Player Matchup

Cerberus
Cerberus
Fail124
Cerberus
Level 8
God Stats
3W - 4L
1,591 SR
Queue Stats
14W - 14L
1,552 Elo+
Solo
Tiamat
Tiamat
Taco de huevo13
Tiamat
Level 28
God Stats
6W - 5L
1,654 SR
Queue Stats
130W - 93L
1,736 Elo+
Solo
Discordia
Discordia
XxSpartanTWxX
Discordia
Level 29
God Stats
0W - 1L
1,820 SR
Queue Stats
46W - 42L
1,548 Elo+
Solo
Danzaburou
Danzaburou
baileybarnhizzle
Danzaburou
Level 13
God Stats
37W - 13L
1,165 SR
Queue Stats
154W - 139L
1,575 Elo+
Solo
Jing Wei
Jing Wei
tmecter
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,727 Elo+
Solo
Team Averages
Level 16
1,546 SR
1,628 Elo+

VS

Team Averages
Level 21
1,661 SR
1,664 Elo+
Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Conquest MMR
Anhur
Level 28
God Stats
19W - 2L
1,700 SR
Queue Stats
131W - 58L
1,713 Elo+
Solo
Cu Chulainn
Cu Chulainn
HhooMevengo
Cu Chulainn
Level 25
God Stats
56W - 30L
1,670 SR
Queue Stats
98W - 60L
1,691 Elo+
Solo
Jormungandr
Jormungandr
Sharky_pie
Jormungandr
Level 13
God Stats
6W - 2L
1,846 SR
Queue Stats
23W - 33L
1,773 Elo+
Party 1
Ne Zha
Ne Zha
Trentacular5518
Ne Zha
Level 25
God Stats
12W - 7L
1,587 SR
Queue Stats
56W - 47L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fail124
Cerberus
6
0 / 6 / 0
4,291
429
2,061
7,561
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
4 / 3 / 0
5,931
593
3,924
5,212
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
XxSpartanTWxX
Discordia
8
0 / 3 / 0
4,534
453
1,769
3,603
628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
baileybarnhizzle
Danzaburou
7
0 / 1 / 0
4,071
407
1,543
3,450
620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
tmecter
Jing Wei
1
0 / 4 / 0
3,420
342
177
2,836
353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 3
4,905
491
1,568
5,447
1,960
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 0 / 2
6,535
654
3,826
5,349
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
HhooMevengo
Cu Chulainn
12
8 / 0 / 4
6,894
689
7,634
8,307
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Sharky_pie
Jormungandr
6
0 / 2 / 0
4,427
443
757
3,877
1,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 2 / 1
6,312
631
1,890
6,310
1,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
4
Kills
17
17
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
3
1.5
W
6
0
2
7
L
Cerberus
Fail124
Cerberus
0
6
0
0
W
Cu Chulainn
HhooMevengo
Cu Chulainn
8
0
4
10
W
Jormungandr
Sharky_pie
Jormungandr
0
2
0
0
L
4
3
0
1.33
W
3
2
1
1.75
L
Discordia
XxSpartanTWxX
Discordia
0
3
0
0
L
Danzaburou
baileybarnhizzle
Danzaburou
0
1
0
0
L
Jing Wei
tmecter
Jing Wei
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,474
Damage
15,675
22,662
Taken
29,290
6,611
Mitigated
9,727
5,033
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,568
490
246
2,302
5,447
1,960
58
923
4,524
17,437
0
W
3,826
2,065
0
4,011
5,349
1,567
30
498
4,795
0
42,105
L
Cerberus
Fail124
Cerberus
2,061
327
0
1,507
7,561
2,078
28
940
6,621
11,631
0
W
Cu Chulainn
HhooMevengo
Cu Chulainn
7,634
2,343
0
5,198
8,307
3,006
730
2,311
5,752
0
37,976
W
Jormungandr
Sharky_pie
Jormungandr
757
428
0
0
3,877
1,263
265
1,666
2,119
13,786
0
L
3,924
781
0
1,400
5,212
2,932
0
614
4,598
27,494
0
W
1,890
511
0
2,879
6,310
1,931
836
1,794
4,346
0
32,815
L
Discordia
XxSpartanTWxX
Discordia
1,769
137
0
294
3,603
628
0
0
3,603
19,164
0
L
Danzaburou
baileybarnhizzle
Danzaburou
1,543
940
0
1,462
3,450
620
0
472
2,978
0
15,288
L
Jing Wei
tmecter
Jing Wei
177
86
0
370
2,836
353
0
299
2,537
0
2,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,247
Gold Earned
29,073
150
Minions Killed
282
0
Camps Cleared
0
784,387
Distance Traveled
926,464
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,905
491
31
3
0
182,372
3
W
Anhur
6,535
654
81
8
0
155,409
0
L
Cerberus
4,291
429
15
2
0
184,945
0
W
Cu Chulainn
6,894
689
81
8
0
192,487
2
W
Jormungandr
4,427
443
18
2
0
200,140
0
L
Tiamat
5,931
593
61
6
0
152,220
3
W
Ne Zha
6,312
631
71
7
0
196,056
1
L
Discordia
4,534
453
46
5
0
168,483
2
L
Danzaburou
4,071
407
26
3
0
164,479
0
L
Jing Wei
3,420
342
2
0
0
114,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role