Player Matchup

Ares
Ares
JJGotCash8
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
SOLEDbyBruno491
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TacticsAbsurd
Nu Wa
Level 28
God Stats
2W - 8L
1,698 SR
Queue Stats
5W - 14L
1,397 Elo+
Solo
Set
Set
david-cook25
Set
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
lljordanll
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,540 SR
1,479 Elo+

VS

Team Averages
Level 12
1,427 SR
1,377 Elo+
Tyr
Tyr
Fauxwings67
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsLIGHTbruh
Danzaburou
Level 17
God Stats
16W - 15L
1,506 SR
Queue Stats
70W - 72L
1,333 Elo+
Solo
Cthulhu
Cthulhu
KentoMentoboi
Cthulhu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Loki
Loki
iPxncheZz DE
Loki
Level 15
God Stats
7W - 8L
1,500 SR
Queue Stats
15W - 22L
1,314 Elo+
Party 1
Skadi
Skadi
iSoNiiCs8069
Skadi
Level 18
God Stats
7W - 5L
1,130 SR
Queue Stats
81W - 82L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
4,270
388
468
6,940
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 1 / 0
3,549
323
165
782
160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 2 / 1
4,744
431
2,472
4,243
793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 7 / 0
4,091
372
2,603
6,082
2,023
Mace

Mace

+10
Physical Power

Guan Yu
lljordanll
Guan Yu
4
0 / 5 / 0
4,021
366
350
4,407
1,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 2
7,298
663
5,712
7,624
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ItsLIGHTbruh
Danzaburou
9
2 / 0 / 2
6,138
558
1,138
4,040
1,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
8
4 / 1 / 4
6,065
551
2,441
5,751
3,015
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 1 / 0
5,393
490
1,002
4,502
1,206
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
3 / 1 / 3
6,310
574
2,429
4,371
1,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
0
Kills
20
22
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
0
2
11
W
Danzaburou
ItsLIGHTbruh
Danzaburou
2
0
2
3
L
0
7
0
0
W
Cthulhu
4
1
4
6
L
0
1
0
0
L
0
2
1
0.25
L
0
7
0
0
W
1
1
0
1
W
3
1
3
4.5
L
Guan Yu
lljordanll
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,058
Damage
12,722
22,454
Taken
26,288
7,523
Mitigated
14,420
1,402
Healing
2,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,712
1,710
0
1,519
7,624
6,741
1,417
629
6,920
0
23,275
W
Danzaburou
ItsLIGHTbruh
Danzaburou
1,138
960
0
141
4,040
1,626
4,398
338
3,702
0
24,699
L
468
322
0
276
6,940
2,650
0
813
5,977
5,286
0
W
Cthulhu
2,441
697
0
250
5,751
3,015
539
799
4,952
11,966
0
L
165
165
0
0
782
160
0
254
528
0
636
L
2,472
852
273
357
4,243
793
225
88
4,005
18,549
0
L
2,603
1,553
0
92
6,082
2,023
0
1,286
4,721
0
8,742
W
1,002
299
0
0
4,502
1,206
1,272
968
3,534
0
12,670
W
2,429
986
0
200
4,371
1,832
1,757
206
4,165
0
32,387
L
Guan Yu
lljordanll
Guan Yu
350
179
100
304
4,407
1,897
97
0
4,307
0
5,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,675
Gold Earned
31,204
58
Minions Killed
204
0
Camps Cleared
0
735,287
Distance Traveled
1,037,187
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,298
663
47
4
0
217,737
4
W
Danzaburou
6,138
558
47
4
0
178,352
0
L
Ares
4,270
388
4
0
0
196,042
1
W
Cthulhu
6,065
551
17
2
0
232,854
0
L
Medusa
3,549
323
1
0
0
34,310
1
L
Nu Wa
4,744
431
29
3
0
195,575
2
L
Set
4,091
372
10
1
0
198,323
1
W
Loki
5,393
490
30
3
0
218,982
3
W
Skadi
6,310
574
63
6
0
189,262
0
L
Guan Yu
4,021
366
14
1
0
111,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role