Player Matchup

Hachiman
Hachiman
AlPrinceOfWales
Hachiman
Level 17
God Stats
24W - 28L
1,270 SR
Queue Stats
291W - 337L
1,357 Elo+
Solo
Thor
Thor
InflamedConch99
Thor
Level 4
God Stats
4W - 5L
1,105 SR
Queue Stats
5W - 6L
1,130 Elo+
Solo
Nu Wa
Nu Wa
MarcMag1610
Nu Wa
Level 27
God Stats
88W - 102L
1,529 SR
Queue Stats
135W - 178L
1,408 Elo+
Solo
Thoth
Thoth
TheRedMenace130
Thoth
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,325 Elo+
Solo
Thanatos
Thanatos
Trist333y
Thanatos
Level 26
God Stats
20W - 19L
1,511 SR
Queue Stats
513W - 517L
1,475 Elo+
Solo
Team Averages
Level 19
1,383 SR
1,339 Elo+

VS

Team Averages
Level 14
1,471 SR
1,474 Elo+
Chaac
Chaac
DCSghostgame
Chaac
Level 25
God Stats
1W - 1L
1,560 SR
Queue Stats
8W - 5L
1,460 Elo+
Party 1
Medusa
Medusa
DarthShadow007
Medusa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 55L
1,432 Elo+
Party 1
Nike
Nike
Hellfire_Hound_
Nike
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
23W - 28L
1,477 Elo+
Solo
Anubis
Anubis
Non ll
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ObsidiusUltra95
Cthulhu
Level 4
God Stats
1W - 5L
1,295 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
3 / 4 / 15
15,560
915
18,398
15,125
12,161
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
0 / 10 / 6
13,140
773
794
16,759
8,583
20
4 / 2 / 26
18,330
1,078
39,701
32,086
47,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
15 / 3 / 8
17,187
1,011
29,682
18,697
10,181
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Trist333y
Thanatos
20
15 / 4 / 7
17,449
1,026
27,215
27,404
12,504
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 8
16,275
957
27,967
27,655
27,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
3 / 5 / 6
14,573
857
20,032
25,935
9,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 8 / 10
17,273
1,016
38,419
29,512
17,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Non ll
Anubis
20
1 / 8 / 7
14,668
863
5,570
17,289
7,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
1 / 12 / 13
15,307
900
12,263
26,330
10,316

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
67
37
Kills
23
23
Deaths
37
62
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
3
4
15
2.63
L
8
4
8
3
L
3
5
6
1.2
L
10
8
10
1.88
W
0
10
6
0.3
W
4
2
26
8.5
L
Anubis
Non ll
Anubis
1
8
7
0.56
L
1
12
13
0.63
W
15
3
8
6.33
W
Thanatos
Trist333y
Thanatos
15
4
7
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,790
Damage
104,251
110,071
Taken
126,721
90,755
Mitigated
73,095
23,891
Healing
20,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
18,398
12,768
0
1,751
15,125
12,161
0
2,304
12,696
0
50,464
L
27,967
4,753
0
7,689
27,655
27,729
0
17,837
9,818
1,894
78,385
L
20,032
14,816
0
8,070
25,935
9,376
0
15,828
10,107
0
48,316
L
38,419
13,410
0
0
29,512
17,728
0
13,690
15,822
0
77,894
W
794
546
0
0
16,759
8,583
0
2,398
14,240
0
3,129
W
39,701
21,196
0
8,450
32,086
47,326
0
4,620
26,991
69,202
0
L
Anubis
Non ll
Anubis
5,570
386
0
1,123
17,289
7,946
0
8,581
8,708
25,073
0
L
12,263
774
1,971
1,170
26,330
10,316
0
13,447
12,883
59,124
0
W
29,682
2,271
0
0
18,697
10,181
0
3,533
15,089
57,983
0
W
Thanatos
Trist333y
Thanatos
27,215
7,065
0
13,690
27,404
12,504
0
5,214
21,915
0
45,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,666
Gold Earned
78,096
244
Minions Killed
364
2
Camps Cleared
4
1,362,492
Distance Traveled
1,402,104
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,560
915
66
4
2
254,811
1
L
Chaac
16,275
957
102
6
1
338,478
0
L
Medusa
14,573
857
61
4
3
247,992
0
L
Nike
17,273
1,016
58
3
0
331,664
1
W
Thor
13,140
773
3
0
0
166,657
0
W
Nu Wa
18,330
1,078
59
3
0
258,759
2
L
Anubis
14,668
863
28
2
0
205,133
3
L
Cthulhu
15,307
900
115
7
0
278,837
2
W
Thoth
17,187
1,011
64
4
0
318,755
0
W
Thanatos
17,449
1,026
52
3
0
363,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role