Player Matchup

Achilles
Achilles
Platinum I
Cura_of_Iatria
Achilles
Platinum I
Level 156
God Stats
112W - 130L
1,442 SR
Queue Stats
831W - 825L
1,878 MMR
Solo
Chronos
Chronos
Platinum IV
HendrichAsk
Chronos
Platinum IV
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 123L
1,867 MMR
Party 1
Sobek
Sobek
Platinum IV
ROMAxINVICTA
Sobek
Platinum IV
Level 157
God Stats
8W - 7L
1,905 SR
Queue Stats
73W - 57L
1,867 MMR
Party 1
Vamana
Vamana
Gold II
SensualCook
Vamana
Gold II
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 9L
1,862 MMR
Party 2
Cernunnos
Cernunnos
Platinum IV
SlicesOfPi
Cernunnos
Platinum IV
Level 160
God Stats
6W - 1L
1,500 SR
Queue Stats
258W - 178L
1,950 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,569 SR
1,885 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,805 SR
1,885 MMR
Cthulhu
Cthulhu
Platinum II
Maxiiia
Cthulhu
Platinum II
Level 154
God Stats
4W - 4L
1,750 SR
Queue Stats
85W - 76L
1,910 MMR
Party 3
Neith
Neith
Platinum III
MitchBearPig
Neith
Platinum III
Level 159
God Stats
3W - 2L
1,823 SR
Queue Stats
149W - 143L
1,865 MMR
Party 3
Pele
Pele
Diamond V
SoaRNvad3TTV
Pele
Diamond V
Level 139
God Stats
14W - 11L
1,700 SR
Queue Stats
175W - 145L
1,897 MMR
Party 4
Kuzenbo
Kuzenbo
Gold II
chrisbabakadoos
Kuzenbo
Gold II
Level 152
God Stats
55W - 57L
1,853 SR
Queue Stats
476W - 479L
1,862 MMR
Solo
Hel
Hel
Platinum II
xSnoo
Hel
Platinum II
Level 127
God Stats
0W - 1L
1,898 SR
Queue Stats
70W - 58L
1,893 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
8 / 5 / 8
15,365
591
17,790
21,357
12,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
HendrichAsk
Chronos
20
3 / 4 / 9
14,415
554
17,630
26,134
9,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
3 / 4 / 14
12,712
489
12,093
29,248
30,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
20
6 / 3 / 7
15,891
611
32,846
32,725
31,377
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
SlicesOfPi
Cernunnos
20
8 / 5 / 6
16,715
643
25,278
26,811
11,617
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
PersephoneDanzaburouCu Chulainn

VS

Bans
ScyllaNemesisGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Maxiiia
Cthulhu
20
1 / 2 / 7
12,857
495
23,822
29,249
26,150
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 6 / 4
12,432
478
16,726
18,523
6,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
12 / 5 / 7
14,357
552
27,155
30,389
12,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 7 / 7
10,213
393
10,549
31,118
38,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
xSnoo
Hel
20
5 / 8 / 8
13,132
505
16,927
20,924
8,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
54
28
Kills
21
21
Deaths
28
44
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
5
8
2.4
W
Chronos
HendrichAsk
Chronos
3
4
9
1.88
L
Cthulhu
Maxiiia
Cthulhu
1
2
7
2.25
L
3
6
4
0.83
W
3
4
14
2.5
W
Vamana
6
3
7
3.17
W
Cernunnos
SlicesOfPi
Cernunnos
8
5
6
2.2
L
12
5
7
3.1
L
0
7
7
0.5
L
Hel
xSnoo
Hel
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,637
Damage
95,179
136,275
Taken
130,203
96,126
Mitigated
92,972
42,904
Healing
36,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
17,790
4,011
0
2,999
21,357
12,455
2,453
5,153
16,084
0
107,073
W
Chronos
HendrichAsk
Chronos
17,630
8,340
0
10,134
26,134
9,746
2,151
8,931
17,099
114,252
0
L
Cthulhu
Maxiiia
Cthulhu
23,822
1,943
743
9,188
29,249
26,150
49
7,650
21,599
110,743
0
L
16,726
7,286
0
1,969
18,523
6,998
0
3,818
14,705
0
103,587
W
12,093
847
772
9,641
29,248
30,931
378
13,707
15,130
39,985
0
W
Vamana
32,846
17,878
0
13,316
32,725
31,377
925
12,879
19,664
12,357
114,492
W
Cernunnos
SlicesOfPi
Cernunnos
25,278
12,430
0
6,042
26,811
11,617
4,086
10,546
15,963
0
188,782
L
27,155
5,685
0
5,067
30,389
12,799
331
8,273
22,116
0
116,217
L
10,549
3,471
0
1,725
31,118
38,048
116
9,547
21,571
28,772
0
L
Hel
xSnoo
Hel
16,927
974
9,814
8,338
20,924
8,977
449
4,779
16,145
91,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,098
Gold Earned
62,991
763
Minions Killed
682
0
Camps Cleared
0
2,610,531
Distance Traveled
2,542,522
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,365
591
134
5
0
571,933
5
W
Chronos
14,415
554
167
6
0
493,679
8
L
Cthulhu
12,857
495
169
7
0
519,941
6
L
Neith
12,432
478
173
7
0
430,479
3
W
Sobek
12,712
489
54
2
0
539,535
7
W
Vamana
15,891
611
172
7
0
522,065
2
W
Cernunnos
16,715
643
236
9
0
483,319
0
L
Pele
14,357
552
170
7
0
546,224
2
L
Kuzenbo
10,213
393
23
1
0
519,059
18
L
Hel
13,132
505
147
6
0
526,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role