Player Matchup

Tyr
Tyr
AemonTG
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
Daniaw
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,313 Elo+
Party 2
Athena
Athena
HenryPancake
Athena
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,313 Elo+
Party 2
Izanami
Izanami
RomuloPires
Izanami
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ffreneticoo
Pele
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
85W - 69L
1,600 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,445 Elo+

VS

Team Averages
Level 65
1,547 SR
1,424 Elo+
Odin
Odin
SLEEP-SOCIOPATH
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,213 Elo+
Solo
Cerberus
Cerberus
carlosfelipe1607
Cerberus
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 180L
1,376 Elo+
Solo
Olorun
Olorun
cornyskate18
Olorun
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 3
Khepri
Khepri
fischer_loco
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
xad3F3R4
Thanatos
Level 86
God Stats
2W - 1L
1,735 SR
Queue Stats
31W - 41L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
3 / 3 / 9
11,482
604
11,338
20,162
22,787
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Daniaw
Medusa
18
5 / 4 / 8
11,465
603
21,873
13,670
5,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
19
3 / 7 / 12
11,536
607
12,903
26,449
29,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
RomuloPires
Izanami
20
5 / 2 / 10
12,802
674
34,146
19,069
8,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
1 / 5 / 10
10,589
557
12,595
15,954
11,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 12
12,031
633
10,329
11,584
17,253
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
6 / 2 / 13
12,897
679
28,826
42,295
53,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Olorun
20
6 / 3 / 12
12,752
671
29,107
20,219
14,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
20
2 / 2 / 13
12,175
641
8,093
18,307
28,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
xad3F3R4
Thanatos
20
5 / 7 / 8
12,299
647
12,684
19,392
12,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
79
17
Kills
21
21
Deaths
17
49
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tyr
3
3
9
2.5
L
Medusa
Daniaw
Medusa
5
4
8
2.25
L
Athena
3
7
12
1.29
L
Izanami
RomuloPires
Izanami
5
2
10
5
W
2
3
12
2.67
W
6
2
13
6.25
W
Olorun
6
3
12
4
L
1
5
10
1.2
W
Khepri
2
2
13
4.25
W
Thanatos
xad3F3R4
Thanatos
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,855
Damage
89,039
95,304
Taken
111,797
78,543
Mitigated
126,581
37,865
Healing
61,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
11,338
1,262
3,674
6,719
20,162
22,787
0
12,038
8,049
0
20,725
L
Medusa
Daniaw
Medusa
21,873
9,686
2,884
2,609
13,670
5,743
710
9,410
4,235
0
37,990
L
Athena
12,903
5,395
2,457
2,053
26,449
29,973
0
19,881
6,543
19,167
0
L
Izanami
RomuloPires
Izanami
34,146
24,204
3,176
9,636
19,069
8,992
1,058
13,255
5,789
0
81,190
W
10,329
1,587
3,129
860
11,584
17,253
158
1,519
10,065
0
23,805
W
28,826
1,964
3,473
25,328
42,295
53,907
278
7,429
34,866
52,853
0
W
Olorun
29,107
19,642
4,963
10,496
20,219
14,540
5,103
1,076
19,143
65,805
0
L
12,595
2,867
2,275
2,382
15,954
11,048
0
11,442
4,462
0
24,203
W
Khepri
8,093
925
118
559
18,307
28,822
32
1,350
16,957
14,934
0
W
Thanatos
xad3F3R4
Thanatos
12,684
2,006
2,209
10,719
19,392
12,059
108
1,529
17,863
0
34,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,874
Gold Earned
62,154
216
Minions Killed
241
0
Camps Cleared
0
1,664,263
Distance Traveled
1,674,109
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,482
604
27
1
0
388,607
0
L
Medusa
11,465
603
44
2
0
323,165
0
L
Athena
11,536
607
12
1
0
333,160
0
L
Izanami
12,802
674
114
6
0
268,288
0
W
Odin
12,031
633
33
2
0
335,738
3
W
Cerberus
12,897
679
83
4
0
328,733
0
W
Olorun
12,752
671
70
4
0
295,881
2
L
Pele
10,589
557
19
1
0
351,043
0
W
Khepri
12,175
641
20
1
0
375,534
1
W
Thanatos
12,299
647
35
2
0
338,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role