Player Matchup

Thanatos
Thanatos
Gold V
DarthxM1ke
Thanatos
Gold V
Level 45
God Stats
12W - 20L
1,456 SR
Queue Stats
139W - 162L
1,404 MMR
Solo
Ymir
Ymir
Silver I
GodWarriOz
Ymir
Silver I
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
212W - 224L
1,183 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Mdoctor122
Sun Wukong
Bronze IV
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,374 MMR
Solo
Raijin
Raijin
Bronze III
cu3rv00
Raijin
Bronze III
Level 30
God Stats
0W - 2L
1,355 SR
Queue Stats
76W - 106L
1,400 MMR
Solo
Cupid
Cupid
Silver II
sountu1
Cupid
Silver II
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 52L
1,375 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 98
1,462 SR
1,347 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,455 SR
1,366 MMR
Cerberus
Cerberus
Gold V
Blur2729
Cerberus
Gold V
Level 109
God Stats
3W - 7L
1,214 SR
Queue Stats
51W - 36L
1,383 MMR
Solo
Sylvanus
Sylvanus
Gold IV
CALISHIN
Sylvanus
Gold IV
Level 124
God Stats
20W - 12L
1,662 SR
Queue Stats
110W - 105L
1,407 MMR
Party 1
He Bo
He Bo
Gold II
Golyad
He Bo
Gold II
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 121L
1,386 MMR
Solo
Mercury
Mercury
Gold IV
JonaBarrera
Mercury
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Morbeous
Ne Zha
Silver I
Level 89
God Stats
18W - 27L
1,401 SR
Queue Stats
740W - 749L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarthxM1ke
Thanatos
17
5 / 8 / 4
11,576
482
10,719
22,243
7,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 10 / 7
10,283
428
12,469
25,495
18,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Mdoctor122
Sun Wukong
18
1 / 5 / 3
10,961
457
11,669
22,488
17,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
cu3rv00
Raijin
17
3 / 10 / 4
11,012
459
6,204
16,654
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
sountu1
Cupid
18
4 / 8 / 3
11,378
474
15,870
27,667
10,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetPersephoneDanzaburouScyllaCu Chulainn

VS

Bans
NemesisApolloIzanamiHeimdallrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blur2729
Cerberus
20
8 / 0 / 8
14,442
602
17,508
22,885
26,846
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
CALISHIN
Sylvanus
18
2 / 2 / 17
11,902
496
12,463
19,391
22,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Golyad
He Bo
20
17 / 7 / 5
16,226
676
25,614
16,342
7,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
JonaBarrera
Mercury
20
8 / 3 / 10
15,118
630
26,551
22,376
11,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
Morbeous
Ne Zha
19
6 / 1 / 13
13,073
545
10,227
17,220
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
13
Kills
41
41
Deaths
13
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Blur2729
Cerberus
8
0
8
12
W
Sylvanus
CALISHIN
Sylvanus
2
2
17
5.25
L
Thanatos
DarthxM1ke
Thanatos
5
8
4
0.88
L
0
10
7
0.35
W
He Bo
Golyad
He Bo
17
7
5
2.79
W
Mercury
JonaBarrera
Mercury
8
3
10
4.33
L
Sun Wukong
Mdoctor122
Sun Wukong
1
5
3
0.5
W
Ne Zha
Morbeous
Ne Zha
6
1
13
12.5
L
Raijin
cu3rv00
Raijin
3
10
4
0.5
L
Cupid
sountu1
Cupid
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,931
Damage
92,363
114,547
Taken
98,214
58,829
Mitigated
75,034
41,129
Healing
45,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Blur2729
Cerberus
17,508
961
0
10,750
22,885
26,846
1,435
1,694
20,591
102,324
0
W
Sylvanus
CALISHIN
Sylvanus
12,463
3,081
7,337
8,823
19,391
22,665
2,080
6,157
13,190
43,756
10,291
L
Thanatos
DarthxM1ke
Thanatos
10,719
1,902
0
14,978
22,243
7,548
0
10,416
11,348
0
72,738
L
12,469
2,009
0
3,998
25,495
18,215
0
15,072
10,172
49,937
0
W
He Bo
Golyad
He Bo
25,614
1,433
692
3,581
16,342
7,720
942
4,654
11,638
118,972
0
W
Mercury
JonaBarrera
Mercury
26,551
14,044
0
6,679
22,376
11,248
2,723
3,611
18,601
0
141,803
L
Sun Wukong
Mdoctor122
Sun Wukong
11,669
1,682
0
7,804
22,488
17,083
0
12,356
9,540
0
69,635
W
Ne Zha
Morbeous
Ne Zha
10,227
3,993
0
7,224
17,220
6,555
2,647
4,294
12,065
0
90,551
L
Raijin
cu3rv00
Raijin
6,204
966
0
1,300
16,654
5,867
600
6,671
9,733
47,103
0
L
Cupid
sountu1
Cupid
15,870
6,095
965
12,084
27,667
10,116
1,536
8,627
18,764
0
80,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,210
Gold Earned
70,761
533
Minions Killed
743
0
Camps Cleared
0
1,983,969
Distance Traveled
2,319,125
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,442
602
207
9
0
453,541
8
W
Sylvanus
11,902
496
70
3
0
407,699
0
L
Thanatos
11,576
482
118
5
0
458,542
7
L
Ymir
10,283
428
70
3
0
388,036
8
W
He Bo
16,226
676
169
7
0
420,110
9
W
Mercury
15,118
630
191
8
0
539,617
1
L
Sun Wukong
10,961
457
140
6
0
400,339
4
W
Ne Zha
13,073
545
106
4
0
498,158
0
L
Raijin
11,012
459
85
4
0
367,818
2
L
Cupid
11,378
474
120
5
0
369,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role