Player Matchup

Aphrodite
Aphrodite
DJ Kracken
Aphrodite
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 45L
1,575 Elo+
Party 3
Heimdallr
Heimdallr
Invalid687
Heimdallr
Level 129
God Stats
13W - 15L
1,741 SR
Queue Stats
704W - 647L
1,583 Elo+
Solo
Anubis
Anubis
MST James
Anubis
Level 123
God Stats
9W - 6L
1,489 SR
Queue Stats
95W - 68L
1,562 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mr Guttsy
Cu Chulainn
Level 157
God Stats
2W - 3L
1,179 SR
Queue Stats
357W - 333L
1,646 Elo+
Party 2
Chronos
Chronos
NightPaladin777
Chronos
Level 115
God Stats
42W - 27L
1,628 SR
Queue Stats
43W - 30L
1,593 Elo+
Party 3
Team Averages
Level 134
1,507 SR
1,592 Elo+

VS

Team Averages
Level 127
1,696 SR
1,528 Elo+
Medusa
Medusa
DarkMalady14199
Medusa
Level 89
God Stats
10W - 7L
1,671 SR
Queue Stats
27W - 23L
1,539 Elo+
Party 1
Set
Set
Dcastano
Set
Level 158
God Stats
6W - 8L
1,582 SR
Queue Stats
207W - 239L
1,475 Elo+
Party 1
Tiamat
Tiamat
Flo_Bese
Tiamat
Level 105
God Stats
7W - 4L
1,888 SR
Queue Stats
276W - 244L
1,534 Elo+
Solo
Osiris
Osiris
MrDrSirGuyManJr
Osiris
Level 154
God Stats
5W - 12L
1,498 SR
Queue Stats
310W - 350L
1,538 Elo+
Party 1
Ares
Ares
NoireElmo
Ares
Level 128
God Stats
9W - 5L
1,839 SR
Queue Stats
701W - 690L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DJ Kracken
Aphrodite
16
2 / 1 / 11
9,711
462
3,496
9,124
6,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Invalid687
Heimdallr
16
3 / 3 / 5
11,153
531
8,271
16,489
10,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
MST James
Anubis
17
4 / 4 / 7
10,605
505
6,514
10,883
5,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
Mr Guttsy
Cu Chulainn
18
10 / 4 / 7
11,586
552
17,677
18,428
11,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 0 / 7
11,581
551
11,643
11,432
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
9,066
432
3,914
10,234
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 4 / 4
9,840
469
11,549
15,123
7,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Flo_Bese
Tiamat
17
3 / 5 / 5
10,343
493
9,122
11,912
7,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 2
10,064
479
8,533
15,152
13,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
14
2 / 9 / 1
9,046
431
6,622
17,470
14,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
25
Kills
12
12
Deaths
25
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DJ Kracken
Aphrodite
2
1
11
7.5
L
1
4
0
0.25
L
5
4
4
1.75
L
Tiamat
Flo_Bese
Tiamat
3
5
5
1.1
W
Heimdallr
Invalid687
Heimdallr
3
3
5
1.83
W
Anubis
MST James
Anubis
4
4
7
1.88
W
Cu Chulainn
Mr Guttsy
Cu Chulainn
10
4
7
3.38
L
1
3
2
0.67
W
6
0
7
9.5
L
Ares
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
39,740
66,356
Taken
69,891
39,311
Mitigated
48,180
33,722
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DJ Kracken
Aphrodite
3,496
1,002
6,269
5,690
9,124
6,845
741
3,557
5,567
40,109
0
L
3,914
1,191
0
1,070
10,234
4,625
352
3,151
7,083
0
50,853
L
11,549
4,907
0
3,028
15,123
7,519
0
4,356
10,767
0
57,463
L
Tiamat
Flo_Bese
Tiamat
9,122
497
0
2,595
11,912
7,993
170
3,734
8,178
64,533
0
W
Heimdallr
Invalid687
Heimdallr
8,271
2,907
471
8,143
16,489
10,897
3,708
934
15,555
0
70,128
W
Anubis
MST James
Anubis
6,514
135
0
4,332
10,883
5,946
171
3,518
7,365
68,987
0
W
Cu Chulainn
Mr Guttsy
Cu Chulainn
17,677
6,171
0
3,396
18,428
11,273
1,308
5,293
13,135
0
73,049
L
8,533
3,118
0
4,069
15,152
13,798
356
3,396
11,756
0
71,668
W
11,643
4,090
0
5,421
11,432
4,350
3,250
2,442
8,990
85,357
0
L
Ares
6,622
526
0
1,545
17,470
14,245
0
7,016
10,454
28,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,636
Gold Earned
48,359
513
Minions Killed
494
0
Camps Cleared
0
1,939,953
Distance Traveled
1,977,410
31
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,711
462
66
3
0
387,624
1
L
Medusa
9,066
432
95
5
0
372,460
0
L
Set
9,840
469
98
5
0
422,324
4
L
Tiamat
10,343
493
135
6
0
361,074
4
W
Heimdallr
11,153
531
108
5
0
363,190
8
W
Anubis
10,605
505
105
5
0
370,245
12
W
Cu Chulainn
11,586
552
101
5
0
419,992
1
L
Osiris
10,064
479
131
6
0
461,073
0
W
Chronos
11,581
551
133
6
0
398,902
9
L
Ares
9,046
431
35
2
0
360,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role