Player Matchup

Nemesis
Nemesis
Andrewninja12
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,463 Elo+
Solo
Yemoja
Yemoja
Cruusqul
Yemoja
Level 26
God Stats
1W - 5L
1,309 SR
Queue Stats
123W - 114L
1,480 Elo+
Party 2
Medusa
Medusa
Light001
Medusa
Level 24
God Stats
132W - 143L
1,552 SR
Queue Stats
133W - 158L
1,540 Elo+
Solo
Nox
Nox
LionSatiric
Nox
Level 28
God Stats
20W - 12L
1,522 SR
Queue Stats
138W - 111L
1,491 Elo+
Party 2
Cu Chulainn
Cu Chulainn
gust4v0_76-000
Cu Chulainn
Level 26
God Stats
11W - 14L
1,638 SR
Queue Stats
137W - 160L
1,472 Elo+
Solo
Team Averages
Level 22
1,504 SR
1,489 Elo+

VS

Team Averages
Level 21
1,528 SR
1,477 Elo+
Freya
Freya
Alex456uwu
Freya
Level 14
God Stats
5W - 4L
1,699 SR
Queue Stats
58W - 64L
1,515 Elo+
Party 1
Chang'e
Chang'e
Gerraheim
Chang'e
Level 17
God Stats
4W - 1L
1,589 SR
Queue Stats
90W - 69L
1,547 Elo+
Solo
Anubis
Anubis
THEMEXICAN316
Anubis
Level 29
God Stats
173W - 171L
1,518 SR
Queue Stats
254W - 281L
1,467 Elo+
Solo
Tiamat
Tiamat
destroyer765
Tiamat
Level 15
God Stats
5W - 7L
1,402 SR
Queue Stats
11W - 20L
1,381 Elo+
Solo
Aphrodite
Aphrodite
skinny_legendax
Aphrodite
Level 29
God Stats
9W - 9L
1,432 SR
Queue Stats
53W - 39L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 3 / 0
5,589
508
2,441
6,746
1,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Cruusqul
Yemoja
8
1 / 2 / 0
5,457
496
3,381
6,030
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Light001
Medusa
8
0 / 4 / 1
5,064
460
7,197
7,111
2,267
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 1
5,576
507
2,770
4,707
1,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
gust4v0_76-000
Cu Chulainn
10
2 / 2 / 0
5,894
536
4,998
11,083
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
10
2 / 0 / 3
5,654
514
2,796
7,805
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Gerraheim
Chang'e
12
5 / 2 / 0
7,235
658
9,172
8,156
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 0 / 0
6,475
589
4,294
4,425
2,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
9
0 / 1 / 3
5,603
509
2,134
7,278
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
skinny_legendax
Aphrodite
10
3 / 1 / 2
5,775
525
4,658
6,945
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
12
12
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Freya
2
0
3
3.5
L
Nemesis
1
3
0
0.33
L
Yemoja
Cruusqul
Yemoja
1
2
0
0.5
W
Chang'e
Gerraheim
Chang'e
5
2
0
2.5
L
Medusa
Light001
Medusa
0
4
1
0.13
L
0
1
1
0.5
W
2
0
0
2
W
Tiamat
0
1
3
1.5
L
Cu Chulainn
gust4v0_76-000
Cu Chulainn
2
2
0
1
W
Aphrodite
skinny_legendax
Aphrodite
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,787
Damage
23,054
35,677
Taken
34,609
12,709
Mitigated
12,546
7,316
Healing
17,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
2,796
1,323
0
1,904
7,805
2,204
634
1,878
5,927
17,908
0
L
Nemesis
2,441
673
0
1,934
6,746
1,948
0
2,967
3,697
0
28,718
L
Yemoja
Cruusqul
Yemoja
3,381
699
219
1,144
6,030
2,371
575
4,097
1,933
16,450
0
W
Chang'e
Gerraheim
Chang'e
9,172
574
721
3,946
8,156
2,270
912
0
7,731
40,679
0
L
Medusa
Light001
Medusa
7,197
2,051
258
632
7,111
2,267
398
4,432
2,653
0
32,861
L
2,770
421
0
540
4,707
1,191
168
3,485
1,222
27,264
0
W
4,294
771
0
1,438
4,425
2,033
482
2,289
2,136
33,796
0
W
Tiamat
2,134
310
0
2,000
7,278
3,868
0
548
6,680
20,411
0
L
Cu Chulainn
gust4v0_76-000
Cu Chulainn
4,998
809
0
2,589
11,083
4,932
390
7,471
3,118
0
28,448
W
Aphrodite
skinny_legendax
Aphrodite
4,658
671
3,431
4,456
6,945
2,171
526
1,436
5,509
27,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
30,742
250
Minions Killed
279
0
Camps Cleared
0
1,055,529
Distance Traveled
1,073,610
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,654
514
35
3
0
231,874
0
L
Nemesis
5,589
508
62
6
0
269,189
0
L
Yemoja
5,457
496
36
3
0
198,597
0
W
Chang'e
7,235
658
79
7
0
204,694
2
L
Medusa
5,064
460
40
4
0
164,059
4
L
Nox
5,576
507
61
6
0
196,184
1
W
Anubis
6,475
589
71
6
0
203,100
2
W
Tiamat
5,603
509
43
4
0
199,494
0
L
Cu Chulainn
5,894
536
51
5
0
227,500
3
W
Aphrodite
5,775
525
51
5
0
234,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role