Player Matchup

Chiron
Chiron
ARE ECKS33
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,877 Elo+
Solo
Tiamat
Tiamat
HipKingCurtis
Tiamat
Level 13
God Stats
7W - 13L
1,767 SR
Queue Stats
45W - 51L
1,550 Elo+
Solo
Yemoja
Yemoja
LukaEstNomenMeum
Yemoja
Level 14
God Stats
2W - 6L
1,575 SR
Queue Stats
7W - 19L
1,423 Elo+
Solo
Nemesis
Nemesis
Shark_Bait457
Nemesis
Level 28
God Stats
3W - 2L
1,529 SR
Queue Stats
317W - 294L
1,629 Elo+
Solo
Skadi
Skadi
Yorch_Mono
Skadi
Level 24
God Stats
303W - 285L
1,606 SR
Queue Stats
493W - 558L
1,685 Elo+
Solo
Team Averages
Level 19
1,595 SR
1,633 Elo+

VS

Team Averages
Level 14
1,560 SR
1,730 Elo+
Tiamat
Tiamat
BeyondBrownHD
Tiamat
Level 7
God Stats
9W - 6L
1,644 SR
Queue Stats
106W - 108L
1,791 Elo+
Solo
Erlang Shen
Erlang Shen
Curses6516
Erlang Shen
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,847 Elo+
Party 1
King Arthur
King Arthur
Nevita
King Arthur
Level 29
God Stats
4W - 1L
1,481 SR
Queue Stats
51W - 52L
1,604 Elo+
Solo
Medusa
Medusa
Trap god 666413
Medusa
Level 10
God Stats
1W - 1L
1,278 SR
Queue Stats
30W - 19L
1,695 Elo+
Party 1
Sobek
Sobek
rphayes2116
Sobek
Level 24
God Stats
2W - 0L
1,895 SR
Queue Stats
50W - 40L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ARE ECKS33
Chiron
10
2 / 5 / 1
6,103
469
5,156
10,374
2,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 5 / 0
6,073
467
3,103
7,543
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 2 / 2
5,590
430
3,297
6,092
2,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
10
1 / 3 / 2
6,344
488
5,620
12,163
4,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
9
0 / 4 / 0
5,815
447
4,245
6,562
1,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 2
8,257
635
7,111
6,011
4,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Curses6516
Erlang Shen
13
5 / 1 / 5
7,953
612
9,363
6,146
2,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Nevita
King Arthur
13
2 / 1 / 2
7,479
575
5,493
9,799
5,681
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 3 / 4
6,961
535
7,039
7,830
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 0 / 5
6,817
524
5,089
7,682
3,575
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
19
19
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
ARE ECKS33
Chiron
2
5
1
0.5
W
7
0
2
8
W
Erlang Shen
Curses6516
Erlang Shen
5
1
5
7.5
L
1
5
0
0.2
L
1
2
2
1
W
King Arthur
Nevita
King Arthur
2
1
2
3
L
Nemesis
1
3
2
0.67
W
2
3
4
1.33
L
Skadi
0
4
0
0
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,421
Damage
34,095
42,734
Taken
37,468
14,835
Mitigated
18,550
7,652
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
ARE ECKS33
Chiron
5,156
1,324
150
3,260
10,374
2,722
0
2,224
8,126
0
33,071
W
7,111
1,505
159
4,194
6,011
4,118
342
2,180
3,551
37,156
0
W
Erlang Shen
Curses6516
Erlang Shen
9,363
4,759
0
1,108
6,146
2,797
0
658
5,386
0
51,334
L
3,103
410
0
1,451
7,543
3,432
50
4,458
3,085
24,891
0
L
3,297
730
583
148
6,092
2,735
0
2,444
3,648
13,663
0
W
King Arthur
Nevita
King Arthur
5,493
589
0
3,207
9,799
5,681
0
63
9,736
0
45,320
L
Nemesis
5,620
2,984
0
1,667
12,163
4,135
0
2,446
9,717
0
41,052
W
7,039
3,128
0
480
7,830
2,379
396
1,031
6,799
0
44,767
L
Skadi
4,245
1,123
0
393
6,562
1,811
0
608
5,954
0
26,346
W
5,089
466
725
4,191
7,682
3,575
260
2,070
5,596
22,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,925
Gold Earned
37,467
299
Minions Killed
346
0
Camps Cleared
0
1,176,835
Distance Traveled
1,319,592
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,103
469
72
6
0
224,821
1
W
Tiamat
8,257
635
67
5
0
251,639
0
W
Erlang Shen
7,953
612
82
6
0
321,560
3
L
Tiamat
6,073
467
68
5
0
220,771
2
L
Yemoja
5,590
430
27
2
0
239,794
1
W
King Arthur
7,479
575
87
7
0
259,963
7
L
Nemesis
6,344
488
79
6
0
268,473
5
W
Medusa
6,961
535
78
6
0
217,990
0
L
Skadi
5,815
447
53
4
0
222,976
6
W
Sobek
6,817
524
32
2
0
268,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role