ravana
Guns9536
Ravana
Level 46
God Stats
13W - 14L
1,534 SR
Queue Stats
346W - 352L
1,463 Elo+
Solo
Guan Yu
Guan Yu
NateMercer
Guan Yu
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 64L
1,500 Elo+
Party 2
Tiamat
Tiamat
Zasa
Tiamat
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Adrii78
Sobek
13
1 / 4 / 7
8,734
485
3,324
11,986
8,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
BUNNYYYYYY
Scylla
17
8 / 2 / 3
10,269
571
12,679
6,853
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
BitoTheGreat
Achilles
15
7 / 1 / 3
9,266
515
7,241
13,144
10,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
TomasuOW
Hou Yi
15
5 / 4 / 4
9,163
509
6,226
7,749
2,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
WanyeWest
Bellona
15
1 / 3 / 9
8,734
485
8,293
16,264
9,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dregonnzi
Freya
15
3 / 3 / 3
9,010
501
4,164
7,959
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Eutebrol
Cu Chulainn
15
1 / 4 / 1
8,890
494
6,580
13,534
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Guns9536
Ravana
14
4 / 7 / 1
9,168
509
7,562
11,054
4,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
NateMercer
Guan Yu
13
4 / 5 / 4
9,145
508
6,241
15,056
11,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Zasa
Tiamat
16
2 / 3 / 1
9,933
552
10,025
9,468
7,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
22
Kills
14
14
Deaths
22
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
Adrii78
Sobek
1
4
7
1.13
W
Scylla
BUNNYYYYYY
Scylla
8
2
3
4.75
W
Achilles
BitoTheGreat
Achilles
7
1
3
8.5
L
Freya
Dregonnzi
Freya
3
3
3
1.5
L
Cu Chulainn
Eutebrol
Cu Chulainn
1
4
1
0.38
L
Ravana
Guns9536
Ravana
4
7
1
0.64
L
Guan Yu
NateMercer
Guan Yu
4
5
4
1.2
W
Hou Yi
TomasuOW
Hou Yi
5
4
4
1.75
W
Bellona
WanyeWest
Bellona
1
3
9
1.83
L
Tiamat
Zasa
Tiamat
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,763
Damage
34,572
55,996
Taken
57,071
34,534
Mitigated
37,873
16,102
Healing
15,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Adrii78
Sobek
3,324
765
0
2,806
11,986
8,962
296
4,763
7,223
25,970
0
W
Scylla
BUNNYYYYYY
Scylla
12,679
1,329
0
2,605
6,853
2,202
634
2,476
4,377
70,306
0
W
Achilles
BitoTheGreat
Achilles
7,241
2,222
0
4,586
13,144
10,999
802
278
12,391
0
41,908
L
Freya
Dregonnzi
Freya
4,164
1,505
0
2,714
7,959
4,098
1,299
3,172
4,712
42,521
5,312
L
Cu Chulainn
Eutebrol
Cu Chulainn
6,580
1,421
0
2,924
13,534
10,820
0
792
12,702
1,173
53,869
L
Ravana
Guns9536
Ravana
7,562
1,511
0
1,479
11,054
4,147
0
3,400
7,515
0
46,668
L
Guan Yu
NateMercer
Guan Yu
6,241
766
712
5,311
15,056
11,052
719
4,965
9,927
0
33,025
W
Hou Yi
TomasuOW
Hou Yi
6,226
4,342
0
984
7,749
2,770
3,208
1,419
6,330
0
42,816
W
Bellona
WanyeWest
Bellona
8,293
3,997
0
5,121
16,264
9,601
448
5,593
10,546
0
55,284
L
Tiamat
Zasa
Tiamat
10,025
1,763
0
2,678
9,468
7,756
2,296
3,124
6,212
68,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,166
Gold Earned
46,146
427
Minions Killed
485
0
Camps Cleared
0
1,706,559
Distance Traveled
1,590,745
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,734
485
35
2
0
324,290
2
W
Scylla
10,269
571
129
7
0
341,444
1
W
Achilles
9,266
515
61
3
0
341,580
3
L
Freya
9,010
501
103
6
0
290,268
2
L
Cu Chulainn
8,890
494
101
6
0
309,146
3
L
Ravana
9,168
509
90
5
0
344,209
3
L
Guan Yu
9,145
508
40
2
0
339,779
5
W
Hou Yi
9,163
509
87
5
0
326,359
0
W
Bellona
8,734
485
115
6
0
372,886
4
L
Tiamat
9,933
552
151
8
0
307,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role