Player Matchup

Kukulkan
Kukulkan
ChrisBxD
Kukulkan
Level 24
God Stats
8W - 16L
1,296 SR
Queue Stats
33W - 45L
1,632 Elo+
Party 2
Rama
Rama
Deathnoob
Rama
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
235W - 215L
1,566 Elo+
Party 3
Thor
Thor
DeimosJT
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,497 Elo+
Party 2
Ao Kuang
Ao Kuang
Elxunakles
Ao Kuang
Level 8
God Stats
1W - 1L
1,834 SR
Queue Stats
11W - 14L
1,548 Elo+
Solo
Achilles
Achilles
Priz0neR
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,646 Elo+
Party 3
Team Averages
Level 28
1,526 SR
1,578 Elo+

VS

Team Averages
Level 14
1,510 SR
1,647 Elo+
Osiris
Osiris
CrazyPressure
Osiris
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 36L
1,500 Elo+
Solo
Awilix
Awilix
Horernst
Awilix
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,733 Elo+
Party 1
Baron Samedi
Baron Samedi
Livgardet
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,630 Elo+
Party 1
Neith
Neith
Milkbot
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,742 Elo+
Party 1
Sylvanus
Sylvanus
yesseyl
Sylvanus
Level 8
God Stats
5W - 3L
1,551 SR
Queue Stats
6W - 3L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChrisBxD
Kukulkan
10
3 / 3 / 0
6,317
526
3,869
5,405
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
4 / 2 / 1
5,968
497
7,106
10,647
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thor
5
0 / 10 / 2
4,237
353
1,197
8,495
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
Elxunakles
Ao Kuang
9
0 / 3 / 1
5,580
465
2,838
8,636
4,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Priz0neR
Achilles
9
0 / 4 / 1
4,974
415
2,729
8,884
5,154
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
7,049
587
4,789
6,170
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Horernst
Awilix
11
3 / 2 / 4
6,678
557
2,856
7,591
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
Livgardet
Baron Samedi
11
5 / 1 / 6
6,591
549
6,726
4,219
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Milkbot
Neith
10
6 / 3 / 7
6,603
550
10,051
9,510
3,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
yesseyl
Sylvanus
10
3 / 1 / 9
6,874
573
2,739
7,317
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
21
22
Deaths
7
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChrisBxD
Kukulkan
3
3
0
1
W
4
0
4
6
L
Rama
4
2
1
2.25
L
Thor
0
10
2
0.1
L
Ao Kuang
Elxunakles
Ao Kuang
0
3
1
0.17
W
Awilix
Horernst
Awilix
3
2
4
2.5
W
Baron Samedi
Livgardet
Baron Samedi
5
1
6
8
W
Neith
Milkbot
Neith
6
3
7
3.17
L
Achilles
Priz0neR
Achilles
0
4
1
0.13
W
Sylvanus
yesseyl
Sylvanus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,739
Damage
27,161
42,067
Taken
34,807
16,075
Mitigated
16,115
8,650
Healing
16,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChrisBxD
Kukulkan
3,869
222
0
140
5,405
1,835
84
2,822
2,351
24,822
0
W
4,789
1,082
0
2,180
6,170
5,340
520
1,468
4,702
0
34,346
L
Rama
7,106
5,430
0
5,038
10,647
3,011
350
1,373
9,270
0
29,717
L
Thor
1,197
607
0
0
8,495
1,729
0
1,225
7,164
0
7,621
L
Ao Kuang
Elxunakles
Ao Kuang
2,838
924
0
1,689
8,636
4,346
0
2,334
6,153
25,232
6,184
W
Awilix
Horernst
Awilix
2,856
1,371
0
2,978
7,591
2,391
45
896
6,695
0
35,632
W
Baron Samedi
Livgardet
Baron Samedi
6,726
591
973
1,156
4,219
1,759
80
1,978
2,241
25,398
0
W
Neith
Milkbot
Neith
10,051
4,252
0
3,910
9,510
3,132
1,049
1,512
7,998
0
34,605
L
Achilles
Priz0neR
Achilles
2,729
1,180
0
1,783
8,884
5,154
0
1,092
7,664
0
16,542
W
Sylvanus
yesseyl
Sylvanus
2,739
952
1,622
3,374
7,317
3,493
778
628
6,689
13,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,076
Gold Earned
33,795
215
Minions Killed
271
0
Camps Cleared
0
1,011,572
Distance Traveled
1,034,476
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,317
526
58
5
0
211,205
2
W
Osiris
7,049
587
75
6
0
216,920
5
L
Rama
5,968
497
54
5
0
179,388
1
L
Thor
4,237
353
5
0
0
211,536
0
L
Ao Kuang
5,580
465
63
5
0
227,735
1
W
Awilix
6,678
557
77
6
0
236,053
0
W
Baron Samedi
6,591
549
47
4
0
218,583
4
W
Neith
6,603
550
55
5
0
173,855
0
L
Achilles
4,974
415
35
3
0
181,708
0
W
Sylvanus
6,874
573
17
1
0
189,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role