Player Matchup

Khepri
Khepri
ForgetMysilence
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
cek0Thug
Kukulkan
Level 61
God Stats
1W - 0L
1,718 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
dragovh
Artemis
Level 138
God Stats
5W - 2L
1,946 SR
Queue Stats
46W - 32L
1,609 Elo+
Party 1
Team Averages
Level 114
1,721 SR
1,536 Elo+

VS

Team Averages
Level 62
1,389 SR
1,368 Elo+
Cthulhu
Cthulhu
Cydian
Cthulhu
Level 28
God Stats
1W - 6L
1,476 SR
Queue Stats
21W - 37L
1,280 Elo+
Party 2
Mercury
Mercury
Silwor
Mercury
Level 124
God Stats
0W - 3L
1,191 SR
Queue Stats
50W - 62L
1,523 Elo+
Solo
Tiamat
Tiamat
shanebob
Tiamat
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 46L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
6,194
688
2,420
4,088
2,143
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
cek0Thug
Kukulkan
10
3 / 0 / 1
6,980
776
4,653
1,559
521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
dragovh
Artemis
10
1 / 0 / 3
6,595
733
5,919
6,303
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cydian
Cthulhu
8
0 / 2 / 0
6,105
678
3,672
9,143
5,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
Silwor
Mercury
7
0 / 0 / 0
5,486
610
558
2,723
1,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
shanebob
Tiamat
9
0 / 2 / 0
5,712
635
3,401
5,358
3,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cydian
Cthulhu
0
2
0
0
W
0
0
4
2
L
Mercury
Silwor
Mercury
0
0
0
0
W
Kukulkan
cek0Thug
Kukulkan
3
0
1
3.5
W
Artemis
dragovh
Artemis
1
0
3
2.5
L
Tiamat
shanebob
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,992
Damage
7,631
11,950
Taken
17,224
4,811
Mitigated
10,133
4,942
Healing
3,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cydian
Cthulhu
3,672
216
588
1,231
9,143
5,257
0
3,684
5,459
14,235
0
W
2,420
73
0
870
4,088
2,143
182
3,255
833
12,938
0
L
Mercury
Silwor
Mercury
558
0
0
223
2,723
1,333
0
1,094
1,629
0
8,903
W
Kukulkan
cek0Thug
Kukulkan
4,653
249
0
0
1,559
521
344
577
982
22,935
0
W
Artemis
dragovh
Artemis
5,919
2,617
0
4,072
6,303
2,147
773
3,351
2,952
0
30,563
L
Tiamat
shanebob
Tiamat
3,401
518
0
1,768
5,358
3,543
0
2,413
2,945
18,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,769
Gold Earned
17,303
100
Minions Killed
79
0
Camps Cleared
0
494,018
Distance Traveled
452,391
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,105
678
24
3
0
173,991
3
W
Khepri
6,194
688
15
2
0
163,755
3
L
Mercury
5,486
610
29
3
0
118,661
2
W
Kukulkan
6,980
776
36
4
0
175,627
0
W
Artemis
6,595
733
49
5
0
154,636
4
L
Tiamat
5,712
635
26
3
0
159,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role