Player Matchup

Nu Wa
Nu Wa
AWSoMHEvY-D
Nu Wa
Level 28
God Stats
12W - 19L
1,357 SR
Queue Stats
450W - 602L
1,439 Elo+
Party 2
Chaac
Chaac
Detarame_
Chaac
Level 29
God Stats
9W - 11L
1,488 SR
Queue Stats
700W - 916L
1,436 Elo+
Party 2
Ymir
Ymir
Feeiner
Ymir
Level 46
God Stats
25W - 23L
1,497 SR
Queue Stats
299W - 278L
1,463 Elo+
Party 4
Izanami
Izanami
nxvqv
Izanami
Level 13
God Stats
18W - 24L
1,383 SR
Queue Stats
114W - 125L
1,305 Elo+
Party 4
Bellona
Bellona
zxvkv
Bellona
Level 29
God Stats
47W - 41L
1,514 SR
Queue Stats
523W - 544L
1,433 Elo+
Party 4
Team Averages
Level 29
1,448 SR
1,415 Elo+

VS

Team Averages
Level 22
1,453 SR
1,401 Elo+
Nemesis
Nemesis
 
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FlowerBoi5827
Ravana
Level 28
God Stats
18W - 14L
1,500 SR
Queue Stats
548W - 503L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
LilUniversal
Danzaburou
Level 15
God Stats
28W - 27L
1,360 SR
Queue Stats
33W - 33L
1,247 Elo+
Party 3
Hera
Hera
PhenixFenrir
Hera
Level 28
God Stats
14W - 15L
1,527 SR
Queue Stats
208W - 226L
1,375 Elo+
Party 1
Anubis
Anubis
ilyLuciid
Anubis
Level 17
God Stats
7W - 9L
1,377 SR
Queue Stats
33W - 32L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 7
8,908
524
8,495
8,496
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
Detarame_
Chaac
12
6 / 3 / 3
7,931
467
6,869
14,360
10,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Feeiner
Ymir
14
4 / 0 / 10
8,819
519
5,776
12,014
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
nxvqv
Izanami
12
0 / 4 / 3
7,554
444
1,635
9,449
2,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bellona
zxvkv
Bellona
16
8 / 2 / 3
9,740
573
7,929
7,577
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 6 / 2
7,424
437
2,432
8,734
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
2 / 3 / 1
8,162
480
4,786
8,312
3,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
LilUniversal
Danzaburou
12
1 / 6 / 2
7,468
439
8,384
9,376
3,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 6 / 2
7,195
423
5,711
8,480
2,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ilyLuciid
Anubis
14
7 / 4 / 1
8,527
502
10,828
11,282
6,218
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
24
Kills
13
13
Deaths
25
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
2
0.33
W
6
4
7
2.38
W
Chaac
Detarame_
Chaac
6
3
3
2.5
W
Ymir
Feeiner
Ymir
4
0
10
9
L
2
3
1
0.83
L
Danzaburou
LilUniversal
Danzaburou
1
6
2
0.33
L
2
6
2
0.5
L
Anubis
ilyLuciid
Anubis
7
4
1
1.88
W
Izanami
nxvqv
Izanami
0
4
3
0.38
W
Bellona
zxvkv
Bellona
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,704
Damage
32,141
51,896
Taken
46,184
26,792
Mitigated
17,646
15,258
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,432
1,039
0
0
8,734
2,613
0
3,241
5,228
0
27,053
W
8,495
1,736
0
1,607
8,496
2,519
414
3,427
4,882
44,053
0
W
Chaac
Detarame_
Chaac
6,869
880
0
6,073
14,360
10,964
689
5,163
9,147
0
26,212
W
Ymir
Feeiner
Ymir
5,776
1,046
0
4,248
12,014
5,351
0
2,107
9,869
47,880
0
L
4,786
1,807
0
1,374
8,312
3,044
836
2,774
5,291
0
45,464
L
Danzaburou
LilUniversal
Danzaburou
8,384
3,391
0
1,738
9,376
3,034
391
1,992
7,197
0
37,106
L
5,711
1,542
0
1,480
8,480
2,737
328
4,034
4,195
28,792
0
L
Anubis
ilyLuciid
Anubis
10,828
1,078
0
5,804
11,282
6,218
27
1,440
9,602
49,727
0
W
Izanami
nxvqv
Izanami
1,635
1,439
0
1,369
9,449
2,238
962
3,126
6,283
0
48,877
W
Bellona
zxvkv
Bellona
7,929
1,775
0
1,961
7,577
5,720
1,952
2,359
5,176
0
56,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,952
Gold Earned
38,776
434
Minions Killed
335
0
Camps Cleared
0
1,524,947
Distance Traveled
1,429,020
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,424
437
54
3
0
288,508
0
W
Nu Wa
8,908
524
82
5
0
285,418
0
W
Chaac
7,931
467
35
2
0
295,798
1
W
Ymir
8,819
519
97
6
0
337,439
2
L
Ravana
8,162
480
93
5
0
320,114
0
L
Danzaburou
7,468
439
51
3
0
275,677
0
L
Hera
7,195
423
57
3
0
277,910
1
L
Anubis
8,527
502
80
5
0
266,811
0
W
Izanami
7,554
444
101
6
0
262,881
0
W
Bellona
9,740
573
119
7
0
343,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role