Player Matchup

Sol
Sol
CactusMoon
Sol
Level 56
God Stats
60W - 64L
1,310 SR
Queue Stats
432W - 489L
1,450 Elo+
Party 2
Olorun
Olorun
Omnolescence
Olorun
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 2L
1,732 Elo+
Party 3
Bellona
Bellona
PsychoZenith
Bellona
Level 25
God Stats
21W - 32L
1,274 SR
Queue Stats
42W - 66L
1,269 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Snaplet
Kumbhakarna
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 26L
1,737 Elo+
Party 3
Rama
Rama
xNomadSenpai
Rama
Level 58
God Stats
38W - 41L
1,482 SR
Queue Stats
485W - 382L
1,633 Elo+
Party 3
Team Averages
Level 37
1,413 SR
1,564 Elo+

VS

Team Averages
Level 36
1,479 SR
1,525 Elo+
Poseidon
Poseidon
Alderdex
Poseidon
Level 35
God Stats
0W - 4L
1,294 SR
Queue Stats
38W - 54L
1,435 Elo+
Solo
Izanami
Izanami
BakerHappyBoy
Izanami
Level 26
God Stats
0W - 1L
1,836 SR
Queue Stats
22W - 28L
1,531 Elo+
Party 1
Tiamat
Tiamat
JackWade
Tiamat
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,489 Elo+
Solo
Amaterasu
Amaterasu
THICCAnimeGrills
Amaterasu
Level 45
God Stats
7W - 9L
1,264 SR
Queue Stats
31W - 39L
1,553 Elo+
Party 1
Erlang Shen
Erlang Shen
WeedWarrrior5
Erlang Shen
Level 45
God Stats
2W - 6L
1,500 SR
Queue Stats
96W - 118L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 22
12,543
1,254
13,867
16,478
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
20
23 / 3 / 18
14,069
1,407
34,642
17,936
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
PsychoZenith
Bellona
19
7 / 4 / 30
11,874
1,187
18,582
16,510
15,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Snaplet
Kumbhakarna
19
5 / 1 / 34
12,662
1,266
9,012
16,052
18,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 2 / 13
10,497
1,050
9,920
7,298
2,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

241

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alderdex
Poseidon
16
0 / 10 / 6
9,582
958
13,454
12,984
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
16
6 / 8 / 3
11,251
1,125
18,421
17,784
7,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
JackWade
Tiamat
16
2 / 12 / 6
10,096
1,010
12,649
18,909
14,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
16
3 / 11 / 6
9,979
998
11,544
22,157
16,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
WeedWarrrior5
Erlang Shen
17
3 / 10 / 6
10,942
1,094
12,957
20,955
18,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
41
51
Kills
14
14
Deaths
51
117
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Alderdex
Poseidon
0
10
6
0.3
L
Izanami
6
8
3
0.94
W
10
4
22
5.25
L
Tiamat
JackWade
Tiamat
2
12
6
0.42
W
Olorun
23
3
18
10.67
W
Bellona
PsychoZenith
Bellona
7
4
30
5.5
W
Kumbhakarna
Snaplet
Kumbhakarna
5
1
34
22
L
Amaterasu
3
11
6
0.55
L
Erlang Shen
WeedWarrrior5
Erlang Shen
3
10
6
0.6
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,023
Damage
69,025
74,274
Taken
92,789
48,753
Mitigated
61,057
25,224
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Alderdex
Poseidon
13,454
2,515
0
311
12,984
5,192
0
8,408
4,501
26,945
0
L
Izanami
18,421
14,276
0
1,271
17,784
7,160
0
13,990
3,769
0
48,951
W
13,867
4,649
0
5,787
16,478
5,685
0
4,783
11,439
43,261
0
L
Tiamat
JackWade
Tiamat
12,649
1,152
171
1,332
18,909
14,366
0
11,821
7,018
23,997
0
W
Olorun
34,642
23,936
1,003
11,960
17,936
7,321
0
6,850
10,920
42,802
0
W
Bellona
PsychoZenith
Bellona
18,582
6,602
0
1,088
16,510
15,309
0
5,533
10,638
148
28,287
W
Kumbhakarna
Snaplet
Kumbhakarna
9,012
2,168
0
4,138
16,052
18,151
0
5,325
10,499
18,989
0
L
Amaterasu
11,544
7,002
219
2,407
22,157
16,011
0
13,230
8,734
0
14,882
L
Erlang Shen
WeedWarrrior5
Erlang Shen
12,957
7,403
0
1,021
20,955
18,328
0
10,213
10,495
0
33,084
W
9,920
7,367
0
1,248
7,298
2,287
0
2,429
4,675
0
25,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,645
Gold Earned
51,850
171
Minions Killed
160
7
Camps Cleared
7
844,828
Distance Traveled
784,181
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,582
958
32
3
2
137,164
0
L
Izanami
11,251
1,125
57
6
0
151,669
0
W
Sol
12,543
1,254
70
7
0
167,412
1
L
Tiamat
10,096
1,010
22
2
1
166,451
0
W
Olorun
14,069
1,407
19
2
2
171,743
0
W
Bellona
11,874
1,187
30
3
1
181,393
1
W
Kumbhakarna
12,662
1,266
17
2
0
202,512
0
L
Amaterasu
9,979
998
12
1
0
147,586
0
L
Erlang Shen
10,942
1,094
37
4
4
181,311
0
W
Rama
10,497
1,050
35
4
4
121,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role