Player Matchup

Cerberus
Cerberus
DDBD_559
Cerberus
Level 5
God Stats
1W - 7L
1,500 SR
Queue Stats
19W - 25L
970 Elo+
Party 3
Cabrakan
Cabrakan
Savage_Death955
Cabrakan
Level 10
God Stats
0W - 5L
1,500 SR
Queue Stats
28W - 48L
1,171 Elo+
Party 3
Sun Wukong
Sun Wukong
Tmallhallond
Sun Wukong
Level 5
God Stats
1W - 3L
1,166 SR
Queue Stats
1W - 7L
969 Elo+
Solo
Jormungandr
Jormungandr
kirbyman21
Jormungandr
Level 12
God Stats
0W - 5L
1,235 SR
Queue Stats
15W - 27L
1,180 Elo+
Party 3
Guan Yu
Guan Yu
torontobishokuya
Guan Yu
Level 12
God Stats
2W - 1L
1,654 SR
Queue Stats
9W - 18L
1,312 Elo+
Solo
Team Averages
Level 9
1,411 SR
1,120 Elo+

VS

Team Averages
Level 20
1,507 SR
1,439 Elo+
Bakasura
Bakasura
DougJN
Bakasura
Level 21
God Stats
3W - 1L
1,799 SR
Queue Stats
30W - 43L
1,376 Elo+
Party 1
Geb
Geb
E_RICKING
Geb
Level 24
God Stats
1W - 1L
1,236 SR
Queue Stats
65W - 80L
1,444 Elo+
Party 1
Discordia
Discordia
Ragingcheeto994
Discordia
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,405 Elo+
Party 2
Tiamat
Tiamat
YoungAction JL
Tiamat
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 32L
1,468 Elo+
Party 2
Fenrir
Fenrir
njioons
Fenrir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DDBD_559
Cerberus
20
3 / 12 / 24
16,047
1,070
21,598
41,531
18,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
20
13 / 9 / 12
17,509
1,167
24,407
37,867
36,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Tmallhallond
Sun Wukong
18
1 / 8 / 9
12,796
853
1,204
11,227
5,333
Jormungandr
kirbyman21
Jormungandr
20
10 / 9 / 27
18,045
1,203
39,549
29,653
33,346
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
12 / 5 / 17
16,808
1,121
21,406
24,953
18,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DougJN
Bakasura
20
24 / 12 / 15
19,976
1,332
62,997
35,008
17,465
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 7 / 31
15,661
1,044
17,666
31,851
40,189
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
Ragingcheeto994
Discordia
20
10 / 10 / 17
16,962
1,131
34,518
15,716
6,197
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 4 / 20
14,603
974
12,331
19,649
11,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
njioons
Fenrir
20
4 / 9 / 10
14,196
946
6,812
18,321
7,779

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
136
39
Kills
43
43
Deaths
42
89
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DDBD_559
Cerberus
3
12
24
1.25
W
Bakasura
DougJN
Bakasura
24
12
15
2.63
W
2
7
31
2.5
W
Discordia
Ragingcheeto994
Discordia
10
10
17
1.85
L
Cabrakan
13
9
12
2.11
L
Sun Wukong
Tmallhallond
Sun Wukong
1
8
9
0.69
W
3
4
20
3.25
L
Jormungandr
kirbyman21
Jormungandr
10
9
27
2.61
W
Fenrir
njioons
Fenrir
4
9
10
1
L
12
5
17
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,164
Damage
134,324
145,231
Taken
120,545
112,856
Mitigated
83,466
31,244
Healing
26,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DDBD_559
Cerberus
21,598
4,725
0
8,224
41,531
18,995
0
18,329
20,524
41,274
0
W
Bakasura
DougJN
Bakasura
62,997
43,726
0
10,349
35,008
17,465
0
24,130
10,569
0
89,245
W
17,666
4,186
0
10,556
31,851
40,189
0
19,817
11,284
31,066
0
W
Discordia
Ragingcheeto994
Discordia
34,518
7,287
0
380
15,716
6,197
0
11,954
3,762
60,688
0
L
Cabrakan
24,407
5,156
0
9,809
37,867
36,679
0
12,777
23,382
54,134
0
L
Sun Wukong
Tmallhallond
Sun Wukong
1,204
426
0
117
11,227
5,333
0
5,892
5,088
0
4,120
W
12,331
2,752
1,041
4,214
19,649
11,836
0
16,442
3,099
21,558
0
L
Jormungandr
kirbyman21
Jormungandr
39,549
9,808
0
1,469
29,653
33,346
0
15,899
11,461
72,584
0
W
Fenrir
njioons
Fenrir
6,812
1,468
0
96
18,321
7,779
0
12,035
6,261
0
19,858
L
21,406
11,355
2,533
9,092
24,953
18,503
0
10,261
12,903
0
33,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,205
Gold Earned
81,398
201
Minions Killed
207
3
Camps Cleared
4
927,502
Distance Traveled
1,251,521
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,047
1,070
44
3
1
237,278
4
W
Bakasura
19,976
1,332
87
6
2
282,347
0
W
Geb
15,661
1,044
21
1
0
247,089
0
W
Discordia
16,962
1,131
51
3
1
232,843
0
L
Cabrakan
17,509
1,167
64
4
2
147,699
0
L
Sun Wukong
12,796
853
1
0
0
117,182
1
W
Tiamat
14,603
974
20
1
0
267,554
0
L
Jormungandr
18,045
1,203
70
5
0
187,586
0
W
Fenrir
14,196
946
28
2
1
221,688
1
L
Guan Yu
16,808
1,121
22
1
0
237,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role