Player Matchup

Cernunnos
Cernunnos
BGH-Crazy1
Cernunnos
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 167L
1,412 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DRAGONLOK
Tsukuyomi
Level 64
God Stats
21W - 21L
1,511 SR
Queue Stats
126W - 107L
1,516 Elo+
Party 4
Merlin
Merlin
H4z4rdd
Merlin
Level 68
God Stats
9W - 14L
1,271 SR
Queue Stats
190W - 181L
1,546 Elo+
Party 4
Cerberus
Cerberus
senhorfeeder
Cerberus
Level 160
God Stats
8W - 7L
1,287 SR
Queue Stats
311W - 307L
1,531 Elo+
Party 3
King Arthur
King Arthur
textil_Linde
King Arthur
Level 16
God Stats
3W - 2L
1,570 SR
Queue Stats
14W - 16L
1,538 Elo+
Party 3
Team Averages
Level 67
1,428 SR
1,509 Elo+

VS

Team Averages
Level 85
1,579 SR
1,665 Elo+
Baron Samedi
Baron Samedi
Dymytrie
Baron Samedi
Level 126
God Stats
20W - 20L
1,467 SR
Queue Stats
196W - 219L
1,461 Elo+
Party 2
Ymir
Ymir
JoeSag
Ymir
Level 90
God Stats
11W - 2L
1,692 SR
Queue Stats
164W - 93L
1,806 Elo+
Party 1
Erlang Shen
Erlang Shen
PauGioKill
Erlang Shen
Level 42
God Stats
3W - 2L
1,558 SR
Queue Stats
107W - 28L
1,812 Elo+
Party 1
Xbalanque
Xbalanque
PauerRangis
Xbalanque
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
200W - 239L
1,457 Elo+
Party 2
Pele
Pele
ZuzitoSins
Pele
Level 37
God Stats
20W - 11L
1,678 SR
Queue Stats
386W - 231L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BGH-Crazy1
Cernunnos
14
1 / 4 / 1
8,791
463
5,091
12,992
4,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
DRAGONLOK
Tsukuyomi
17
9 / 6 / 4
10,894
573
16,170
16,780
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
H4z4rdd
Merlin
16
3 / 3 / 6
9,933
523
11,212
8,105
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
senhorfeeder
Cerberus
12
1 / 4 / 3
8,115
427
5,399
17,052
10,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
textil_Linde
King Arthur
13
0 / 7 / 1
8,123
428
4,996
13,472
7,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dymytrie
Baron Samedi
14
3 / 8 / 5
9,250
487
7,295
12,751
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
JoeSag
Ymir
16
4 / 2 / 11
10,891
573
7,536
17,655
18,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
PauGioKill
Erlang Shen
17
4 / 1 / 10
11,003
579
12,524
18,855
12,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
PauerRangis
Xbalanque
16
2 / 1 / 3
10,297
542
7,298
9,893
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 2 / 6
11,845
623
12,775
16,326
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
14
Kills
24
24
Deaths
14
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BGH-Crazy1
Cernunnos
1
4
1
0.38
L
Tsukuyomi
DRAGONLOK
Tsukuyomi
9
6
4
1.83
W
Baron Samedi
Dymytrie
Baron Samedi
3
8
5
0.69
L
Merlin
H4z4rdd
Merlin
3
3
6
2
W
Ymir
JoeSag
Ymir
4
2
11
4.75
W
Erlang Shen
PauGioKill
Erlang Shen
4
1
10
9
W
Xbalanque
PauerRangis
Xbalanque
2
1
3
3.5
W
11
2
6
7
L
Cerberus
senhorfeeder
Cerberus
1
4
3
0.63
L
King Arthur
textil_Linde
King Arthur
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,868
Damage
47,428
68,401
Taken
75,480
32,050
Mitigated
46,136
14,749
Healing
29,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BGH-Crazy1
Cernunnos
5,091
2,147
0
4,546
12,992
4,498
308
2,127
10,865
0
51,256
L
Tsukuyomi
DRAGONLOK
Tsukuyomi
16,170
3,114
0
4,743
16,780
6,777
0
3,730
13,050
0
66,919
W
Baron Samedi
Dymytrie
Baron Samedi
7,295
452
972
1,942
12,751
5,135
1,275
5,512
6,896
41,155
0
L
Merlin
H4z4rdd
Merlin
11,212
755
0
1,264
8,105
2,947
0
3,186
4,919
66,255
0
W
Ymir
JoeSag
Ymir
7,536
1,044
0
3,546
17,655
18,577
132
5,961
11,483
38,144
0
W
Erlang Shen
PauGioKill
Erlang Shen
12,524
6,234
0
10,923
18,855
12,104
594
2,766
16,023
235
82,438
W
Xbalanque
PauerRangis
Xbalanque
7,298
3,393
0
6,025
9,893
3,317
2,115
1,202
8,667
0
66,532
W
12,775
3,062
0
5,976
16,326
7,003
912
3,051
13,043
0
82,903
L
Cerberus
senhorfeeder
Cerberus
5,399
153
0
3,596
17,052
10,650
0
5,288
11,764
29,850
0
L
King Arthur
textil_Linde
King Arthur
4,996
602
0
600
13,472
7,178
0
735
12,737
70
40,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,856
Gold Earned
53,286
450
Minions Killed
509
0
Camps Cleared
0
1,747,065
Distance Traveled
1,837,287
19
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,791
463
108
6
0
328,079
5
L
Tsukuyomi
10,894
573
104
5
0
372,467
0
W
Baron Samedi
9,250
487
74
4
0
312,568
6
L
Merlin
9,933
523
130
7
0
362,583
4
W
Ymir
10,891
573
50
3
0
364,527
5
W
Erlang Shen
11,003
579
133
7
0
381,758
7
W
Xbalanque
10,297
542
123
6
0
332,012
4
W
Pele
11,845
623
129
7
0
446,422
9
L
Cerberus
8,115
427
41
2
0
372,808
6
L
King Arthur
8,123
428
67
4
0
311,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role