Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ForgottenMadman
Thanatos
Level 96
God Stats
4W - 5L
1,604 SR
Queue Stats
80W - 69L
1,591 Elo+
Party 3
Xbalanque
Xbalanque
LoneManWithPlans
Xbalanque
Level 106
God Stats
2W - 2L
1,822 SR
Queue Stats
26W - 18L
1,691 Elo+
Party 3
Sol
Sol
Sindragosa6629
Sol
Level 77
God Stats
11W - 19L
982 SR
Queue Stats
43W - 35L
1,571 Elo+
Party 3
Tiamat
Tiamat
WoozyBridge5205
Tiamat
Level 75
God Stats
10W - 15L
1,735 SR
Queue Stats
37W - 48L
1,306 Elo+
Party 1
Team Averages
Level 92
1,529 SR
1,532 Elo+

VS

Team Averages
Level 118
1,596 SR
1,531 Elo+
Thanatos
Thanatos
 
Thanatos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ClearCrow-
Cu Chulainn
Level 104
God Stats
14W - 13L
1,577 SR
Queue Stats
193W - 197L
1,508 Elo+
Solo
Artio
Artio
VelstadBorne
Artio
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,559 Elo+
Party 2
Rama
Rama
YORIICHI13
Rama
Level 122
God Stats
2W - 1L
1,700 SR
Queue Stats
68W - 79L
1,574 Elo+
Party 2
Eset
Eset
dino_mite_2
Eset
Level 141
God Stats
4W - 4L
1,705 SR
Queue Stats
218W - 209L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 2 / 3
5,148
468
2,642
8,003
3,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
11
2 / 2 / 2
6,116
556
2,573
8,057
2,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
10
4 / 1 / 0
5,933
539
4,181
5,457
1,366
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
4,957
451
4,537
7,418
1,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 3 / 1
4,974
452
2,209
6,071
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 0 / 5
6,937
631
5,254
7,617
2,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
ClearCrow-
Cu Chulainn
11
3 / 2 / 3
6,426
584
5,396
5,567
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 2 / 4
4,772
434
2,234
6,900
2,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 1 / 2
6,091
554
2,720
4,732
1,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 2 / 2
6,769
615
5,120
5,803
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
12
12
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
3
0.75
W
Thanatos
 
Thanatos
4
0
5
6.5
W
Cu Chulainn
ClearCrow-
Cu Chulainn
3
2
3
2.25
L
Thanatos
2
2
2
1.5
L
Xbalanque
4
1
0
4
L
0
4
1
0.13
W
0
2
4
1
L
0
3
1
0.17
W
0
1
2
1
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,142
Damage
20,724
35,006
Taken
30,619
13,823
Mitigated
11,378
14,426
Healing
14,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,642
617
0
2,622
8,003
3,504
0
2,014
5,937
0
14,752
W
Thanatos
 
Thanatos
5,254
1,218
0
6,055
7,617
2,604
0
1,777
5,840
0
35,066
W
Cu Chulainn
ClearCrow-
Cu Chulainn
5,396
1,225
0
1,056
5,567
3,540
266
1,295
4,272
0
28,362
L
Thanatos
2,573
738
0
5,139
8,057
2,504
95
1,498
6,447
0
29,415
L
Xbalanque
4,181
2,456
0
2,445
5,457
1,366
0
753
4,674
0
32,794
L
4,537
569
0
2,987
7,418
1,640
0
2,419
4,847
25,305
0
W
2,234
433
650
2,017
6,900
2,353
0
1,562
5,338
10,233
0
L
2,209
354
0
1,233
6,071
4,809
0
319
5,747
17,933
0
W
2,720
2,387
0
2,213
4,732
1,102
536
0
4,732
0
35,770
W
5,120
536
453
1,906
5,803
1,779
54
2,112
3,691
35,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,128
Gold Earned
30,995
237
Minions Killed
295
0
Camps Cleared
0
989,419
Distance Traveled
1,014,644
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,148
468
24
2
0
220,939
2
W
Thanatos
6,937
631
64
6
0
216,444
0
W
Cu Chulainn
6,426
584
55
5
0
202,594
1
L
Thanatos
6,116
556
58
5
0
216,859
1
L
Xbalanque
5,933
539
61
6
0
205,849
4
L
Sol
4,957
451
55
5
0
167,711
0
W
Artio
4,772
434
20
2
0
227,447
2
L
Tiamat
4,974
452
39
4
0
178,061
1
W
Rama
6,091
554
81
7
0
182,319
2
W
Eset
6,769
615
75
7
0
185,840
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role